Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Aigisthetoaster
Artio
Level 43
God Stats
3W - 2L
1,500 SR
Queue Stats
160W - 159L
1,629 Elo+
Party 1
Da Ji
Da Ji
BIGBOI666111
Da Ji
Level 34
God Stats
8W - 4L
1,680 SR
Queue Stats
90W - 101L
1,488 Elo+
Party 3
Ra
Ra
MrAlienCoochie
Ra
Level 80
God Stats
3W - 1L
1,290 SR
Queue Stats
24W - 35L
1,500 Elo+
Party 1
Yemoja
Yemoja
TurtleAzure
Yemoja
Level 14
God Stats
14W - 7L
1,775 SR
Queue Stats
28W - 18L
1,428 Elo+
Party 3
Team Averages
Level 56
1,549 SR
1,509 Elo+

VS

Team Averages
Level 88
1,543 SR
1,653 Elo+
Ah Muzen Cab
Ah Muzen Cab
C75auto
Ah Muzen Cab
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 37L
1,724 Elo+
Party 2
Geb
Geb
PozzessedPotato
Geb
Level 102
God Stats
2W - 4L
1,485 SR
Queue Stats
17W - 20L
1,613 Elo+
Party 2
Nu Wa
Nu Wa
SyrArtorias
Nu Wa
Level 101
God Stats
1W - 1L
1,453 SR
Queue Stats
19W - 28L
1,422 Elo+
Solo
Shiva
Shiva
TwitchSinister
Shiva
Level 107
God Stats
4W - 4L
1,774 SR
Queue Stats
56W - 36L
1,744 Elo+
Party 2
Atlas
Atlas
TwitchXeijiri
Atlas
Level 35
God Stats
3W - 2L
1,500 SR
Queue Stats
102W - 79L
1,764 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
5
0 / 1 / 2
3,594
599
1,510
4,045
756
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 1 / 1
4,165
694
3,252
5,176
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
5 / 0 / 0
4,759
793
2,968
3,992
1,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
0 / 1 / 0
4,078
680
1,392
3,359
980
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
6
0 / 0 / 3
3,962
660
1,645
4,747
1,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
C75auto
Ah Muzen Cab
7
2 / 3 / 0
4,122
687
4,574
4,158
890
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 1
3,645
608
2,579
6,012
3,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

1
0 / 0 / 0
1,206
201
0
0
0
6
1 / 2 / 0
3,738
623
1,634
4,468
2,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
0 / 0 / 2
4,033
672
1,734
4,965
2,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
5
Kills
3
3
Deaths
5
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
1
2
1
W
0
1
1
0.5
W
5
0
0
5
L
Ah Muzen Cab
C75auto
Ah Muzen Cab
2
3
0
0.67
W
0
1
0
0
L
0
0
1
0.5
L
0
0
0
0
W
Yemoja
0
0
3
1.5
L
1
2
0
0.5
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,767
Damage
10,521
21,319
Taken
19,603
6,909
Mitigated
8,023
9,584
Healing
4,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
1,510
444
0
386
4,045
756
0
679
3,366
0
12,523
W
3,252
588
212
3,001
5,176
2,220
116
2,336
2,840
17,157
0
W
2,968
1,148
1
2,269
3,992
1,054
0
421
3,571
0
18,478
L
Ah Muzen Cab
C75auto
Ah Muzen Cab
4,574
1,313
0
451
4,158
890
0
1,219
2,939
0
21,337
W
1,392
148
343
1,024
3,359
980
756
237
3,122
23,204
0
L
2,579
1,025
136
2,136
6,012
3,045
0
3,099
2,913
13,623
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Yemoja
1,645
503
485
1,863
4,747
1,899
0
640
4,107
8,722
0
L
1,634
570
0
0
4,468
2,081
0
400
4,068
0
15,926
L
1,734
605
233
1,782
4,965
2,007
0
1,571
3,394
10,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,558
Gold Earned
16,744
158
Minions Killed
112
0
Camps Cleared
0
613,677
Distance Traveled
487,634
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,594
599
25
4
0
121,380
0
W
Artio
4,165
694
27
5
0
111,070
0
W
Da Ji
4,759
793
45
8
0
142,225
2
L
Ah Muzen Cab
4,122
687
41
7
0
121,986
0
W
Ra
4,078
680
44
7
0
130,548
1
L
Geb
3,645
608
25
4
0
115,091
0
L
Nu Wa
1,206
201
0
0
0
0
0
W
Yemoja
3,962
660
17
3
0
108,454
2
L
Shiva
3,738
623
32
5
0
126,982
0
L
Atlas
4,033
672
14
2
0
123,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role