Player Matchup

Charybdis
Charybdis
Gold I
 
Charybdis
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
ApanchiasDAD
Erlang Shen
Gold I
Level 129
God Stats
12W - 7L
1,705 SR
Queue Stats
52W - 50L
1,703 MMR
Solo
Fenrir
Fenrir
Platinum IV
LegitiMatt
Fenrir
Platinum IV
Level 159
God Stats
6W - 4L
1,564 SR
Queue Stats
249W - 235L
1,703 MMR
Solo
Guan Yu
Guan Yu
Silver I
YQRKK
Guan Yu
Silver I
Level 149
God Stats
4W - 3L
1,671 SR
Queue Stats
127W - 126L
1,694 MMR
Solo
Baba Yaga
Baba Yaga
Gold I
kylehermann
Baba Yaga
Gold I
Level 125
God Stats
16W - 12L
1,656 SR
Queue Stats
168W - 177L
1,716 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 144
1,619 SR
1,663 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 91
1,632 SR
1,703 MMR
Ymir
Ymir
Gold IV
Barejacuda
Ymir
Gold IV
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 14L
1,702 MMR
Party 1
Gilgamesh
Gilgamesh
Gold I
LSauri
Gilgamesh
Gold I
Level 160
God Stats
13W - 10L
1,591 SR
Queue Stats
117W - 107L
1,727 MMR
Solo
Eset
Eset
Platinum V
Rampollo
Eset
Platinum V
Level 69
God Stats
27W - 25L
1,775 SR
Queue Stats
263W - 262L
1,720 MMR
Solo
Tyr
Tyr
Gold IV
Rel3dnaH
Tyr
Gold IV
Level 114
God Stats
3W - 2L
1,285 SR
Queue Stats
88W - 78L
1,663 MMR
Solo
Skadi
Skadi
Gold IV
XxBaedenxX
Skadi
Gold IV
Level 62
God Stats
6W - 1L
2,008 SR
Queue Stats
67W - 58L
1,702 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
2 / 6 / 4
11,491
500
5,882
16,464
5,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
ApanchiasDAD
Erlang Shen
17
4 / 9 / 4
11,032
480
10,485
26,549
12,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
LegitiMatt
Fenrir
13
2 / 8 / 6
9,807
426
4,846
22,196
25,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
YQRKK
Guan Yu
18
4 / 3 / 5
12,193
530
12,656
25,404
31,051
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
kylehermann
Baba Yaga
19
3 / 2 / 5
12,290
534
23,387
13,899
5,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
SolKaliBastetArachne

VS

Bans
CliodhnaThothAtlasCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 17
12,270
533
8,930
20,371
21,504
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
LSauri
Gilgamesh
20
7 / 2 / 13
14,011
609
22,309
17,813
11,281
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Eset
19
4 / 5 / 12
12,907
561
14,892
14,312
4,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
5 / 1 / 11
15,019
653
15,563
18,615
24,060
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Skadi
20
9 / 3 / 10
15,698
683
16,549
15,530
5,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
91
15
Kills
28
28
Deaths
15
24
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
6
4
0.67
L
Erlang Shen
ApanchiasDAD
Erlang Shen
4
9
4
0.67
W
3
4
17
2.88
W
Gilgamesh
LSauri
Gilgamesh
7
2
13
6.75
L
Fenrir
LegitiMatt
Fenrir
2
8
6
0.63
W
Eset
4
5
12
2
W
5
1
11
10.5
W
Skadi
9
3
10
4.67
L
Guan Yu
YQRKK
Guan Yu
4
3
5
2.17
L
Baba Yaga
kylehermann
Baba Yaga
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,256
Damage
78,243
104,512
Taken
86,641
78,925
Mitigated
66,894
30,811
Healing
29,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,882
3,750
0
5,412
16,464
5,579
404
3,409
13,055
0
90,034
L
Erlang Shen
ApanchiasDAD
Erlang Shen
10,485
3,550
0
8,036
26,549
12,010
25
6,548
20,001
0
89,085
W
8,930
1,308
408
3,692
20,371
21,504
1,138
7,687
11,898
40,547
1,205
W
Gilgamesh
LSauri
Gilgamesh
22,309
8,096
0
4,549
17,813
11,281
649
4,381
13,432
0
142,079
L
Fenrir
LegitiMatt
Fenrir
4,846
1,039
0
2,463
22,196
25,114
160
6,222
15,974
0
20,884
W
Eset
14,892
1,158
2,394
2,734
14,312
4,408
1,920
4,574
9,738
81,079
0
W
15,563
1,729
0
9,743
18,615
24,060
513
3,171
15,444
0
105,197
W
Skadi
16,549
8,248
0
5,572
15,530
5,641
5,268
3,891
11,311
0
162,011
L
Guan Yu
YQRKK
Guan Yu
12,656
1,529
1,534
8,300
25,404
31,051
378
4,575
20,829
0
77,113
L
Baba Yaga
kylehermann
Baba Yaga
23,387
542
0
5,066
13,899
5,171
0
3,023
10,876
116,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,813
Gold Earned
69,905
662
Minions Killed
808
0
Camps Cleared
0
2,250,564
Distance Traveled
2,411,335
15
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,491
500
164
7
0
407,683
3
L
Erlang Shen
11,032
480
132
6
0
451,260
2
W
Ymir
12,270
533
45
2
0
452,300
12
W
Gilgamesh
14,011
609
179
8
0
529,395
4
L
Fenrir
9,807
426
29
1
0
454,480
7
W
Eset
12,907
561
144
6
0
437,404
5
W
Tyr
15,019
653
195
8
0
517,782
3
W
Skadi
15,698
683
245
11
0
474,454
7
L
Guan Yu
12,193
530
142
6
0
448,272
0
L
Baba Yaga
12,290
534
195
8
0
488,869
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role