Player Matchup

Anubis
Anubis
EDGEPL4Y
Anubis
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 41L
1,461 Elo+
Party 2
Thor
Thor
NAVIHDZ
Thor
Level 84
God Stats
13W - 8L
1,847 SR
Queue Stats
95W - 100L
1,417 Elo+
Solo
Ganesha
Ganesha
TymbaWalk
Ganesha
Level 109
God Stats
14W - 7L
1,555 SR
Queue Stats
172W - 132L
1,606 Elo+
Party 2
Artemis
Artemis
salsaman64
Artemis
Level 88
God Stats
23W - 18L
1,649 SR
Queue Stats
327W - 282L
1,584 Elo+
Party 2
Hercules
Hercules
sexycarpet
Hercules
Level 103
God Stats
9W - 7L
1,352 SR
Queue Stats
92W - 63L
1,608 Elo+
Party 2
Team Averages
Level 98
1,581 SR
1,535 Elo+

VS

Team Averages
Level 91
1,447 SR
1,499 Elo+
Bellona
Bellona
Is vampi
Bellona
Level 57
God Stats
2W - 5L
1,573 SR
Queue Stats
23W - 33L
1,497 Elo+
Solo
Izanami
Izanami
TheBakerboy13
Izanami
Level 58
God Stats
0W - 4L
1,500 SR
Queue Stats
58W - 54L
1,589 Elo+
Party 1
Hel
Hel
VvVenomXplosion
Hel
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
292W - 334L
1,296 Elo+
Solo
He Bo
He Bo
Yamakuh
He Bo
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
279W - 256L
1,670 Elo+
Party 1
Shiva
Shiva
vBad-Mayo
Shiva
Level 66
God Stats
0W - 3L
1,163 SR
Queue Stats
38W - 44L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EDGEPL4Y
Anubis
19
4 / 3 / 11
12,109
757
13,840
11,471
5,475
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
NAVIHDZ
Thor
20
5 / 2 / 8
12,100
756
6,011
8,484
3,971
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
TymbaWalk
Ganesha
19
0 / 0 / 20
11,271
704
13,144
13,215
6,283
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
salsaman64
Artemis
19
6 / 2 / 9
11,973
748
14,128
10,147
3,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
sexycarpet
Hercules
20
7 / 1 / 12
11,850
741
11,449
18,521
19,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Is vampi
Bellona
17
0 / 5 / 2
10,216
639
5,928
15,214
12,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
19
4 / 3 / 3
11,861
741
6,915
13,903
4,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 3 / 5
11,307
707
8,880
11,305
3,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
Yamakuh
He Bo
18
2 / 6 / 5
11,059
691
16,029
12,988
3,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
vBad-Mayo
Shiva
16
0 / 5 / 0
10,261
641
4,604
18,421
15,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
23
22
Kills
8
8
Deaths
22
60
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
EDGEPL4Y
Anubis
4
3
11
3.17
L
Bellona
Is vampi
Bellona
0
5
2
0.2
W
Thor
NAVIHDZ
Thor
5
2
8
4.5
L
Izanami
4
3
3
1.83
W
Ganesha
TymbaWalk
Ganesha
0
0
20
10
L
2
3
5
1.5
L
He Bo
Yamakuh
He Bo
2
6
5
0.75
W
Artemis
salsaman64
Artemis
6
2
9
5.25
W
Hercules
sexycarpet
Hercules
7
1
12
13
L
Shiva
vBad-Mayo
Shiva
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,572
Damage
42,356
61,838
Taken
71,831
38,788
Mitigated
38,912
20,918
Healing
17,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
EDGEPL4Y
Anubis
13,840
254
0
5,256
11,471
5,475
608
6,674
4,635
59,371
0
L
Bellona
Is vampi
Bellona
5,928
1,879
0
1,893
15,214
12,360
0
5,670
9,245
0
31,804
W
Thor
NAVIHDZ
Thor
6,011
689
0
548
8,484
3,971
106
2,394
6,044
291
35,607
L
Izanami
6,915
4,032
0
2,141
13,903
4,226
588
5,428
8,273
0
43,572
W
Ganesha
TymbaWalk
Ganesha
13,144
388
0
5,472
13,215
6,283
467
4,303
8,766
54,842
0
L
8,880
557
4,719
3,812
11,305
3,415
221
4,607
6,584
31,378
0
L
He Bo
Yamakuh
He Bo
16,029
285
0
570
12,988
3,697
237
4,261
8,653
49,338
0
W
Artemis
salsaman64
Artemis
14,128
5,506
0
1,847
10,147
3,637
3,602
3,884
6,137
0
43,557
W
Hercules
sexycarpet
Hercules
11,449
1,489
735
7,060
18,521
19,422
710
7,178
11,045
0
20,443
L
Shiva
vBad-Mayo
Shiva
4,604
923
1,919
2,299
18,421
15,214
0
7,309
10,905
342
24,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,303
Gold Earned
54,704
329
Minions Killed
273
0
Camps Cleared
0
1,683,694
Distance Traveled
1,607,738
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,109
757
99
6
0
292,516
1
L
Bellona
10,216
639
48
3
0
306,240
1
W
Thor
12,100
756
80
5
0
365,772
0
L
Izanami
11,861
741
71
4
0
314,207
0
W
Ganesha
11,271
704
20
1
0
326,659
0
L
Hel
11,307
707
60
4
0
362,551
0
L
He Bo
11,059
691
72
5
0
313,652
4
W
Artemis
11,973
748
81
5
0
326,564
0
W
Hercules
11,850
741
49
3
0
372,183
0
L
Shiva
10,261
641
22
1
0
311,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role