Player Matchup

Merlin
Merlin
Chewibaca
Merlin
Level 105
God Stats
3W - 3L
1,753 SR
Queue Stats
173W - 163L
1,741 Elo+
Party 2
Charybdis
Charybdis
FroZenApez246
Charybdis
Level 84
God Stats
72W - 56L
1,573 SR
Queue Stats
406W - 422L
1,477 Elo+
Solo
Shiva
Shiva
Jef4512
Shiva
Level 142
God Stats
35W - 36L
1,707 SR
Queue Stats
413W - 433L
1,473 Elo+
Solo
Odin
Odin
OZA_Dovhakiin
Odin
Level 117
God Stats
2W - 1L
1,749 SR
Queue Stats
5W - 3L
1,528 Elo+
Party 2
Ah Puch
Ah Puch
XxLOLERZxX
Ah Puch
Level 84
God Stats
12W - 3L
1,342 SR
Queue Stats
80W - 95L
1,449 Elo+
Solo
Team Averages
Level 106
1,625 SR
1,534 Elo+

VS

Team Averages
Level 94
1,541 SR
1,468 Elo+
Artemis
Artemis
ArgonautKing
Artemis
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,532 Elo+
Party 1
Hera
Hera
Elmourice25
Hera
Level 78
God Stats
32W - 39L
1,492 SR
Queue Stats
728W - 833L
1,485 Elo+
Solo
Shiva
Shiva
I_Miss_N64
Shiva
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 247L
1,522 Elo+
Solo
Fafnir
Fafnir
bellaojos
Fafnir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 435L
1,293 Elo+
Solo
Tsukuyomi
Tsukuyomi
bladeparagon55
Tsukuyomi
Level 124
God Stats
14W - 7L
1,714 SR
Queue Stats
48W - 53L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chewibaca
Merlin
18
4 / 1 / 15
12,452
1,132
14,959
6,839
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
FroZenApez246
Charybdis
18
9 / 0 / 8
12,604
1,146
10,575
7,493
2,775
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
Jef4512
Shiva
18
4 / 0 / 15
11,982
1,089
12,336
12,247
16,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 1 / 15
11,946
1,086
5,825
8,089
8,932
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
XxLOLERZxX
Ah Puch
18
3 / 0 / 9
11,722
1,066
10,253
1,839
720
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

274

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ArgonautKing
Artemis
16
0 / 3 / 1
10,956
996
6,392
10,296
2,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 4 / 0
10,256
932
8,758
8,142
2,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
16
2 / 8 / 0
11,125
1,011
9,811
23,501
23,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
bellaojos
Fafnir
15
0 / 5 / 0
9,685
880
70
6,615
3,589
Tsukuyomi
bladeparagon55
Tsukuyomi
16
0 / 3 / 1
10,417
947
7,790
10,730
4,587
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
4
23
Kills
2
2
Deaths
23
62
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
ArgonautKing
Artemis
0
3
1
0.17
W
Merlin
Chewibaca
Merlin
4
1
15
11.5
L
0
4
0
0
W
Charybdis
FroZenApez246
Charybdis
9
0
8
13
L
Shiva
2
8
0
0.25
W
Shiva
Jef4512
Shiva
4
0
15
11.5
W
3
1
15
10.5
W
Ah Puch
XxLOLERZxX
Ah Puch
3
0
9
7.5
L
Fafnir
bellaojos
Fafnir
0
5
0
0
L
Tsukuyomi
bladeparagon55
Tsukuyomi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,948
Damage
32,821
36,507
Taken
59,284
32,116
Mitigated
36,801
4,645
Healing
1,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ArgonautKing
Artemis
6,392
2,356
0
0
10,296
2,843
0
3,457
6,650
0
42,340
W
Merlin
Chewibaca
Merlin
14,959
668
0
0
6,839
2,869
0
1,835
4,791
43,181
0
L
8,758
2,062
0
163
8,142
2,656
0
2,579
5,520
18,760
0
W
Charybdis
FroZenApez246
Charybdis
10,575
7,594
0
587
7,493
2,775
0
2,564
4,867
0
25,822
L
Shiva
9,811
1,102
0
903
23,501
23,126
0
11,297
11,815
7,752
23,267
W
Shiva
Jef4512
Shiva
12,336
1,648
216
1,445
12,247
16,820
0
3,987
8,051
79
18,317
W
5,825
1,197
1,127
625
8,089
8,932
0
1,775
6,179
0
12,538
W
Ah Puch
XxLOLERZxX
Ah Puch
10,253
167
0
645
1,839
720
0
957
882
44,317
0
L
Fafnir
bellaojos
Fafnir
70
0
0
42
6,615
3,589
0
2,806
3,750
1,833
0
L
Tsukuyomi
bladeparagon55
Tsukuyomi
7,790
717
0
628
10,730
4,587
0
5,152
5,458
0
23,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,706
Gold Earned
52,439
224
Minions Killed
200
7
Camps Cleared
6
994,762
Distance Traveled
791,016
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,956
996
93
8
1
163,808
1
W
Merlin
12,452
1,132
70
6
1
210,944
0
L
Hera
10,256
932
29
3
3
177,099
0
W
Charybdis
12,604
1,146
42
4
1
181,727
0
L
Shiva
11,125
1,011
55
5
2
215,641
0
W
Shiva
11,982
1,089
7
1
1
207,840
2
W
Odin
11,946
1,086
11
1
3
201,122
0
W
Ah Puch
11,722
1,066
94
9
1
193,129
0
L
Fafnir
9,685
880
0
0
0
51,122
0
L
Tsukuyomi
10,417
947
23
2
0
183,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role