Player Matchup

Shiva
Shiva
Crysidas
Shiva
Level 107
God Stats
8W - 3L
1,660 SR
Queue Stats
59W - 51L
1,542 Elo+
Party 1
Atlas
Atlas
GamingMaster267
Atlas
Level 86
God Stats
26W - 18L
1,818 SR
Queue Stats
112W - 94L
1,516 Elo+
Party 1
Awilix
Awilix
Jediwing01
Awilix
Level 103
God Stats
16W - 14L
1,495 SR
Queue Stats
111W - 124L
1,517 Elo+
Party 2
Sol
Sol
NebDarr
Sol
Level 18
God Stats
3W - 2L
1,699 SR
Queue Stats
28W - 26L
1,451 Elo+
Party 1
Heimdallr
Heimdallr
PapaDopple
Heimdallr
Level 29
God Stats
24W - 18L
1,549 SR
Queue Stats
87W - 110L
1,598 Elo+
Party 2
Team Averages
Level 69
1,644 SR
1,525 Elo+

VS

Team Averages
Level 69
1,403 SR
1,426 Elo+
Gilgamesh
Gilgamesh
BreezyAcid
Gilgamesh
Level 53
God Stats
5W - 4L
1,572 SR
Queue Stats
43W - 52L
1,421 Elo+
Party 4
Hou Yi
Hou Yi
Eqwate2858
Hou Yi
Level 12
God Stats
0W - 1L
1,142 SR
Queue Stats
38W - 48L
1,362 Elo+
Party 4
Zhong Kui
Zhong Kui
Lov3-LDJK
Zhong Kui
Level 46
God Stats
15W - 16L
1,543 SR
Queue Stats
101W - 95L
1,430 Elo+
Party 3
Nemesis
Nemesis
PirateByNite
Nemesis
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 22L
1,471 Elo+
Party 4
Merlin
Merlin
Spinel-ExE
Merlin
Level 89
God Stats
4W - 6L
1,259 SR
Queue Stats
549W - 528L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Crysidas
Shiva
19
16 / 2 / 8
12,785
609
25,707
26,652
23,325
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
1 / 4 / 9
9,605
457
7,072
24,179
24,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
Jediwing01
Awilix
17
8 / 4 / 3
10,942
521
9,951
18,640
7,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
16
2 / 4 / 12
10,370
494
11,797
13,200
3,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
PapaDopple
Heimdallr
18
12 / 1 / 4
12,000
571
12,829
12,654
4,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BreezyAcid
Gilgamesh
15
0 / 10 / 1
8,875
423
10,582
20,425
12,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
Eqwate2858
Hou Yi
13
2 / 11 / 1
8,630
411
7,074
16,878
3,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Lov3-LDJK
Zhong Kui
14
2 / 8 / 4
8,951
426
11,363
19,577
9,884
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
PirateByNite
Nemesis
18
7 / 2 / 3
11,433
544
14,956
16,828
12,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
Spinel-ExE
Merlin
15
4 / 8 / 5
10,269
489
16,700
15,699
4,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
29
39
Kills
15
15
Deaths
39
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BreezyAcid
Gilgamesh
0
10
1
0.05
W
Shiva
Crysidas
Shiva
16
2
8
10
L
Hou Yi
Eqwate2858
Hou Yi
2
11
1
0.23
W
1
4
9
1.38
W
Awilix
Jediwing01
Awilix
8
4
3
2.38
L
Zhong Kui
Lov3-LDJK
Zhong Kui
2
8
4
0.5
W
Sol
2
4
12
2
W
Heimdallr
PapaDopple
Heimdallr
12
1
4
14
L
Nemesis
PirateByNite
Nemesis
7
2
3
4.25
L
Merlin
Spinel-ExE
Merlin
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,356
Damage
60,675
95,325
Taken
89,407
62,971
Mitigated
44,007
33,850
Healing
19,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BreezyAcid
Gilgamesh
10,582
3,799
0
4,876
20,425
12,766
882
1,800
18,625
0
56,901
W
Shiva
Crysidas
Shiva
25,707
5,297
759
13,656
26,652
23,325
252
7,573
19,079
0
79,065
L
Hou Yi
Eqwate2858
Hou Yi
7,074
4,410
0
2,828
16,878
3,850
794
1,979
14,895
0
39,794
W
7,072
2,369
711
7,093
24,179
24,207
244
8,727
13,792
35,294
0
W
Awilix
Jediwing01
Awilix
9,951
4,389
0
5,623
18,640
7,363
1,005
1,189
17,451
0
68,939
L
Zhong Kui
Lov3-LDJK
Zhong Kui
11,363
1,688
306
4,928
19,577
9,884
732
8,238
11,339
38,144
0
W
Sol
11,797
3,172
0
2,194
13,200
3,496
0
7,848
5,352
56,028
0
W
Heimdallr
PapaDopple
Heimdallr
12,829
5,767
0
3,814
12,654
4,580
1,739
2,726
9,749
0
82,100
L
Nemesis
PirateByNite
Nemesis
14,956
7,284
0
3,950
16,828
12,626
0
1,502
15,326
0
78,760
L
Merlin
Spinel-ExE
Merlin
16,700
767
333
2,305
15,699
4,881
0
5,350
10,348
60,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,702
Gold Earned
48,158
479
Minions Killed
413
0
Camps Cleared
0
1,986,800
Distance Traveled
1,905,423
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,875
423
99
5
0
357,017
5
W
Shiva
12,785
609
122
6
0
448,320
3
L
Hou Yi
8,630
411
47
2
0
397,069
0
W
Atlas
9,605
457
43
2
0
340,834
7
W
Awilix
10,942
521
96
5
0
443,085
9
L
Zhong Kui
8,951
426
62
3
0
333,086
4
W
Sol
10,370
494
81
4
0
366,096
0
W
Heimdallr
12,000
571
137
7
0
388,465
5
L
Nemesis
11,433
544
115
5
0
457,943
3
L
Merlin
10,269
489
90
4
0
360,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role