Player Matchup

Heimdallr
Heimdallr
Charcoalsoap
Heimdallr
Level 43
God Stats
2W - 9L
1,392 SR
Queue Stats
49W - 59L
1,207 Elo+
Party 3
Amaterasu
Amaterasu
caadma
Amaterasu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,455 Elo+
Party 2
Cthulhu
Cthulhu
tanquemm
Cthulhu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 59L
1,371 Elo+
Party 2
Janus
Janus
tapiaalexv
Janus
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 41L
1,536 Elo+
Party 2
Bellona
Bellona
xWarriorx03
Bellona
Level 2
God Stats
1W - 1L
1,731 SR
Queue Stats
2W - 2L
1,702 Elo+
Party 3
Team Averages
Level 63
1,525 SR
1,454 Elo+

VS

Team Averages
Level 86
1,634 SR
1,642 Elo+
Chiron
Chiron
Sotawolf
Chiron
Level 129
God Stats
123W - 143L
1,439 SR
Queue Stats
188W - 202L
1,486 Elo+
Party 4
Zeus
Zeus
SupremeStorm
Zeus
Level 129
God Stats
9W - 3L
2,092 SR
Queue Stats
270W - 165L
1,763 Elo+
Party 1
Cerberus
Cerberus
TRIGGERED327
Cerberus
Level 26
God Stats
4W - 5L
1,824 SR
Queue Stats
235W - 132L
1,795 Elo+
Party 1
Xbalanque
Xbalanque
darkchaossin
Xbalanque
Level 27
God Stats
7W - 12L
1,315 SR
Queue Stats
7W - 12L
1,441 Elo+
Party 4
Shiva
Shiva
mikemets
Shiva
Level 119
God Stats
6W - 0L
1,500 SR
Queue Stats
121W - 67L
1,724 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Charcoalsoap
Heimdallr
16
0 / 3 / 3
10,244
1,024
5,930
12,915
3,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
caadma
Amaterasu
16
0 / 8 / 3
9,726
973
6,238
20,632
12,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
tanquemm
Cthulhu
16
1 / 6 / 1
10,419
1,042
11,649
25,427
30,031
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
16
2 / 7 / 0
10,930
1,093
12,709
14,494
3,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
xWarriorx03
Bellona
16
0 / 4 / 1
9,858
986
939
16,235
6,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

117

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Sotawolf
Chiron
17
5 / 0 / 14
12,053
1,205
9,735
6,122
2,453
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
12 / 0 / 13
13,371
1,337
40,332
6,657
2,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
TRIGGERED327
Cerberus
18
0 / 0 / 25
12,420
1,242
8,513
9,095
10,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
darkchaossin
Xbalanque
18
7 / 0 / 12
12,019
1,202
13,017
8,039
3,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
mikemets
Shiva
17
4 / 3 / 20
11,637
1,164
13,035
10,480
9,773
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
112
3
Kills
28
28
Deaths
3
8
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Charcoalsoap
Heimdallr
0
3
3
0.5
W
Chiron
Sotawolf
Chiron
5
0
14
12
W
12
0
13
18.5
W
Cerberus
TRIGGERED327
Cerberus
0
0
25
12.5
L
Amaterasu
caadma
Amaterasu
0
8
3
0.19
W
Xbalanque
darkchaossin
Xbalanque
7
0
12
13
W
Shiva
mikemets
Shiva
4
3
20
4.67
L
Cthulhu
tanquemm
Cthulhu
1
6
1
0.25
L
Janus
2
7
0
0.29
L
Bellona
xWarriorx03
Bellona
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,465
Damage
84,632
89,703
Taken
40,393
56,439
Mitigated
28,545
3,281
Healing
12,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Charcoalsoap
Heimdallr
5,930
3,540
0
321
12,915
3,544
0
8,838
3,759
0
26,137
W
Chiron
Sotawolf
Chiron
9,735
4,107
410
1,780
6,122
2,453
0
5,429
693
0
26,630
W
40,332
2,893
0
3,374
6,657
2,709
0
4,296
2,250
67,900
0
W
Cerberus
TRIGGERED327
Cerberus
8,513
470
0
3,474
9,095
10,310
0
5,210
3,781
28,643
0
L
Amaterasu
caadma
Amaterasu
6,238
1,759
0
1,793
20,632
12,994
0
12,470
7,839
0
8,965
W
Xbalanque
darkchaossin
Xbalanque
13,017
6,820
78
464
8,039
3,300
0
5,684
2,285
0
25,715
W
Shiva
mikemets
Shiva
13,035
796
776
1,693
10,480
9,773
0
3,921
6,431
2,229
22,435
L
Cthulhu
tanquemm
Cthulhu
11,649
131
789
318
25,427
30,031
0
11,827
13,291
29,878
0
L
Janus
12,709
159
0
0
14,494
3,008
0
6,013
8,289
50,666
0
L
Bellona
xWarriorx03
Bellona
939
39
0
60
16,235
6,862
0
9,242
6,755
709
5,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,177
Gold Earned
61,500
199
Minions Killed
234
3
Camps Cleared
12
1,008,935
Distance Traveled
1,024,402
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,244
1,024
54
5
1
195,514
1
W
Chiron
12,053
1,205
42
4
3
189,819
0
W
Zeus
13,371
1,337
65
7
2
205,302
3
W
Cerberus
12,420
1,242
63
6
0
216,337
2
L
Amaterasu
9,726
973
6
1
1
200,427
0
W
Xbalanque
12,019
1,202
27
3
5
190,786
0
W
Shiva
11,637
1,164
37
4
2
222,158
2
L
Cthulhu
10,419
1,042
37
4
1
207,926
0
L
Janus
10,930
1,093
91
9
0
199,322
0
L
Bellona
9,858
986
11
1
0
205,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role