Player Matchup

Ganesha
Ganesha
Broxu-
Ganesha
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
278W - 307L
1,446 Elo+
Party 3
Ymir
Ymir
LordSavage10
Ymir
Level 40
God Stats
15W - 19L
1,864 SR
Queue Stats
340W - 366L
1,488 Elo+
Party 4
Kukulkan
Kukulkan
Marksman1253
Kukulkan
Level 12
God Stats
10W - 9L
1,500 SR
Queue Stats
281W - 298L
1,218 Elo+
Party 3
Charybdis
Charybdis
vivid-crisys
Charybdis
Level 36
God Stats
4W - 8L
1,421 SR
Queue Stats
279W - 319L
1,397 Elo+
Party 4
Shiva
Shiva
yxnghades-
Shiva
Level 27
God Stats
1W - 5L
1,325 SR
Queue Stats
76W - 98L
1,377 Elo+
Party 3
Team Averages
Level 42
1,522 SR
1,385 Elo+

VS

Team Averages
Level 122
1,413 SR
1,420 Elo+
Charybdis
Charybdis
Axel_Drake_
Charybdis
Level 62
God Stats
9W - 14L
1,470 SR
Queue Stats
87W - 96L
1,458 Elo+
Solo
Ares
Ares
CleanKiIl
Ares
Level 126
God Stats
74W - 60L
1,582 SR
Queue Stats
355W - 394L
1,390 Elo+
Party 2
Guan Yu
Guan Yu
JustBlaze406
Guan Yu
Level 114
God Stats
16W - 18L
1,272 SR
Queue Stats
236W - 293L
1,363 Elo+
Party 2
Raijin
Raijin
XxBr_GamersxX
Raijin
Level 150
God Stats
1W - 2L
1,500 SR
Queue Stats
249W - 374L
1,468 Elo+
Party 1
Ravana
Ravana
XxFabull_brxX
Ravana
Level 160
God Stats
21W - 14L
1,240 SR
Queue Stats
545W - 643L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Broxu-
Ganesha
15
1 / 5 / 7
8,795
463
9,027
14,059
5,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 4 / 6
8,657
456
4,188
17,394
18,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Marksman1253
Kukulkan
14
3 / 6 / 2
8,997
474
9,535
10,032
2,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
vivid-crisys
Charybdis
14
2 / 2 / 6
8,732
460
10,562
14,008
4,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
15
5 / 4 / 3
9,009
474
9,803
15,741
15,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Axel_Drake_
Charybdis
18
6 / 2 / 3
11,306
595
12,922
13,704
5,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
15
4 / 3 / 10
10,089
531
13,164
17,382
16,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
JustBlaze406
Guan Yu
14
2 / 4 / 5
9,151
482
8,149
15,106
9,813
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 2 / 11
9,770
514
10,096
9,639
3,361
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 2 / 5
10,056
529
6,088
11,195
3,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
54
13
Kills
20
21
Deaths
13
24
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Axel_Drake_
Charybdis
6
2
3
3.75
L
Ganesha
Broxu-
Ganesha
1
5
7
0.9
W
Ares
4
3
10
3
W
Guan Yu
JustBlaze406
Guan Yu
2
4
5
1.13
L
2
4
6
1.25
L
Kukulkan
Marksman1253
Kukulkan
3
6
2
0.67
W
4
2
11
4.75
W
4
2
5
3.25
L
Charybdis
vivid-crisys
Charybdis
2
2
6
2.5
L
Shiva
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,115
Damage
50,419
71,234
Taken
67,026
47,476
Mitigated
38,419
13,881
Healing
23,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Axel_Drake_
Charybdis
12,922
6,130
0
5,568
13,704
5,244
2,174
2,270
11,393
0
91,637
L
Ganesha
Broxu-
Ganesha
9,027
535
0
170
14,059
5,443
0
4,065
9,994
64,569
0
W
Ares
13,164
510
2,447
4,940
17,382
16,137
421
4,207
12,703
27,183
0
W
Guan Yu
JustBlaze406
Guan Yu
8,149
791
247
1,344
15,106
9,813
0
7,885
7,008
0
43,992
L
4,188
473
480
4,212
17,394
18,846
168
7,802
9,592
18,214
0
L
Kukulkan
Marksman1253
Kukulkan
9,535
1,327
0
0
10,032
2,791
390
3,757
6,275
59,642
0
W
10,096
1,144
135
3,696
9,639
3,361
1,016
5,390
4,182
44,607
0
W
6,088
1,614
0
5,030
11,195
3,864
0
2,998
8,097
0
64,069
L
Charybdis
vivid-crisys
Charybdis
10,562
7,522
0
5,844
14,008
4,724
900
1,683
12,325
0
65,931
L
Shiva
9,803
708
352
2,823
15,741
15,672
0
5,953
9,788
0
42,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,190
Gold Earned
50,372
428
Minions Killed
449
0
Camps Cleared
0
1,647,476
Distance Traveled
1,789,662
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,306
595
149
8
0
332,449
1
L
Ganesha
8,795
463
83
4
0
334,863
2
W
Ares
10,089
531
21
1
0
381,178
7
W
Guan Yu
9,151
482
93
5
0
362,993
4
L
Ymir
8,657
456
19
1
0
318,507
2
L
Kukulkan
8,997
474
128
7
0
342,007
0
W
Raijin
9,770
514
65
3
0
319,383
6
W
Ravana
10,056
529
121
6
0
393,659
1
L
Charybdis
8,732
460
127
7
0
316,677
8
L
Shiva
9,009
474
71
4
0
335,422
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role