Player Matchup

Rama
Rama
AudacityHD
Rama
Level 119
God Stats
13W - 12L
1,315 SR
Queue Stats
60W - 52L
1,678 Elo+
Party 1
Nu Wa
Nu Wa
CypressAkeldama
Nu Wa
Level 80
God Stats
71W - 50L
1,604 SR
Queue Stats
207W - 241L
1,445 Elo+
Solo
Atlas
Atlas
DangleBoop
Atlas
Level 129
God Stats
6W - 1L
1,705 SR
Queue Stats
29W - 22L
1,628 Elo+
Party 1
Hachiman
Hachiman
DeMoN_Aidex
Hachiman
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 41L
1,612 Elo+
Solo
Shiva
Shiva
MetalSonicBoom
Shiva
Level 118
God Stats
2W - 1L
1,762 SR
Queue Stats
20W - 13L
1,680 Elo+
Party 1
Team Averages
Level 111
1,577 SR
1,608 Elo+

VS

Team Averages
Level 111
1,421 SR
1,506 Elo+
Danzaburou
Danzaburou
Flailing_Branch
Danzaburou
Level 115
God Stats
3W - 9L
1,572 SR
Queue Stats
32W - 45L
1,474 Elo+
Party 2
Jing Wei
Jing Wei
NightChubs
Jing Wei
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 50L
1,459 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RoiPap22
Tsukuyomi
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,659 Elo+
Solo
Fafnir
Fafnir
TheIndqtGamer
Fafnir
Level 111
God Stats
0W - 1L
1,276 SR
Queue Stats
42W - 44L
1,486 Elo+
Party 2
Sol
Sol
mojojojo0819
Sol
Level 80
God Stats
0W - 5L
1,255 SR
Queue Stats
19W - 35L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 1 / 4
9,738
974
20,307
11,116
4,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 1 / 9
7,354
735
6,058
2,401
692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
16
8 / 2 / 6
8,585
859
10,675
6,490
3,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
DeMoN_Aidex
Hachiman
15
1 / 2 / 10
7,666
767
4,750
4,713
1,779
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
1 / 1 / 16
7,544
754
5,809
7,841
7,601
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Flailing_Branch
Danzaburou
13
2 / 7 / 1
6,971
697
5,184
11,602
4,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
NightChubs
Jing Wei
12
1 / 6 / 2
6,787
679
3,305
11,639
3,712
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
RoiPap22
Tsukuyomi
12
1 / 8 / 1
6,425
643
3,622
12,117
5,130
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 3 / 4
7,557
756
2,178
10,327
10,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
2 / 3 / 3
7,193
719
5,082
7,325
3,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
17
27
Kills
6
7
Deaths
27
45
Assists
11
Player
Kills
Deaths
Assists
KDA
W
15
1
4
17
W
2
1
9
6.5
W
Atlas
8
2
6
5.5
W
Hachiman
DeMoN_Aidex
Hachiman
1
2
10
3
L
Danzaburou
Flailing_Branch
Danzaburou
2
7
1
0.36
W
1
1
16
9
L
Jing Wei
NightChubs
Jing Wei
1
6
2
0.33
L
Tsukuyomi
RoiPap22
Tsukuyomi
1
8
1
0.19
L
0
3
4
0.67
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,599
Damage
19,371
32,561
Taken
53,010
17,714
Mitigated
26,703
11,539
Healing
9,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,307
17,328
0
8,035
11,116
4,498
1,070
2,346
8,770
0
41,895
W
6,058
1,171
0
150
2,401
692
1,778
1,204
1,197
18,464
0
W
Atlas
10,675
1,393
0
360
6,490
3,144
341
1,025
5,465
28,053
0
W
Hachiman
DeMoN_Aidex
Hachiman
4,750
3,084
0
1,082
4,713
1,779
1,856
355
4,358
0
23,899
L
Danzaburou
Flailing_Branch
Danzaburou
5,184
2,944
0
1,500
11,602
4,320
0
2,939
8,447
0
17,282
W
5,809
326
494
1,418
7,841
7,601
217
2,021
5,820
0
18,442
L
Jing Wei
NightChubs
Jing Wei
3,305
1,780
34
2,128
11,639
3,712
23
3,090
8,439
0
12,609
L
Tsukuyomi
RoiPap22
Tsukuyomi
3,622
964
0
730
12,117
5,130
92
5,173
6,638
0
13,709
L
2,178
729
1,275
3,061
10,327
10,500
0
2,973
7,228
16,191
0
L
5,082
1,180
0
1,145
7,325
3,041
0
1,726
5,525
20,094
1,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,887
Gold Earned
34,933
200
Minions Killed
134
0
Camps Cleared
0
984,862
Distance Traveled
937,347
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,738
974
56
6
0
195,103
2
W
Nu Wa
7,354
735
25
3
0
175,408
0
W
Atlas
8,585
859
53
5
0
210,206
2
W
Hachiman
7,666
767
45
5
0
197,158
1
L
Danzaburou
6,971
697
31
3
0
173,206
0
W
Shiva
7,544
754
21
2
0
206,987
0
L
Jing Wei
6,787
679
22
2
0
209,438
1
L
Tsukuyomi
6,425
643
24
2
0
187,896
0
L
Fafnir
7,557
756
25
3
0
184,806
2
L
Sol
7,193
719
32
3
0
182,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role