Player Matchup

Thanatos
Thanatos
Circle-Of-Gaming
Thanatos
Level 105
God Stats
2W - 3L
1,537 SR
Queue Stats
212W - 184L
1,717 Elo+
Party 1
Merlin
Merlin
GunPlay-Jay24
Merlin
Level 127
God Stats
3W - 1L
1,824 SR
Queue Stats
185W - 170L
1,667 Elo+
Party 1
Chernobog
Chernobog
PharaohSeti9851
Chernobog
Level 85
God Stats
0W - 1L
1,264 SR
Queue Stats
43W - 65L
1,193 Elo+
Party 3
Shiva
Shiva
PloxLuchen
Shiva
Level 44
God Stats
2W - 3L
1,492 SR
Queue Stats
28W - 34L
1,320 Elo+
Party 3
Ymir
Ymir
SeikatsuXei
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,700 Elo+
Party 1
Team Averages
Level 75
1,523 SR
1,520 Elo+

VS

Team Averages
Level 65
1,734 SR
1,577 Elo+
King Arthur
King Arthur
HoneyTapioca
King Arthur
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 51L
1,561 Elo+
Party 2
Scylla
Scylla
QueenlyStardust
Scylla
Level 29
God Stats
8W - 13L
1,718 SR
Queue Stats
138W - 143L
1,553 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Sakazikiakainu6
Kumbhakarna
Level 25
God Stats
7W - 4L
1,477 SR
Queue Stats
159W - 171L
1,330 Elo+
Solo
Bellona
Bellona
TWOFACEMONEY
Bellona
Level 148
God Stats
15W - 15L
2,109 SR
Queue Stats
128W - 121L
1,649 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Ze-The-Ultra464
Cu Chulainn
Level 108
God Stats
4W - 5L
1,867 SR
Queue Stats
20W - 19L
1,791 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 1
13,059
816
13,955
16,814
7,182
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
1 / 6 / 6
10,956
685
14,200
12,780
4,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
PharaohSeti9851
Chernobog
16
2 / 8 / 1
9,950
622
9,536
14,897
5,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
16
0 / 5 / 5
9,962
623
10,825
22,145
22,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
0 / 9 / 7
10,099
631
9,988
20,964
20,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HoneyTapioca
King Arthur
16
2 / 3 / 15
10,439
652
8,902
17,393
13,530
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
13 / 2 / 12
12,599
787
18,586
9,748
3,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kumbhakarna
Sakazikiakainu6
Kumbhakarna
18
1 / 3 / 20
11,838
740
5,643
13,414
11,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bellona
TWOFACEMONEY
Bellona
20
12 / 3 / 11
13,046
815
22,952
20,000
20,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
Ze-The-Ultra464
Cu Chulainn
20
5 / 1 / 16
12,471
779
18,585
17,197
15,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
107
12
Kills
33
33
Deaths
12
20
Assists
74
Player
Kills
Deaths
Assists
KDA
L
9
5
1
1.9
L
1
6
6
0.67
W
King Arthur
HoneyTapioca
King Arthur
2
3
15
3.17
L
Chernobog
PharaohSeti9851
Chernobog
2
8
1
0.31
L
Shiva
0
5
5
0.5
W
13
2
12
9.5
W
Kumbhakarna
Sakazikiakainu6
Kumbhakarna
1
3
20
3.67
L
0
9
7
0.39
W
Bellona
TWOFACEMONEY
Bellona
12
3
11
5.83
W
Cu Chulainn
Ze-The-Ultra464
Cu Chulainn
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,504
Damage
74,668
87,600
Taken
77,752
60,267
Mitigated
64,967
13,431
Healing
7,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,955
3,055
0
7,896
16,814
7,182
1,023
3,607
13,207
0
49,759
L
14,200
294
0
259
12,780
4,705
383
3,699
9,081
47,923
0
W
King Arthur
HoneyTapioca
King Arthur
8,902
1,277
0
250
17,393
13,530
178
7,021
10,167
3,593
14,326
L
Chernobog
PharaohSeti9851
Chernobog
9,536
5,227
0
988
14,897
5,070
0
5,449
9,448
0
29,900
L
Shiva
10,825
1,641
965
2,997
22,145
22,701
572
5,848
16,297
0
38,751
W
18,586
1,695
0
2,538
9,748
3,371
1,425
1,794
7,919
47,679
0
W
Kumbhakarna
Sakazikiakainu6
Kumbhakarna
5,643
1,126
652
1,671
13,414
11,540
47
3,288
10,032
28,480
0
L
9,988
821
0
326
20,964
20,609
0
6,552
14,412
16,316
0
W
Bellona
TWOFACEMONEY
Bellona
22,952
9,554
0
1,167
20,000
20,854
2,133
6,111
13,523
0
51,874
W
Cu Chulainn
Ze-The-Ultra464
Cu Chulainn
18,585
3,824
0
1,580
17,197
15,672
0
5,974
11,086
0
55,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,026
Gold Earned
60,393
251
Minions Killed
270
0
Camps Cleared
0
1,389,535
Distance Traveled
1,670,803
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
13,059
816
77
5
0
312,466
1
L
Merlin
10,956
685
83
5
0
280,595
0
W
King Arthur
10,439
652
20
1
0
342,797
0
L
Chernobog
9,950
622
42
3
0
282,977
0
L
Shiva
9,962
623
33
2
0
290,973
1
W
Scylla
12,599
787
62
4
0
314,657
0
W
Kumbhakarna
11,838
740
48
3
0
325,734
0
L
Ymir
10,099
631
16
1
0
222,524
0
W
Bellona
13,046
815
61
4
0
343,899
0
W
Cu Chulainn
12,471
779
79
5
0
343,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role