Player Matchup

Shiva
Shiva
 
Shiva
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
NATEDOG00007
Medusa
Level 68
God Stats
14W - 6L
1,647 SR
Queue Stats
47W - 28L
1,645 Elo+
Party 2
Nu Wa
Nu Wa
SuuWhooq
Nu Wa
Level 160
God Stats
11W - 2L
1,887 SR
Queue Stats
259W - 195L
1,752 Elo+
Party 2
Erlang Shen
Erlang Shen
Young Drip4311
Erlang Shen
Level 47
God Stats
7W - 1L
1,906 SR
Queue Stats
127W - 74L
1,660 Elo+
Party 2
Set
Set
xLaPuertaNegrax
Set
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
451W - 360L
1,687 Elo+
Party 2
Team Averages
Level 109
1,688 SR
1,649 Elo+

VS

Team Averages
Level 82
1,544 SR
1,461 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
CaseyAnd12
Ra
Level 66
God Stats
4W - 1L
1,876 SR
Queue Stats
46W - 37L
1,503 Elo+
Party 1
Shiva
Shiva
GuyThtLovesCatz
Shiva
Level 124
God Stats
1W - 3L
1,344 SR
Queue Stats
154W - 141L
1,494 Elo+
Party 1
Atlas
Atlas
IVIVIVIVI
Atlas
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,324 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
duragdip
Ah Muzen Cab
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 112L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
4 / 0 / 8
7,750
554
3,917
8,023
6,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
14
6 / 2 / 4
8,433
602
10,017
8,307
3,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
SuuWhooq
Nu Wa
16
8 / 0 / 6
9,593
685
8,399
2,479
941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Young Drip4311
Erlang Shen
13
2 / 5 / 6
7,637
546
6,282
11,745
7,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
8 / 0 / 5
9,818
701
10,407
8,871
4,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
9
0 / 10 / 1
5,781
413
2,356
12,137
2,669
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
0 / 2 / 1
7,439
531
3,093
6,785
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
5 / 6 / 0
6,962
497
7,505
14,789
6,039
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atlas
IVIVIVIVI
Atlas
9
1 / 5 / 0
6,206
443
1,192
10,201
3,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
duragdip
Ah Muzen Cab
9
1 / 5 / 0
5,951
425
1,620
7,602
1,398
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
28
Kills
7
7
Deaths
28
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
0
8
8
L
Ratatoskr
 
Ratatoskr
0
10
1
0.05
L
0
2
1
0.25
L
5
6
0
0.83
L
Atlas
IVIVIVIVI
Atlas
1
5
0
0.2
W
Medusa
6
2
4
4
W
Nu Wa
SuuWhooq
Nu Wa
8
0
6
11
W
Erlang Shen
Young Drip4311
Erlang Shen
2
5
6
1
L
Ah Muzen Cab
duragdip
Ah Muzen Cab
1
5
0
0.2
W
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,022
Damage
15,766
39,425
Taken
51,514
21,846
Mitigated
15,386
13,579
Healing
5,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
3,917
598
105
2,184
8,023
6,492
475
699
6,946
0
17,681
L
Ratatoskr
 
Ratatoskr
2,356
694
0
333
12,137
2,669
0
2,679
9,363
0
34,163
L
3,093
0
34
1,871
6,785
1,595
0
2,504
4,171
51,628
0
L
7,505
2,408
288
1,456
14,789
6,039
298
480
14,270
0
35,381
L
Atlas
IVIVIVIVI
Atlas
1,192
483
613
434
10,201
3,685
0
723
9,446
4,800
0
W
Medusa
10,017
4,997
0
3,350
8,307
3,233
1,582
2,452
5,811
0
63,251
W
Nu Wa
SuuWhooq
Nu Wa
8,399
1,772
0
601
2,479
941
2,534
449
2,000
73,621
0
W
Erlang Shen
Young Drip4311
Erlang Shen
6,282
3,750
0
4,916
11,745
7,014
2,265
0
11,745
0
37,784
L
Ah Muzen Cab
duragdip
Ah Muzen Cab
1,620
351
0
791
7,602
1,398
0
1,641
5,865
0
30,391
W
10,407
5,729
0
2,423
8,871
4,166
0
451
8,344
0
77,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,231
Gold Earned
32,339
496
Minions Killed
317
0
Camps Cleared
0
1,309,983
Distance Traveled
1,152,517
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,750
554
36
3
0
272,118
3
L
Ratatoskr
5,781
413
60
4
0
284,547
2
L
Ra
7,439
531
124
9
0
264,667
1
L
Shiva
6,962
497
65
5
0
224,927
1
L
Atlas
6,206
443
10
1
0
182,608
0
W
Medusa
8,433
602
102
7
0
216,691
2
W
Nu Wa
9,593
685
151
11
0
264,579
4
W
Erlang Shen
7,637
546
65
5
0
248,917
1
L
Ah Muzen Cab
5,951
425
58
4
0
195,768
0
W
Set
9,818
701
142
10
0
307,678
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role