Player Matchup

Atlas
Atlas
F BxDestroyer
Atlas
Level 64
God Stats
2W - 8L
1,412 SR
Queue Stats
38W - 56L
1,366 Elo+
Solo
Loki
Loki
FTGghostrecon
Loki
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 88L
1,310 Elo+
Party 1
Chernobog
Chernobog
FloatableOrc401
Chernobog
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 65L
1,314 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Hugz Dealer
Kumbhakarna
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 42L
1,341 Elo+
Party 1
Janus
Janus
x501stLegion867
Janus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 86L
1,298 Elo+
Party 1
Team Averages
Level 38
1,482 SR
1,326 Elo+

VS

Team Averages
Level 46
1,574 SR
1,389 Elo+
Mercury
Mercury
NDfan36
Mercury
Level 69
God Stats
29W - 14L
1,699 SR
Queue Stats
339W - 351L
1,376 Elo+
Party 3
Scylla
Scylla
ST00NtheG00N
Scylla
Level 76
God Stats
13W - 7L
1,381 SR
Queue Stats
69W - 78L
1,444 Elo+
Party 2
Cupid
Cupid
demosthenes131
Cupid
Level 45
God Stats
19W - 12L
1,615 SR
Queue Stats
35W - 32L
1,427 Elo+
Solo
Mulan
Mulan
kudos misfit
Mulan
Level 23
God Stats
3W - 1L
1,720 SR
Queue Stats
42W - 53L
1,352 Elo+
Party 2
Cthulhu
Cthulhu
unicornicopia7
Cthulhu
Level 17
God Stats
265W - 214L
1,456 SR
Queue Stats
324W - 324L
1,348 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 11 / 5
12,625
1,052
14,644
26,991
31,147
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
3 / 10 / 2
13,351
1,113
16,617
18,455
7,409
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
FloatableOrc401
Chernobog
19
1 / 10 / 7
13,343
1,112
14,911
17,845
7,696
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
Hugz Dealer
Kumbhakarna
18
0 / 4 / 4
12,955
1,080
4,349
21,709
31,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
2 / 14 / 5
13,117
1,093
16,099
20,355
7,610
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
NDfan36
Mercury
20
7 / 3 / 22
13,967
1,164
8,278
9,415
7,631
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
20
14 / 0 / 20
16,611
1,384
24,598
7,673
2,557
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
8 / 3 / 25
14,546
1,212
25,299
21,147
7,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
18 / 2 / 16
16,103
1,342
23,742
18,744
8,757
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
2 / 0 / 27
13,987
1,166
14,769
16,991
21,348
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
159
7
Kills
49
49
Deaths
8
23
Assists
110
Player
Kills
Deaths
Assists
KDA
L
1
11
5
0.32
L
3
10
2
0.4
L
Chernobog
FloatableOrc401
Chernobog
1
10
7
0.45
L
Kumbhakarna
Hugz Dealer
Kumbhakarna
0
4
4
0.5
W
Mercury
NDfan36
Mercury
7
3
22
6
W
Scylla
14
0
20
24
W
8
3
25
6.83
W
18
2
16
13
W
2
0
27
15.5
L
2
14
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,620
Damage
96,686
105,355
Taken
73,970
85,131
Mitigated
48,141
2,629
Healing
15,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,644
5,501
0
0
26,991
31,147
0
10,294
16,697
39,326
0
L
16,617
4,431
0
158
18,455
7,409
0
4,766
13,689
0
36,789
L
Chernobog
FloatableOrc401
Chernobog
14,911
8,396
0
1,368
17,845
7,696
0
7,812
9,955
0
40,485
L
Kumbhakarna
Hugz Dealer
Kumbhakarna
4,349
585
0
1,103
21,709
31,269
0
9,064
12,550
15,167
0
W
Mercury
NDfan36
Mercury
8,278
4,600
0
0
9,415
7,631
0
1,759
7,656
0
14,447
W
Scylla
24,598
2,483
141
1,932
7,673
2,557
0
3,886
3,787
54,402
0
W
25,299
20,640
344
6,961
21,147
7,848
0
9,506
11,641
0
43,290
W
23,742
7,693
0
1,798
18,744
8,757
0
10,479
8,265
0
35,102
W
14,769
973
1,819
2,332
16,991
21,348
0
9,462
7,529
31,148
0
L
16,099
3,635
0
0
20,355
7,610
0
7,258
13,097
33,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,391
Gold Earned
75,214
190
Minions Killed
201
7
Camps Cleared
8
1,054,054
Distance Traveled
1,202,650
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
12,625
1,052
48
4
1
209,923
0
L
Loki
13,351
1,113
37
3
4
221,090
1
L
Chernobog
13,343
1,112
51
4
2
209,783
0
L
Kumbhakarna
12,955
1,080
23
2
0
227,312
0
W
Mercury
13,967
1,164
21
2
0
241,692
0
W
Scylla
16,611
1,384
78
7
6
267,008
0
W
Cupid
14,546
1,212
43
4
1
224,370
0
W
Mulan
16,103
1,342
27
2
1
232,144
0
W
Cthulhu
13,987
1,166
32
3
0
237,436
0
L
Janus
13,117
1,093
31
3
0
185,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role