Player Matchup

Guan Yu
Guan Yu
CKremke
Guan Yu
Level 8
God Stats
4W - 16L
1,336 SR
Queue Stats
5W - 21L
1,333 Elo+
Party 1
Chang'e
Chang'e
IkeYstand
Chang'e
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ZUPANduh
Danzaburou
Level 50
God Stats
1W - 8L
1,120 SR
Queue Stats
156W - 182L
1,434 Elo+
Party 1
Scylla
Scylla
bootywhisper420
Scylla
Level 65
God Stats
19W - 27L
1,441 SR
Queue Stats
243W - 276L
1,465 Elo+
Party 1
Bakasura
Bakasura
mdsbd5
Bakasura
Level 136
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 38L
1,615 Elo+
Solo
Team Averages
Level 69
1,379 SR
1,470 Elo+

VS

Team Averages
Level 76
1,557 SR
1,504 Elo+
Medusa
Medusa
Comicman8969
Medusa
Level 68
God Stats
2W - 1L
1,343 SR
Queue Stats
34W - 38L
1,401 Elo+
Party 2
Shiva
Shiva
MajestySummers
Shiva
Level 89
God Stats
11W - 11L
1,712 SR
Queue Stats
79W - 84L
1,535 Elo+
Solo
Kukulkan
Kukulkan
OmegaHunter84
Kukulkan
Level 67
God Stats
2W - 4L
1,500 SR
Queue Stats
123W - 119L
1,591 Elo+
Solo
Fenrir
Fenrir
StickyToesNFeet
Fenrir
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 61L
1,310 Elo+
Party 2
Discordia
Discordia
yuwucornio
Discordia
Level 105
God Stats
7W - 1L
1,732 SR
Queue Stats
20W - 8L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CKremke
Guan Yu
18
0 / 0 / 3
11,729
1,066
2,707
12,029
15,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
IkeYstand
Chang'e
18
0 / 7 / 3
11,329
1,030
6,293
16,589
7,539
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
ZUPANduh
Danzaburou
17
1 / 3 / 1
11,651
1,059
11,478
13,233
5,832
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 2 / 3
12,096
1,100
9,737
11,420
4,888
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
mdsbd5
Bakasura
17
6 / 6 / 1
13,203
1,200
17,673
19,246
11,005
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

162

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
2 / 2 / 10
12,175
1,107
10,430
12,154
4,341
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 1 / 14
12,011
1,092
9,983
12,873
10,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
OmegaHunter84
Kukulkan
18
8 / 1 / 7
13,344
1,213
26,527
5,051
2,221
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 3 / 5
12,837
1,167
6,457
12,024
4,791
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
yuwucornio
Discordia
19
1 / 2 / 15
12,806
1,164
15,035
8,754
2,664
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
69
9
Kills
18
18
Deaths
9
11
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
CKremke
Guan Yu
0
0
3
1.5
W
Medusa
2
2
10
3.5
L
Chang'e
IkeYstand
Chang'e
0
7
3
0.21
W
0
1
14
7
W
Kukulkan
OmegaHunter84
Kukulkan
8
1
7
11.5
W
7
3
5
3.17
L
Danzaburou
ZUPANduh
Danzaburou
1
3
1
0.5
L
2
2
3
1.75
L
Bakasura
mdsbd5
Bakasura
6
6
1
1.08
W
Discordia
yuwucornio
Discordia
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,888
Damage
68,432
72,517
Taken
50,856
45,019
Mitigated
24,781
14,161
Healing
6,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
CKremke
Guan Yu
2,707
455
2,910
2,337
12,029
15,755
0
8,643
3,279
253
15,285
W
Medusa
10,430
7,129
44
1,084
12,154
4,341
0
3,518
7,068
0
26,018
L
Chang'e
IkeYstand
Chang'e
6,293
366
2,174
3,154
16,589
7,539
0
8,798
7,600
26,045
0
W
9,983
1,394
876
2,875
12,873
10,764
0
3,871
8,343
3,271
24,052
W
Kukulkan
OmegaHunter84
Kukulkan
26,527
1,348
0
0
5,051
2,221
0
957
3,464
52,622
0
W
6,457
289
0
68
12,024
4,791
0
4,822
6,630
0
9,072
L
Danzaburou
ZUPANduh
Danzaburou
11,478
4,613
0
568
13,233
5,832
0
8,599
4,520
0
33,220
L
9,737
1,241
0
840
11,420
4,888
0
7,867
3,553
34,727
0
L
Bakasura
mdsbd5
Bakasura
17,673
10,060
0
2,178
19,246
11,005
0
8,737
10,014
0
26,375
W
Discordia
yuwucornio
Discordia
15,035
1,096
0
1,141
8,754
2,664
0
3,115
5,079
51,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,008
Gold Earned
63,173
225
Minions Killed
245
10
Camps Cleared
6
1,042,727
Distance Traveled
1,175,923
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,729
1,066
29
3
1
233,493
0
W
Medusa
12,175
1,107
31
3
2
219,418
0
L
Chang'e
11,329
1,030
45
4
0
184,612
2
W
Shiva
12,011
1,092
47
4
1
234,638
2
W
Kukulkan
13,344
1,213
74
7
1
256,091
2
W
Fenrir
12,837
1,167
4
0
1
248,770
0
L
Danzaburou
11,651
1,059
54
5
0
180,993
1
L
Scylla
12,096
1,100
66
6
2
170,889
0
L
Bakasura
13,203
1,200
31
3
7
272,740
0
W
Discordia
12,806
1,164
89
8
1
217,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role