Player Matchup

Chang'e
Chang'e
CT Sync
Chang'e
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 47L
1,572 Elo+
Party 1
Medusa
Medusa
Kayhr
Medusa
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 48L
1,612 Elo+
Party 1
Chronos
Chronos
La Flame Jesse
Chronos
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
351W - 314L
1,555 Elo+
Party 1
Cernunnos
Cernunnos
Rexy Dinoo
Cernunnos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 72L
1,614 Elo+
Party 1
Kukulkan
Kukulkan
jpk0919
Kukulkan
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
326W - 288L
1,557 Elo+
Party 1
Team Averages
Level 103
1,500 SR
1,582 Elo+

VS

Team Averages
Level 107
1,541 SR
1,522 Elo+
Neith
Neith
BerserkerStormX
Neith
Level 159
God Stats
9W - 13L
1,426 SR
Queue Stats
271W - 260L
1,542 Elo+
Solo
Bellona
Bellona
IsThatToxic
Bellona
Level 60
God Stats
29W - 23L
1,391 SR
Queue Stats
200W - 184L
1,462 Elo+
Party 2
Awilix
Awilix
Johnny1590
Awilix
Level 88
God Stats
16W - 6L
1,774 SR
Queue Stats
88W - 108L
1,540 Elo+
Solo
Shiva
Shiva
TimRelax
Shiva
Level 145
God Stats
5W - 4L
1,540 SR
Queue Stats
352W - 311L
1,549 Elo+
Party 2
Sol
Sol
YeahitsTreYT
Sol
Level 82
God Stats
2W - 1L
1,575 SR
Queue Stats
28W - 19L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CT Sync
Chang'e
10
0 / 1 / 1
6,673
445
3,120
8,927
8,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Kayhr
Medusa
12
2 / 3 / 1
7,370
491
5,230
12,663
4,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
0 / 1 / 1
6,925
462
3,860
6,617
2,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
Rexy Dinoo
Cernunnos
12
1 / 3 / 2
7,428
495
5,291
10,177
3,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
jpk0919
Kukulkan
15
2 / 3 / 0
8,518
568
7,489
7,017
5,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 5
7,908
527
8,423
5,647
2,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
IsThatToxic
Bellona
13
1 / 2 / 3
8,172
545
5,076
10,755
9,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
Johnny1590
Awilix
14
5 / 2 / 4
8,452
563
6,279
10,889
3,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
TimRelax
Shiva
12
2 / 0 / 6
8,127
542
8,270
12,367
8,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 0 / 1
8,070
538
3,288
5,494
1,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
11
11
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
L
Chang'e
CT Sync
Chang'e
0
1
1
0.5
W
Bellona
IsThatToxic
Bellona
1
2
3
1.25
W
Awilix
Johnny1590
Awilix
5
2
4
3.5
L
Medusa
Kayhr
Medusa
2
3
1
0.83
L
0
1
1
0.5
L
Cernunnos
Rexy Dinoo
Cernunnos
1
3
2
0.67
W
Shiva
TimRelax
Shiva
2
0
6
5
W
2
0
1
2.5
L
Kukulkan
jpk0919
Kukulkan
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,990
Damage
31,336
45,401
Taken
45,152
24,281
Mitigated
25,933
18,264
Healing
14,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,423
2,648
0
1,523
5,647
2,292
979
735
4,871
0
47,946
L
Chang'e
CT Sync
Chang'e
3,120
345
1,022
3,203
8,927
8,660
0
1,879
7,048
18,553
0
W
Bellona
IsThatToxic
Bellona
5,076
1,030
325
3,619
10,755
9,274
661
4,830
5,466
0
38,711
W
Awilix
Johnny1590
Awilix
6,279
1,979
0
500
10,889
3,755
615
2,204
8,685
0
59,719
L
Medusa
Kayhr
Medusa
5,230
2,643
0
5,268
12,663
4,388
16
0
12,663
0
40,551
L
3,860
777
0
2,677
6,617
2,963
272
1,180
5,437
49,184
5,914
L
Cernunnos
Rexy Dinoo
Cernunnos
5,291
2,286
0
4,231
10,177
3,134
0
229
9,948
0
41,508
W
Shiva
TimRelax
Shiva
8,270
1,667
312
4,190
12,367
8,925
112
3,655
8,671
0
29,552
W
3,288
983
0
4,080
5,494
1,687
699
2,170
3,281
53,188
0
L
Kukulkan
jpk0919
Kukulkan
7,489
683
0
1,863
7,017
5,136
0
0
7,017
58,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,914
Gold Earned
40,729
445
Minions Killed
414
0
Camps Cleared
0
1,308,718
Distance Traveled
1,415,335
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,908
527
104
7
0
247,768
5
L
Chang'e
6,673
445
28
2
0
254,226
3
W
Bellona
8,172
545
77
5
0
274,764
2
W
Awilix
8,452
563
97
6
0
336,278
3
L
Medusa
7,370
491
77
5
0
240,871
6
L
Chronos
6,925
462
115
8
0
263,344
5
L
Cernunnos
7,428
495
78
5
0
291,264
6
W
Shiva
8,127
542
41
3
0
309,465
6
W
Sol
8,070
538
95
6
0
247,060
4
L
Kukulkan
8,518
568
147
10
0
259,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role