Player Matchup

Artemis
Artemis
BigB20006569
Artemis
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 19L
1,741 Elo+
Party 1
Ra
Ra
ElSaltyBot
Ra
Level 24
God Stats
4W - 3L
1,825 SR
Queue Stats
92W - 20L
1,474 Elo+
Party 1
Sun Wukong
Sun Wukong
MalakiKi-ninjabo
Sun Wukong
Level 32
God Stats
4W - 2L
1,500 SR
Queue Stats
276W - 325L
1,546 Elo+
Solo
Team Averages
Level 48
1,608 SR
1,587 Elo+

VS

Team Averages
Level 78
1,661 SR
1,631 Elo+
Cthulhu
Cthulhu
Peace knight
Cthulhu
Level 29
God Stats
3W - 3L
1,701 SR
Queue Stats
6W - 9L
1,729 Elo+
Party 2
Izanami
Izanami
assasinXIII
Izanami
Level 89
God Stats
3W - 5L
1,770 SR
Queue Stats
6W - 9L
1,729 Elo+
Party 2
King Arthur
King Arthur
xXlion leo 16Xx
King Arthur
Level 116
God Stats
55W - 61L
1,511 SR
Queue Stats
292W - 351L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BigB20006569
Artemis
11
0 / 1 / 6
6,890
689
5,950
5,103
1,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
6 / 0 / 3
8,619
862
15,242
8,049
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
MalakiKi-ninjabo
Sun Wukong
12
3 / 3 / 4
7,498
750
4,163
8,597
3,696
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Peace knight
Cthulhu
11
1 / 3 / 2
6,609
661
8,659
10,236
3,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
assasinXIII
Izanami
11
1 / 2 / 2
6,640
664
2,969
6,630
1,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
xXlion leo 16Xx
King Arthur
10
2 / 4 / 2
6,627
663
6,809
12,670
4,627
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
9
Kills
4
4
Deaths
9
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
BigB20006569
Artemis
0
1
6
3
W
6
0
3
7.5
W
Sun Wukong
MalakiKi-ninjabo
Sun Wukong
3
3
4
1.67
L
Cthulhu
Peace knight
Cthulhu
1
3
2
0.67
L
Izanami
assasinXIII
Izanami
1
2
2
1
L
King Arthur
xXlion leo 16Xx
King Arthur
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,355
Damage
18,437
21,749
Taken
29,536
8,311
Mitigated
9,616
7,957
Healing
5,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BigB20006569
Artemis
5,950
2,770
0
504
5,103
1,862
174
2,632
2,351
0
14,305
W
15,242
1,345
1,027
5,691
8,049
2,753
60
2,820
5,037
55,704
0
W
Sun Wukong
MalakiKi-ninjabo
Sun Wukong
4,163
1,038
0
735
8,597
3,696
340
2,877
5,405
0
9,208
L
Cthulhu
Peace knight
Cthulhu
8,659
153
549
1,228
10,236
3,621
0
5,003
5,233
21,255
0
L
Izanami
assasinXIII
Izanami
2,969
1,736
0
384
6,630
1,368
0
5,140
1,490
0
21,204
L
King Arthur
xXlion leo 16Xx
King Arthur
6,809
340
351
2,902
12,670
4,627
0
5,353
7,317
0
18,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,007
Gold Earned
19,876
136
Minions Killed
97
5
Camps Cleared
4
595,525
Distance Traveled
572,460
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,890
689
23
2
0
178,909
3
W
Ra
8,619
862
103
10
5
202,998
2
W
Sun Wukong
7,498
750
10
1
0
213,618
1
L
Cthulhu
6,609
661
30
3
1
194,916
4
L
Izanami
6,640
664
47
5
3
181,175
0
L
King Arthur
6,627
663
20
2
0
196,369
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role