Player Matchup

Bakasura
Bakasura
DarthMuff69
Bakasura
Level 124
God Stats
11W - 10L
1,139 SR
Queue Stats
333W - 349L
1,493 Elo+
Party 2
Shiva
Shiva
ODC Wa ge
Shiva
Level 87
God Stats
6W - 5L
1,500 SR
Queue Stats
98W - 117L
1,491 Elo+
Solo
Kuzenbo
Kuzenbo
SniperG00SE
Kuzenbo
Level 121
God Stats
6W - 2L
1,649 SR
Queue Stats
109W - 112L
1,430 Elo+
Solo
Artemis
Artemis
WFD-13C
Artemis
Level 59
God Stats
7W - 15L
1,321 SR
Queue Stats
34W - 48L
1,341 Elo+
Party 2
Merlin
Merlin
xtckilz
Merlin
Level 128
God Stats
28W - 29L
1,782 SR
Queue Stats
349W - 358L
1,491 Elo+
Party 2
Team Averages
Level 104
1,478 SR
1,449 Elo+

VS

Team Averages
Level 103
1,497 SR
1,460 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Distortionist_97
Shiva
Level 108
God Stats
2W - 4L
1,500 SR
Queue Stats
53W - 57L
1,452 Elo+
Party 1
Zeus
Zeus
araiza314
Zeus
Level 104
God Stats
7W - 4L
1,579 SR
Queue Stats
50W - 57L
1,444 Elo+
Party 1
Bellona
Bellona
majymaj16
Bellona
Level 85
God Stats
9W - 3L
1,605 SR
Queue Stats
512W - 505L
1,451 Elo+
Solo
Athena
Athena
rzc75
Athena
Level 106
God Stats
2W - 2L
1,301 SR
Queue Stats
53W - 57L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DarthMuff69
Bakasura
7
0 / 5 / 2
4,560
507
3,560
6,685
1,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
ODC Wa ge
Shiva
8
0 / 2 / 0
4,917
546
3,953
9,122
5,182
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kuzenbo
SniperG00SE
Kuzenbo
6
0 / 5 / 1
4,146
461
1,539
8,177
4,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
WFD-13C
Artemis
9
2 / 0 / 0
4,962
551
4,529
3,785
717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
xtckilz
Merlin
9
3 / 1 / 1
5,322
591
3,360
2,924
708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
3 / 2 / 1
5,558
618
5,798
5,181
1,251
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
4 / 2 / 1
5,591
621
4,980
7,027
2,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Zeus
10
2 / 1 / 0
5,593
621
1,803
4,659
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
majymaj16
Bellona
10
2 / 0 / 0
5,823
647
5,768
5,050
3,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
rzc75
Athena
8
2 / 1 / 3
5,419
602
1,604
6,439
3,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
5
Kills
13
13
Deaths
6
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
2
1
1.75
L
Bakasura
DarthMuff69
Bakasura
0
5
2
0.2
W
4
2
1
2.25
L
Shiva
ODC Wa ge
Shiva
0
2
0
0
L
Kuzenbo
SniperG00SE
Kuzenbo
0
5
1
0.1
L
Artemis
WFD-13C
Artemis
2
0
0
2
W
Zeus
2
1
0
2
W
Bellona
majymaj16
Bellona
2
0
0
2
W
Athena
rzc75
Athena
2
1
3
3.5
L
Merlin
xtckilz
Merlin
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,941
Damage
19,953
30,693
Taken
28,356
12,737
Mitigated
11,937
9,501
Healing
8,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
5,798
2,245
0
974
5,181
1,251
845
1,118
4,021
0
32,519
L
Bakasura
DarthMuff69
Bakasura
3,560
2,692
0
2,175
6,685
1,795
0
1,306
5,379
0
15,510
W
4,980
1,345
290
1,242
7,027
2,359
0
845
5,888
0
33,156
L
Shiva
ODC Wa ge
Shiva
3,953
910
0
2,894
9,122
5,182
0
0
9,122
0
26,943
L
Kuzenbo
SniperG00SE
Kuzenbo
1,539
688
20
1,335
8,177
4,335
0
1,174
7,003
6,564
0
L
Artemis
WFD-13C
Artemis
4,529
1,567
0
1,965
3,785
717
0
315
3,470
0
26,613
W
Zeus
1,803
556
0
1,419
4,659
1,199
0
1,783
2,213
26,899
0
W
Bellona
majymaj16
Bellona
5,768
2,022
0
3,002
5,050
3,796
0
92
4,918
0
33,744
W
Athena
rzc75
Athena
1,604
406
99
1,596
6,439
3,332
121
617
5,657
9,673
0
L
Merlin
xtckilz
Merlin
3,360
82
0
1,112
2,924
708
0
612
2,312
20,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,907
Gold Earned
27,984
195
Minions Killed
281
0
Camps Cleared
0
801,232
Distance Traveled
896,657
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,558
618
66
7
0
151,042
2
L
Bakasura
4,560
507
35
4
0
142,800
0
W
Shiva
5,591
621
61
7
0
209,411
3
L
Shiva
4,917
546
53
6
0
170,865
1
L
Kuzenbo
4,146
461
16
2
0
143,631
0
L
Artemis
4,962
551
46
5
0
166,499
3
W
Zeus
5,593
621
63
7
0
150,141
0
W
Bellona
5,823
647
77
9
0
194,928
2
W
Athena
5,419
602
14
2
0
191,135
0
L
Merlin
5,322
591
45
5
0
177,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role