Player Matchup

Shiva
Shiva
Gernard
Shiva
Level 118
God Stats
4W - 6L
1,633 SR
Queue Stats
171W - 180L
1,688 Elo+
Solo
Hachiman
Hachiman
Manthoria
Hachiman
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 28L
1,656 Elo+
Party 1
Zhong Kui
Zhong Kui
azakipWn
Zhong Kui
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
363W - 267L
1,639 Elo+
Party 1
Team Averages
Level 133
1,544 SR
1,661 Elo+

VS

Team Averages
Level 92
1,663 SR
1,605 Elo+
Nu Wa
Nu Wa
DouglasDamage
Nu Wa
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 31L
1,711 Elo+
Party 2
Anhur
Anhur
MahoKun
Anhur
Level 69
God Stats
1W - 1L
1,764 SR
Queue Stats
175W - 170L
1,539 Elo+
Party 2
Atlas
Atlas
PSGTommy
Atlas
Level 106
God Stats
9W - 7L
1,726 SR
Queue Stats
122W - 101L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Gernard
Shiva
15
3 / 1 / 14
11,672
778
12,084
21,699
27,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Manthoria
Hachiman
16
6 / 2 / 10
11,168
745
18,155
14,259
4,595
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Zhong Kui
azakipWn
Zhong Kui
17
12 / 1 / 8
12,228
815
23,829
16,498
14,245
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 3
8,291
553
10,014
13,810
4,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
MahoKun
Anhur
13
2 / 8 / 1
9,494
633
8,004
22,313
7,126
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
PSGTommy
Atlas
14
2 / 4 / 2
9,925
662
12,909
24,284
29,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
21
Kills
4
4
Deaths
21
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
9
3
0.17
W
Shiva
Gernard
Shiva
3
1
14
10
L
Anhur
MahoKun
Anhur
2
8
1
0.31
W
Hachiman
Manthoria
Hachiman
6
2
10
5.5
L
Atlas
PSGTommy
Atlas
2
4
2
0.75
W
Zhong Kui
azakipWn
Zhong Kui
12
1
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,068
Damage
30,927
52,456
Taken
60,407
46,093
Mitigated
40,913
20,834
Healing
9,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,014
3,167
0
390
13,810
4,369
0
6,443
7,367
29,605
0
W
Shiva
Gernard
Shiva
12,084
1,168
1,448
7,858
21,699
27,253
245
9,412
12,287
0
33,371
L
Anhur
MahoKun
Anhur
8,004
1,807
0
4,209
22,313
7,126
0
8,489
13,824
0
31,363
W
Hachiman
Manthoria
Hachiman
18,155
8,773
0
2,530
14,259
4,595
1,556
6,371
7,888
0
67,371
L
Atlas
PSGTommy
Atlas
12,909
5,366
500
4,292
24,284
29,418
0
8,966
15,318
25,334
0
W
Zhong Kui
azakipWn
Zhong Kui
23,829
2,416
0
8,998
16,498
14,245
308
7,831
8,667
65,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,068
Gold Earned
27,710
199
Minions Killed
98
9
Camps Cleared
1
827,663
Distance Traveled
781,947
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,291
553
36
2
1
243,651
1
W
Shiva
11,672
778
30
2
1
304,562
1
L
Anhur
9,494
633
50
3
0
250,299
3
W
Hachiman
11,168
745
85
6
5
253,436
1
L
Atlas
9,925
662
12
1
0
287,997
2
W
Zhong Kui
12,228
815
84
6
3
269,665
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role