Player Matchup

Bellona
Bellona
BigReeferGuy
Bellona
Level 78
God Stats
8W - 12L
1,360 SR
Queue Stats
77W - 106L
1,381 Elo+
Party 1
Ah Puch
Ah Puch
Fuzionns
Ah Puch
Level 54
God Stats
26W - 30L
1,480 SR
Queue Stats
40W - 54L
1,310 Elo+
Party 1
Awilix
Awilix
RickyPinapple
Awilix
Level 118
God Stats
4W - 17L
1,139 SR
Queue Stats
266W - 385L
1,317 Elo+
Solo
Team Averages
Level 83
1,326 SR
1,336 Elo+

VS

Team Averages
Level 87
1,442 SR
1,443 Elo+
Shiva
Shiva
BartTheBearr
Shiva
Level 109
God Stats
13W - 9L
1,500 SR
Queue Stats
94W - 72L
1,559 Elo+
Party 2
Freya
Freya
LQBTQ
Freya
Level 87
God Stats
29W - 17L
1,500 SR
Queue Stats
209W - 192L
1,574 Elo+
Party 2
Hachiman
Hachiman
Techmo_agonysama
Hachiman
Level 64
God Stats
1W - 2L
1,327 SR
Queue Stats
4W - 7L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigReeferGuy
Bellona
15
3 / 4 / 3
10,547
659
11,024
18,442
18,549
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Puch
Fuzionns
Ah Puch
14
1 / 4 / 7
9,941
621
12,231
12,868
6,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 5 / 3
10,705
669
7,675
13,312
6,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 8
10,993
687
15,792
15,777
21,211
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
LQBTQ
Freya
16
4 / 4 / 9
11,893
743
15,790
16,481
7,707
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
6 / 2 / 3
11,365
710
5,912
7,969
2,863
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
9
Kills
13
13
Deaths
9
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
3
8
2.33
L
Bellona
BigReeferGuy
Bellona
3
4
3
1.13
L
Ah Puch
Fuzionns
Ah Puch
1
4
7
1.13
W
Freya
LQBTQ
Freya
4
4
9
2.13
L
5
5
3
1.3
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,930
Damage
37,494
44,622
Taken
40,227
32,008
Mitigated
31,781
10,589
Healing
8,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,792
1,812
441
2,608
15,777
21,211
688
4,126
11,651
0
41,448
L
Bellona
BigReeferGuy
Bellona
11,024
1,523
675
3,365
18,442
18,549
130
6,726
11,716
86
38,154
L
Ah Puch
Fuzionns
Ah Puch
12,231
1,234
252
3,193
12,868
6,845
350
3,953
8,915
33,228
0
W
Freya
LQBTQ
Freya
15,790
4,276
68
5,547
16,481
7,707
1,876
5,696
10,785
48,295
0
L
7,675
3,386
401
2,703
13,312
6,614
858
5,541
7,771
0
31,713
W
5,912
2,002
0
6
7,969
2,863
811
2,956
5,013
0
25,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,193
Gold Earned
34,251
152
Minions Killed
156
7
Camps Cleared
8
771,416
Distance Traveled
829,654
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,993
687
45
3
2
301,312
2
L
Bellona
10,547
659
49
3
2
286,103
0
L
Ah Puch
9,941
621
44
3
2
246,703
0
W
Freya
11,893
743
66
4
6
289,972
2
L
Awilix
10,705
669
59
4
3
238,610
3
W
Hachiman
11,365
710
45
3
0
238,370
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role