Player Matchup

Janus
Janus
FennaFenna
Janus
Level 140
God Stats
3W - 4L
1,656 SR
Queue Stats
193W - 121L
1,537 Elo+
Party 2
Bacchus
Bacchus
PapaHaid
Bacchus
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 36L
1,576 Elo+
Party 2
Cernunnos
Cernunnos
we_gas
Cernunnos
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 103L
1,512 Elo+
Party 2
Team Averages
Level 136
1,552 SR
1,542 Elo+

VS

Team Averages
Level 83
1,411 SR
1,344 Elo+
Anhur
Anhur
DingerNati0n
Anhur
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 111L
1,514 Elo+
Solo
Odin
Odin
Godfather V
Odin
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,259 Elo+
Party 1
Ra
Ra
PR1NCE
Ra
Level 124
God Stats
1W - 1L
1,232 SR
Queue Stats
2W - 12L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
6 / 3 / 5
10,398
743
6,886
7,535
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
PapaHaid
Bacchus
14
4 / 2 / 7
9,778
698
5,703
11,017
10,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
we_gas
Cernunnos
17
5 / 0 / 10
10,920
780
16,601
9,450
3,650
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 4
8,803
629
4,901
13,712
2,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
1 / 7 / 2
8,074
577
4,640
11,886
3,135
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
15
3 / 1 / 1
10,012
715
6,501
6,965
2,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
15
Kills
5
5
Deaths
15
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
W
Janus
6
3
5
2.83
L
1
7
2
0.29
L
Ra
3
1
1
3.5
W
Bacchus
PapaHaid
Bacchus
4
2
7
3.75
W
Cernunnos
we_gas
Cernunnos
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,190
Damage
16,042
28,002
Taken
32,563
16,448
Mitigated
8,094
7,020
Healing
5,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,901
1,740
0
1,383
13,712
2,764
0
6,324
7,221
0
14,529
W
Janus
6,886
389
0
525
7,535
2,243
546
2,745
4,790
30,199
0
L
4,640
1,174
0
253
11,886
3,135
0
2,957
8,855
105
8,078
L
Ra
6,501
430
847
2,564
6,965
2,195
0
3,144
3,599
50,253
0
W
Bacchus
PapaHaid
Bacchus
5,703
481
0
1,034
11,017
10,555
0
2,067
8,950
18,790
0
W
Cernunnos
we_gas
Cernunnos
16,601
6,980
0
5,461
9,450
3,650
1,932
2,252
7,198
0
58,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,096
Gold Earned
26,889
175
Minions Killed
125
9
Camps Cleared
3
733,273
Distance Traveled
660,822
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,803
629
25
2
2
180,161
3
W
Janus
10,398
743
50
4
4
237,420
3
L
Odin
8,074
577
4
0
0
204,899
0
L
Ra
10,012
715
96
7
1
275,762
4
W
Bacchus
9,778
698
27
2
0
266,350
4
W
Cernunnos
10,920
780
98
7
5
229,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role