Player Matchup

Gilgamesh
Gilgamesh
AndreTheGiant57
Gilgamesh
Level 44
God Stats
3W - 4L
1,380 SR
Queue Stats
90W - 89L
1,487 Elo+
Party 1
Ra
Ra
Foxtrot2300
Ra
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,532 Elo+
Party 1
Anhur
Anhur
NGdragon707
Anhur
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 4L
1,625 Elo+
Party 1
Team Averages
Level 35
1,460 SR
1,548 Elo+

VS

Team Averages
Level 30
1,546 SR
1,577 Elo+
Atlas
Atlas
EL_RECOJE_PALMAS
Atlas
Level 62
God Stats
3W - 0L
1,639 SR
Queue Stats
4W - 2L
1,732 Elo+
Party 2
Apollo
Apollo
GlasKanin
Apollo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Sol
Sol
Korsth
Sol
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AndreTheGiant57
Gilgamesh
11
2 / 2 / 1
8,648
665
6,617
19,148
13,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
1 / 6 / 2
7,936
610
9,712
9,475
4,749
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 3
7,527
579
5,443
8,869
3,152
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 8
9,876
760
6,847
11,670
12,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
GlasKanin
Apollo
13
2 / 1 / 8
9,054
696
10,268
8,668
2,894
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
Korsth
Sol
16
8 / 1 / 4
10,144
780
14,081
9,344
3,414
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
3
Kills
12
12
Deaths
3
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AndreTheGiant57
Gilgamesh
2
2
1
1.25
W
2
1
8
6
L
1
6
2
0.33
W
Apollo
GlasKanin
Apollo
2
1
8
6
W
Sol
Korsth
Sol
8
1
4
10
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,772
Damage
31,196
37,492
Taken
29,682
20,919
Mitigated
18,729
10,027
Healing
10,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AndreTheGiant57
Gilgamesh
6,617
1,879
751
6,910
19,148
13,018
36
9,912
9,236
0
13,800
W
6,847
1,963
0
3,675
11,670
12,421
224
3,714
7,956
19,779
0
L
9,712
823
829
657
9,475
4,749
124
4,849
4,626
40,584
0
W
Apollo
GlasKanin
Apollo
10,268
7,391
0
2,600
8,668
2,894
1,149
2,935
5,733
0
34,109
W
Sol
Korsth
Sol
14,081
3,416
0
4,664
9,344
3,414
1,426
3,334
6,010
50,301
0
L
5,443
1,893
0
880
8,869
3,152
227
6,488
2,381
0
17,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,111
Gold Earned
29,074
116
Minions Killed
142
1
Camps Cleared
7
662,303
Distance Traveled
736,631
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,648
665
13
1
0
233,884
0
W
Atlas
9,876
760
15
1
0
243,758
4
L
Ra
7,936
610
74
6
1
223,632
4
W
Apollo
9,054
696
53
4
4
254,512
3
W
Sol
10,144
780
74
6
3
238,361
2
L
Anhur
7,527
579
29
2
0
204,787
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role