Player Matchup

Tiamat
Tiamat
Cdrake1022
Tiamat
Level 67
God Stats
7W - 10L
1,476 SR
Queue Stats
75W - 79L
1,473 Elo+
Party 1
Shiva
Shiva
He1Ispawn
Shiva
Level 140
God Stats
5W - 1L
1,773 SR
Queue Stats
166W - 159L
1,546 Elo+
Party 1
Skadi
Skadi
KillerRay89
Skadi
Level 99
God Stats
20W - 17L
1,604 SR
Queue Stats
86W - 83L
1,519 Elo+
Party 2
Fenrir
Fenrir
ReaLLuv247
Fenrir
Level 95
God Stats
20W - 19L
1,481 SR
Queue Stats
208W - 173L
1,463 Elo+
Party 2
Sun Wukong
Sun Wukong
SoLdierX014
Sun Wukong
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 119L
1,363 Elo+
Party 1
Team Averages
Level 96
1,567 SR
1,473 Elo+

VS

Team Averages
Level 41
1,379 SR
1,218 Elo+
Xing Tian
Xing Tian
Cruel-T19
Xing Tian
Level 21
God Stats
13W - 27L
1,245 SR
Queue Stats
72W - 88L
1,150 Elo+
Party 3
Aphrodite
Aphrodite
NykHero
Aphrodite
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,357 Elo+
Solo
Cernunnos
Cernunnos
wp Georgie
Cernunnos
Level 29
God Stats
3W - 12L
1,147 SR
Queue Stats
32W - 40L
1,243 Elo+
Party 3
Loki
Loki
wp Vanny
Loki
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
253W - 251L
1,243 Elo+
Party 3
Odin
Odin
wp Weider
Odin
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 19L
1,095 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cdrake1022
Tiamat
20
12 / 1 / 11
13,762
573
19,696
15,138
8,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shiva
He1Ispawn
Shiva
18
9 / 4 / 24
14,254
594
18,998
25,667
31,693
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
22 / 3 / 12
15,015
626
30,372
20,527
8,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
ReaLLuv247
Fenrir
19
4 / 6 / 2
12,638
527
5,750
18,645
12,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
SoLdierX014
Sun Wukong
18
2 / 5 / 15
12,442
518
10,307
21,625
16,766
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cruel-T19
Xing Tian
19
7 / 4 / 5
12,404
517
16,096
21,500
11,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
NykHero
Aphrodite
15
1 / 13 / 8
10,385
433
9,226
19,166
9,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
wp Georgie
Cernunnos
16
0 / 13 / 5
9,688
404
11,051
21,497
5,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
19
7 / 7 / 5
12,974
541
13,918
21,246
7,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
16
4 / 12 / 4
10,905
454
9,072
21,484
13,444
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
46
49
Kills
19
19
Deaths
49
64
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Cdrake1022
Tiamat
12
1
11
17.5
L
Xing Tian
Cruel-T19
Xing Tian
7
4
5
2.38
W
Shiva
He1Ispawn
Shiva
9
4
24
5.25
W
22
3
12
9.33
L
Aphrodite
NykHero
Aphrodite
1
13
8
0.38
W
Fenrir
ReaLLuv247
Fenrir
4
6
2
0.83
W
Sun Wukong
SoLdierX014
Sun Wukong
2
5
15
1.9
L
Cernunnos
wp Georgie
Cernunnos
0
13
5
0.19
L
Loki
7
7
5
1.36
L
Odin
4
12
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,123
Damage
59,363
101,602
Taken
104,893
78,333
Mitigated
48,366
36,144
Healing
19,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Cdrake1022
Tiamat
19,696
1,914
0
6,592
15,138
8,814
1,337
4,900
10,165
85,385
0
L
Xing Tian
Cruel-T19
Xing Tian
16,096
1,775
0
5,252
21,500
11,680
596
3,806
17,576
60,550
0
W
Shiva
He1Ispawn
Shiva
18,998
2,099
3,891
4,827
25,667
31,693
267
3,147
22,371
10,000
38,978
W
30,372
17,585
240
8,509
20,527
8,972
3,893
3,309
16,939
0
108,344
L
Aphrodite
NykHero
Aphrodite
9,226
868
1,794
4,116
19,166
9,943
1,193
7,920
10,785
52,543
0
W
Fenrir
ReaLLuv247
Fenrir
5,750
1,776
124
4,628
18,645
12,088
5,389
6,174
12,352
0
91,311
W
Sun Wukong
SoLdierX014
Sun Wukong
10,307
2,672
0
7,333
21,625
16,766
2,766
6,965
14,306
0
59,298
L
Cernunnos
wp Georgie
Cernunnos
11,051
4,987
194
1,545
21,497
5,829
803
3,200
18,164
0
59,273
L
Loki
13,918
3,750
0
5,051
21,246
7,470
0
3,574
17,497
0
90,911
L
Odin
9,072
2,373
263
935
21,484
13,444
414
3,720
17,615
0
32,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,111
Gold Earned
56,356
577
Minions Killed
451
0
Camps Cleared
0
2,236,605
Distance Traveled
1,977,923
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,762
573
129
5
0
460,217
2
L
Xing Tian
12,404
517
96
4
0
420,653
0
W
Shiva
14,254
594
63
3
0
462,947
2
W
Skadi
15,015
626
142
6
0
449,149
1
L
Aphrodite
10,385
433
102
4
0
315,192
2
W
Fenrir
12,638
527
146
6
0
415,918
2
W
Sun Wukong
12,442
518
97
4
0
448,374
7
L
Cernunnos
9,688
404
86
4
0
388,215
1
L
Loki
12,974
541
125
5
0
443,318
3
L
Odin
10,905
454
42
2
0
410,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role