Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Devilmanz1024
Terra
Level 98
God Stats
4W - 3L
1,633 SR
Queue Stats
277W - 263L
1,478 Elo+
Solo
Sobek
Sobek
Jissipi
Sobek
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 27L
1,475 Elo+
Party 2
Artemis
Artemis
puffpuffolchap
Artemis
Level 105
God Stats
18W - 25L
1,734 SR
Queue Stats
1,079W - 1,178L
1,424 Elo+
Solo
Hercules
Hercules
somebentsilver
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,437 Elo+
Party 2
Team Averages
Level 98
1,573 SR
1,463 Elo+

VS

Team Averages
Level 109
1,511 SR
1,507 Elo+
Anhur
Anhur
 
Anhur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
IXxD3ATHL0RDxXI
Raijin
Level 106
God Stats
1W - 0L
1,826 SR
Queue Stats
4W - 2L
1,542 Elo+
Solo
Horus
Horus
MarinaraSauceIT
Horus
Level 67
God Stats
3W - 0L
1,447 SR
Queue Stats
89W - 59L
1,603 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Slayher Pro
Kumbhakarna
Level 122
God Stats
2W - 2L
1,280 SR
Queue Stats
42W - 38L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
7 / 4 / 3
7,559
1,260
8,114
9,497
4,758
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 8
6,690
1,115
2,558
8,950
7,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sobek
Jissipi
Sobek
11
1 / 2 / 7
6,108
1,018
5,943
10,436
10,849
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 1 / 2
5,237
873
1,817
1,819
662
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
12
1 / 2 / 9
6,438
1,073
3,758
10,292
6,369
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
2 / 1 / 5
6,611
1,102
5,424
5,922
2,377
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
 
Heimdallr
11
1 / 2 / 5
6,299
1,050
12,086
5,220
2,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
2 / 3 / 1
6,373
1,062
6,866
4,611
1,873
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 2 / 4
7,237
1,206
5,162
7,674
5,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kumbhakarna
Slayher Pro
Kumbhakarna
11
0 / 2 / 8
6,178
1,030
2,336
6,760
5,233
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
33
10
Kills
10
10
Deaths
10
29
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
7
4
3
2.13
W
Anhur
 
Anhur
2
1
5
4.5
W
Heimdallr
 
Heimdallr
1
2
5
1.75
L
1
1
8
5
W
2
3
1
0.83
L
Sobek
Jissipi
Sobek
1
2
7
2.25
W
5
2
4
3.5
W
Kumbhakarna
Slayher Pro
Kumbhakarna
0
2
8
2
L
0
1
2
1
L
Hercules
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,190
Damage
31,874
40,994
Taken
30,187
29,857
Mitigated
17,124
16,055
Healing
12,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
8,114
205
346
2,571
9,497
4,758
847
1,617
7,844
15,373
0
W
Anhur
 
Anhur
5,424
2,987
1,936
2,657
5,922
2,377
353
2,864
3,058
0
13,481
W
Heimdallr
 
Heimdallr
12,086
7,211
471
982
5,220
2,119
586
3,287
1,933
0
19,630
L
2,558
542
3,313
2,588
8,950
7,219
106
2,421
6,389
6,198
0
W
6,866
886
36
759
4,611
1,873
0
3,303
1,308
13,291
0
L
Sobek
Jissipi
Sobek
5,943
586
348
2,113
10,436
10,849
0
2,560
7,679
10,158
0
W
5,162
2,184
1,874
2,082
7,674
5,522
326
3,541
4,133
0
7,623
W
Kumbhakarna
Slayher Pro
Kumbhakarna
2,336
201
756
774
6,760
5,233
90
3,620
3,140
3,892
0
L
1,817
240
726
287
1,819
662
0
340
1,450
0
2,555
L
Hercules
3,758
922
739
3,024
10,292
6,369
623
2,264
7,934
0
8,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,032
Gold Earned
32,698
40
Minions Killed
58
0
Camps Cleared
0
592,671
Distance Traveled
671,858
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,559
1,260
19
3
0
101,197
0
W
Anhur
6,611
1,102
22
4
0
127,053
1
W
Heimdallr
6,299
1,050
15
3
0
120,303
0
L
Terra
6,690
1,115
2
0
0
143,510
1
W
Raijin
6,373
1,062
12
2
0
130,915
0
L
Sobek
6,108
1,018
9
2
0
160,331
2
W
Horus
7,237
1,206
5
1
0
146,287
1
W
Kumbhakarna
6,178
1,030
4
1
0
147,300
0
L
Artemis
5,237
873
3
1
0
37,909
0
L
Hercules
6,438
1,073
7
1
0
149,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role