Player Matchup

Merlin
Merlin
ColdThought16
Merlin
Level 69
God Stats
1W - 4L
1,332 SR
Queue Stats
339W - 325L
1,444 Elo+
Party 3
Loki
Loki
LazyColt7897904
Loki
Level 33
God Stats
11W - 7L
1,503 SR
Queue Stats
209W - 194L
1,439 Elo+
Party 3
Xbalanque
Xbalanque
Major FIuffy
Xbalanque
Level 68
God Stats
4W - 4L
1,500 SR
Queue Stats
294W - 283L
1,394 Elo+
Party 3
Guan Yu
Guan Yu
QuickFawn837837
Guan Yu
Level 64
God Stats
8W - 14L
1,390 SR
Queue Stats
107W - 135L
1,358 Elo+
Party 1
Mulan
Mulan
alphaGOD666
Mulan
Level 60
God Stats
25W - 23L
1,573 SR
Queue Stats
98W - 117L
1,322 Elo+
Party 1
Team Averages
Level 59
1,459 SR
1,391 Elo+

VS

Team Averages
Level 75
1,448 SR
1,411 Elo+
Izanami
Izanami
DeadAlive66
Izanami
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 50L
1,285 Elo+
Solo
Thor
Thor
LilWoodenGoat-_-
Thor
Level 25
God Stats
3W - 2L
1,275 SR
Queue Stats
7W - 11L
1,444 Elo+
Party 2
Olorun
Olorun
Natilla-CR
Olorun
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,482 Elo+
Party 2
Khepri
Khepri
jerevilla28
Khepri
Level 103
God Stats
1W - 0L
1,378 SR
Queue Stats
56W - 54L
1,483 Elo+
Party 2
Nike
Nike
saute-chefmster
Nike
Level 65
God Stats
18W - 11L
1,586 SR
Queue Stats
271W - 296L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 12 / 1
9,141
457
6,625
15,472
5,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 9 / 2
8,758
438
6,460
18,680
5,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
Major FIuffy
Xbalanque
17
2 / 10 / 5
10,925
546
11,423
19,049
5,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
6 / 11 / 1
8,880
444
9,146
20,618
9,765
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 6 / 0
9,426
471
8,945
18,917
10,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeadAlive66
Izanami
17
7 / 6 / 7
12,160
608
5,664
13,464
3,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
20 / 1 / 10
13,778
689
23,906
15,272
7,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Natilla-CR
Olorun
20
19 / 1 / 11
14,050
703
27,185
20,199
9,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
16
1 / 2 / 27
10,979
549
5,426
15,606
16,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
0 / 0 / 5
10,877
544
3,378
9,629
8,711
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
107
10
Kills
47
48
Deaths
10
9
Assists
60
Player
Kills
Deaths
Assists
KDA
L
1
12
1
0.13
W
Izanami
DeadAlive66
Izanami
7
6
7
1.75
L
1
9
2
0.22
W
20
1
10
25
L
Xbalanque
Major FIuffy
Xbalanque
2
10
5
0.45
W
Olorun
Natilla-CR
Olorun
19
1
11
24.5
L
6
11
1
0.59
L
0
6
0
0
W
Khepri
1
2
27
7.25
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,599
Damage
65,559
92,736
Taken
74,170
36,337
Mitigated
46,761
16,419
Healing
25,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,625
267
0
987
15,472
5,256
0
8,322
7,150
48,823
0
W
Izanami
DeadAlive66
Izanami
5,664
4,448
456
2,970
13,464
3,926
7,624
1,839
11,143
0
77,889
L
6,460
713
0
4,180
18,680
5,435
0
5,577
13,103
0
49,942
W
23,906
4,336
0
2,054
15,272
7,597
196
1,592
13,680
0
89,382
L
Xbalanque
Major FIuffy
Xbalanque
11,423
7,054
0
4,582
19,049
5,830
3,404
6,027
13,022
0
69,940
W
Olorun
Natilla-CR
Olorun
27,185
18,142
716
12,589
20,199
9,749
1,968
4,247
15,952
116,344
0
L
9,146
845
453
1,606
20,618
9,765
0
7,372
13,246
0
28,439
L
8,945
640
59
4,552
18,917
10,051
716
5,964
12,953
0
54,427
W
Khepri
5,426
741
634
4,245
15,606
16,778
0
1,936
13,670
17,601
0
W
3,378
198
0
1,427
9,629
8,711
644
1,082
8,547
7,310
47,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,130
Gold Earned
61,844
409
Minions Killed
533
0
Camps Cleared
0
1,643,125
Distance Traveled
2,064,941
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,141
457
75
4
0
323,267
1
W
Izanami
12,160
608
147
7
0
357,840
0
L
Loki
8,758
438
81
4
0
365,601
1
W
Thor
13,778
689
118
6
0
453,740
1
L
Xbalanque
10,925
546
121
6
0
310,911
5
W
Olorun
14,050
703
127
6
0
403,370
0
L
Guan Yu
8,880
444
31
2
0
340,044
0
L
Mulan
9,426
471
101
5
0
303,302
3
W
Khepri
10,979
549
23
1
0
442,115
0
W
Nike
10,877
544
118
6
0
407,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role