Player Matchup

Ares
Ares
 
Ares
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
BigBiggityJoe
Heimdallr
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,074 Elo+
Party 2
Ra
Ra
CaptainCoq69
Ra
Level 4
God Stats
0W - 2L
1,268 SR
Queue Stats
3W - 9L
1,074 Elo+
Party 2
Shiva
Shiva
IXx_JESHUA_xXI
Shiva
Level 160
God Stats
6W - 7L
1,361 SR
Queue Stats
64W - 45L
1,688 Elo+
Party 1
Thor
Thor
moo4u
Thor
Level 18
God Stats
0W - 2L
1,295 SR
Queue Stats
3W - 9L
1,074 Elo+
Party 2
Team Averages
Level 54
1,385 SR
1,282 Elo+

VS

Team Averages
Level 78
1,708 SR
1,817 Elo+
Geb
Geb
Biffany
Geb
Level 76
God Stats
59W - 20L
1,822 SR
Queue Stats
122W - 72L
1,892 Elo+
Party 3
Camazotz
Camazotz
SamaratinSam
Camazotz
Level 60
God Stats
11W - 6L
1,449 SR
Queue Stats
82W - 60L
1,486 Elo+
Solo
Amaterasu
Amaterasu
TheDegg
Amaterasu
Level 29
God Stats
24W - 6L
1,780 SR
Queue Stats
105W - 39L
1,913 Elo+
Party 3
Scylla
Scylla
TheDripDruid
Scylla
Level 127
God Stats
14W - 3L
1,900 SR
Queue Stats
220W - 139L
1,902 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Thoughtwhisp
Ah Muzen Cab
Level 99
God Stats
3W - 0L
1,591 SR
Queue Stats
174W - 108L
1,892 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
0 / 2 / 3
9,131
1,015
900
5,673
3,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
BigBiggityJoe
Heimdallr
14
1 / 9 / 2
8,806
978
4,579
13,738
3,628
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
1 / 5 / 1
9,113
1,013
9,828
8,485
2,784
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 2 / 3
8,756
973
3,732
4,809
2,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
moo4u
Thor
14
2 / 9 / 1
9,033
1,004
3,394
16,369
6,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

51

VS

Team 2 Tickets

391

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
16
2 / 1 / 16
10,404
1,156
3,642
8,089
5,503
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Camazotz
SamaratinSam
Camazotz
15
0 / 2 / 10
9,116
1,013
4,445
8,997
2,722
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Amaterasu
TheDegg
Amaterasu
16
2 / 1 / 15
10,004
1,112
7,294
7,846
5,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
18
11 / 0 / 12
12,422
1,380
13,715
3,634
1,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Thoughtwhisp
Ah Muzen Cab
17
12 / 0 / 11
12,204
1,356
17,036
4,670
1,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
91
4
Kills
27
27
Deaths
4
10
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
2
3
0.75
W
Geb
2
1
16
10
L
Heimdallr
BigBiggityJoe
Heimdallr
1
9
2
0.22
L
1
5
1
0.3
L
0
2
3
0.75
W
Camazotz
SamaratinSam
Camazotz
0
2
10
2.5
W
Amaterasu
TheDegg
Amaterasu
2
1
15
9.5
W
Scylla
11
0
12
17
W
Ah Muzen Cab
Thoughtwhisp
Ah Muzen Cab
12
0
11
17.5
L
Thor
moo4u
Thor
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,433
Damage
46,132
49,074
Taken
33,236
19,293
Mitigated
16,650
2,067
Healing
7,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
900
0
0
379
5,673
3,369
0
1,491
4,073
6,563
0
W
Geb
3,642
173
199
457
8,089
5,503
0
2,299
2,925
6,139
0
L
Heimdallr
BigBiggityJoe
Heimdallr
4,579
1,660
0
123
13,738
3,628
0
6,800
6,690
0
7,727
L
9,828
363
626
551
8,485
2,784
0
3,395
4,884
26,629
0
L
3,732
301
43
324
4,809
2,532
0
1,365
3,312
0
13,356
W
Camazotz
SamaratinSam
Camazotz
4,445
1,832
0
2,295
8,997
2,722
0
2,775
5,255
0
9,029
W
Amaterasu
TheDegg
Amaterasu
7,294
2,782
0
823
7,846
5,440
0
3,105
4,227
0
13,954
W
Scylla
13,715
1,482
0
1,533
3,634
1,136
0
1,120
2,482
30,070
0
W
Ah Muzen Cab
Thoughtwhisp
Ah Muzen Cab
17,036
6,751
0
2,005
4,670
1,849
0
1,429
3,180
0
59,238
L
Thor
moo4u
Thor
3,394
571
0
21
16,369
6,980
0
3,724
12,350
0
8,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,839
Gold Earned
54,150
94
Minions Killed
183
3
Camps Cleared
5
579,785
Distance Traveled
920,048
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,131
1,015
5
1
0
95,268
0
W
Geb
10,404
1,156
0
0
0
196,601
2
L
Heimdallr
8,806
978
11
1
0
140,818
0
L
Ra
9,113
1,013
45
5
2
129,233
1
L
Shiva
8,756
973
30
3
0
90,094
1
W
Camazotz
9,116
1,013
15
2
1
167,221
0
W
Amaterasu
10,004
1,112
15
2
2
170,785
0
W
Scylla
12,422
1,380
43
5
2
177,652
1
W
Ah Muzen Cab
12,204
1,356
110
12
0
207,789
2
L
Thor
9,033
1,004
3
0
1
124,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role