Player Matchup

Set
Set
Chameleon-Eyes2K
Set
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,558 Elo+
Party 2
Heimdallr
Heimdallr
JP29lll
Heimdallr
Level 81
God Stats
4W - 2L
1,876 SR
Queue Stats
18W - 20L
1,542 Elo+
Party 2
Shiva
Shiva
coby1jayden213
Shiva
Level 119
God Stats
3W - 2L
1,819 SR
Queue Stats
36W - 24L
1,580 Elo+
Party 2
Team Averages
Level 96
1,732 SR
1,560 Elo+

VS

Team Averages
Level 37
1,459 SR
1,440 Elo+
Awilix
Awilix
Vibe Danny
Awilix
Level 28
God Stats
0W - 2L
1,298 SR
Queue Stats
70W - 64L
1,483 Elo+
Party 1
Shiva
Shiva
Vibe Oni
Shiva
Level 59
God Stats
9W - 5L
1,596 SR
Queue Stats
87W - 79L
1,477 Elo+
Party 1
Scylla
Scylla
xSweetz ll
Scylla
Level 24
God Stats
4W - 6L
1,482 SR
Queue Stats
50W - 49L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 14
16,226
773
25,868
26,093
10,568
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heimdallr
JP29lll
Heimdallr
18
4 / 7 / 16
14,736
702
15,857
15,396
5,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
13 / 4 / 13
17,558
836
24,376
29,292
22,395
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Vibe Danny
Awilix
18
3 / 11 / 7
13,935
664
12,270
25,428
18,877
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
Vibe Oni
Shiva
17
5 / 10 / 4
13,847
659
13,449
30,094
24,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
xSweetz ll
Scylla
20
5 / 6 / 4
15,188
723
21,943
19,053
5,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
28
27
Kills
13
15
Deaths
27
43
Assists
15
Player
Kills
Deaths
Assists
KDA
W
10
4
14
4.25
W
Heimdallr
JP29lll
Heimdallr
4
7
16
1.71
L
Awilix
Vibe Danny
Awilix
3
11
7
0.59
L
Shiva
Vibe Oni
Shiva
5
10
4
0.7
W
13
4
13
4.88
L
Scylla
xSweetz ll
Scylla
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,101
Damage
47,662
70,781
Taken
74,575
38,268
Mitigated
48,957
18,091
Healing
7,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,868
9,702
743
7,271
26,093
10,568
468
7,656
18,089
0
86,268
W
Heimdallr
JP29lll
Heimdallr
15,857
5,487
0
683
15,396
5,305
2,202
5,276
9,824
0
49,361
L
Awilix
Vibe Danny
Awilix
12,270
4,345
203
646
25,428
18,877
0
0
25,428
0
48,620
L
Shiva
Vibe Oni
Shiva
13,449
2,527
1,717
4,350
30,094
24,345
0
0
30,094
0
35,220
W
24,376
3,422
1,821
7,573
29,292
22,395
697
8,746
19,908
0
81,496
L
Scylla
xSweetz ll
Scylla
21,943
546
0
1,083
19,053
5,735
0
316
18,734
75,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,520
Gold Earned
42,970
243
Minions Killed
193
14
Camps Cleared
5
1,215,715
Distance Traveled
1,163,237
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
16,226
773
83
4
7
386,455
0
W
Heimdallr
14,736
702
67
3
2
383,379
1
L
Awilix
13,935
664
61
3
2
369,204
2
L
Shiva
13,847
659
44
2
0
377,663
0
W
Shiva
17,558
836
93
4
5
445,881
2
L
Scylla
15,188
723
88
4
3
416,370
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role