Player Matchup

Chaac
Chaac
Chewy5294
Chaac
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,407 Elo+
Party 1
Aphrodite
Aphrodite
Deathshaid
Aphrodite
Level 60
God Stats
1W - 0L
1,303 SR
Queue Stats
4W - 2L
1,522 Elo+
Party 1
Khepri
Khepri
LongMarshmallow
Khepri
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,407 Elo+
Party 1
Pele
Pele
WildCherryBepis
Pele
Level 55
God Stats
2W - 0L
1,724 SR
Queue Stats
4W - 3L
1,522 Elo+
Party 1
Hel
Hel
generaljasper
Hel
Level 41
God Stats
1W - 1L
1,465 SR
Queue Stats
3W - 3L
1,407 Elo+
Party 1
Team Averages
Level 50
1,499 SR
1,453 Elo+

VS

Team Averages
Level 87
1,505 SR
1,512 Elo+
Tsukuyomi
Tsukuyomi
CoolioJones
Tsukuyomi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,432 Elo+
Solo
Tiamat
Tiamat
GraceJaeger
Tiamat
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,636 Elo+
Party 2
The Morrigan
The Morrigan
Kingplayer96
The Morrigan
Level 146
God Stats
3W - 4L
1,439 SR
Queue Stats
44W - 41L
1,621 Elo+
Party 2
Shiva
Shiva
MrxDuckler
Shiva
Level 127
God Stats
1W - 3L
1,586 SR
Queue Stats
45W - 53L
1,478 Elo+
Party 2
Jormungandr
Jormungandr
TheGoose3031
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Chewy5294
Chaac
20
6 / 4 / 18
15,204
760
32,609
38,384
27,591
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Deathshaid
Aphrodite
20
2 / 3 / 12
13,925
696
12,559
20,249
12,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
3 / 4 / 12
14,934
747
5,881
21,696
38,178
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
13 / 8 / 3
15,726
786
22,697
22,569
8,907
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
2 / 5 / 10
14,069
703
8,856
17,368
11,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CoolioJones
Tsukuyomi
20
7 / 8 / 10
14,827
741
20,660
23,232
10,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
20
1 / 6 / 9
13,149
657
14,723
14,589
8,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
Kingplayer96
The Morrigan
20
10 / 4 / 10
15,883
794
35,342
12,905
5,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shiva
20
2 / 4 / 10
13,556
678
14,180
23,387
18,609
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
TheGoose3031
Jormungandr
20
4 / 4 / 11
13,883
694
11,603
22,484
31,042
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
74
26
Kills
24
24
Deaths
26
55
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Chaac
Chewy5294
Chaac
6
4
18
3.75
L
Tsukuyomi
CoolioJones
Tsukuyomi
7
8
10
1.5
W
Aphrodite
Deathshaid
Aphrodite
2
3
12
2.67
L
Tiamat
1
6
9
0.92
L
The Morrigan
Kingplayer96
The Morrigan
10
4
10
3.75
W
3
4
12
2.25
L
Shiva
2
4
10
1.75
L
Jormungandr
TheGoose3031
Jormungandr
4
4
11
2.38
W
13
8
3
1.81
W
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,602
Damage
96,508
120,266
Taken
96,597
98,737
Mitigated
73,543
51,929
Healing
11,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Chewy5294
Chaac
32,609
6,413
0
12,967
38,384
27,591
3,167
11,645
26,293
0
78,934
L
Tsukuyomi
CoolioJones
Tsukuyomi
20,660
6,984
0
2,513
23,232
10,127
1,694
6,989
16,156
0
62,816
W
Aphrodite
Deathshaid
Aphrodite
12,559
2,199
10,246
9,798
20,249
12,498
2,153
9,712
10,537
49,440
0
L
Tiamat
14,723
635
942
1,802
14,589
8,718
0
2,766
11,735
56,676
0
L
The Morrigan
Kingplayer96
The Morrigan
35,342
3,874
0
456
12,905
5,047
210
1,410
11,322
61,557
19,818
W
5,881
959
359
2,412
21,696
38,178
595
8,680
13,016
32,458
0
L
Shiva
14,180
3,440
915
3,748
23,387
18,609
558
8,441
14,630
0
46,869
L
Jormungandr
TheGoose3031
Jormungandr
11,603
3,540
175
471
22,484
31,042
360
7,103
14,958
32,597
0
W
22,697
5,579
205
4,081
22,569
8,907
1,875
11,144
11,425
0
76,861
W
8,856
802
6,123
5,738
17,368
11,563
1,782
6,059
11,309
61,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,858
Gold Earned
71,298
351
Minions Killed
340
0
Camps Cleared
0
2,114,700
Distance Traveled
1,777,483
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,204
760
68
3
0
422,754
1
L
Tsukuyomi
14,827
741
65
3
0
361,305
0
W
Aphrodite
13,925
696
73
4
0
428,739
0
L
Tiamat
13,149
657
70
4
0
393,526
10
L
The Morrigan
15,883
794
101
5
0
378,726
1
W
Khepri
14,934
747
38
2
0
409,319
4
L
Shiva
13,556
678
66
3
0
281,201
0
L
Jormungandr
13,883
694
38
2
0
362,725
0
W
Pele
15,726
786
78
4
0
429,165
3
W
Hel
14,069
703
94
5
0
424,723
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role