Player Matchup

Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
GlowingSkull
Thor
Level 43
God Stats
0W - 1L
1,219 SR
Queue Stats
15W - 19L
1,461 Elo+
Solo
Shiva
Shiva
Juss2Nyce
Shiva
Level 160
God Stats
6W - 9L
1,349 SR
Queue Stats
287W - 299L
1,570 Elo+
Party 2
Xbalanque
Xbalanque
The_LeAndRro
Xbalanque
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,367 Elo+
Solo
Baron Samedi
Baron Samedi
iV Envy
Baron Samedi
Level 27
God Stats
0W - 6L
1,257 SR
Queue Stats
64W - 68L
1,485 Elo+
Party 2
Team Averages
Level 79
1,365 SR
1,477 Elo+

VS

Team Averages
Level 98
1,532 SR
1,620 Elo+
Atlas
Atlas
Brave_Warrior74
Atlas
Level 118
God Stats
12W - 3L
1,828 SR
Queue Stats
36W - 21L
1,961 Elo+
Party 1
Thor
Thor
DOCTOR_OXYKUSH
Thor
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 34L
1,508 Elo+
Party 1
Nike
Nike
KutoTheTitan
Nike
Level 42
God Stats
3W - 4L
1,305 SR
Queue Stats
50W - 28L
1,536 Elo+
Party 1
The Morrigan
The Morrigan
RubyTheHuntress
The Morrigan
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 85L
1,593 Elo+
Party 1
Danzaburou
Danzaburou
elviscoso7u7
Danzaburou
Level 28
God Stats
9W - 11L
1,525 SR
Queue Stats
28W - 43L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
6 / 8 / 4
10,947
730
13,744
18,828
5,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 9 / 5
10,023
668
10,735
16,833
6,150
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shiva
Juss2Nyce
Shiva
17
3 / 9 / 9
10,255
684
16,684
23,048
18,640
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
The_LeAndRro
Xbalanque
13
1 / 5 / 5
8,853
590
2,189
6,425
1,940
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
iV Envy
Baron Samedi
16
2 / 9 / 6
9,786
652
7,242
16,093
6,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 23
11,461
764
12,731
16,596
19,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
15 / 0 / 14
13,265
884
18,518
11,298
6,331
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
8 / 3 / 23
12,020
801
11,343
15,416
11,466
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

The Morrigan
RubyTheHuntress
The Morrigan
20
7 / 2 / 22
12,123
808
20,017
7,926
3,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
elviscoso7u7
Danzaburou
19
5 / 4 / 15
11,848
790
9,845
10,234
3,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
137
15
Kills
40
40
Deaths
15
29
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
6
8
4
1
W
5
6
23
2.75
W
15
0
14
22
L
3
9
5
0.61
L
Shiva
Juss2Nyce
Shiva
3
9
9
0.83
W
8
3
23
6.5
W
The Morrigan
RubyTheHuntress
The Morrigan
7
2
22
9
L
Xbalanque
The_LeAndRro
Xbalanque
1
5
5
0.7
W
Danzaburou
elviscoso7u7
Danzaburou
5
4
15
3.13
L
Baron Samedi
iV Envy
Baron Samedi
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,594
Damage
72,454
81,227
Taken
61,470
38,819
Mitigated
45,004
12,957
Healing
6,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,744
5,093
0
4,828
18,828
5,508
0
7,266
11,562
46,848
0
W
12,731
3,192
0
500
16,596
19,742
98
8,081
8,515
30,911
0
W
18,518
3,784
0
821
11,298
6,331
1,457
2,442
8,856
0
51,620
L
10,735
2,522
0
250
16,833
6,150
0
7,704
9,129
0
28,225
L
Shiva
Juss2Nyce
Shiva
16,684
2,935
478
4,336
23,048
18,640
516
6,592
16,456
0
41,791
W
11,343
2,158
381
747
15,416
11,466
497
5,533
9,883
0
24,751
W
The Morrigan
RubyTheHuntress
The Morrigan
20,017
1,818
639
625
7,926
3,615
0
2,748
5,178
51,868
1,622
L
Xbalanque
The_LeAndRro
Xbalanque
2,189
778
0
258
6,425
1,940
0
2,348
4,077
0
9,047
W
Danzaburou
elviscoso7u7
Danzaburou
9,845
4,022
0
2,327
10,234
3,850
2,516
2,182
8,052
0
37,220
L
Baron Samedi
iV Envy
Baron Samedi
7,242
612
1,512
1,295
16,093
6,581
580
7,216
8,877
26,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,864
Gold Earned
60,717
212
Minions Killed
278
0
Camps Cleared
0
1,145,127
Distance Traveled
1,483,176
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,947
730
59
4
0
250,778
0
W
Atlas
11,461
764
42
3
0
276,931
0
W
Thor
13,265
884
69
5
0
344,245
0
L
Thor
10,023
668
39
3
0
241,011
0
L
Shiva
10,255
684
53
4
0
261,591
0
W
Nike
12,020
801
23
2
0
297,857
2
W
The Morrigan
12,123
808
81
5
0
310,561
0
L
Xbalanque
8,853
590
19
1
0
167,319
2
W
Danzaburou
11,848
790
63
4
0
253,582
1
L
Baron Samedi
9,786
652
42
3
0
224,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role