Player Matchup

Fenrir
Fenrir
JesseJames2488
Fenrir
Level 119
God Stats
8W - 5L
1,823 SR
Queue Stats
249W - 320L
1,342 Elo+
Solo
Discordia
Discordia
LegendBukJerry
Discordia
Level 108
God Stats
5W - 8L
1,347 SR
Queue Stats
374W - 352L
1,488 Elo+
Party 2
Bacchus
Bacchus
MiguelJordan4PS
Bacchus
Level 34
God Stats
7W - 6L
1,646 SR
Queue Stats
260W - 235L
1,482 Elo+
Party 2
Horus
Horus
Papamidnight18
Horus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,138 Elo+
Solo
Artemis
Artemis
WisconSinner44
Artemis
Level 118
God Stats
30W - 26L
1,426 SR
Queue Stats
1,372W - 1,463L
1,353 Elo+
Solo
Team Averages
Level 93
1,548 SR
1,361 Elo+

VS

Team Averages
Level 92
1,500 SR
1,416 Elo+
Zeus
Zeus
 
Zeus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Bonetanion
Anhur
Level 61
God Stats
5W - 3L
1,500 SR
Queue Stats
150W - 174L
1,267 Elo+
Solo
Guan Yu
Guan Yu
NATIONWIDE HD
Guan Yu
Level 158
God Stats
4W - 4L
1,500 SR
Queue Stats
706W - 762L
1,354 Elo+
Solo
Vamana
Vamana
iSleepyXS
Vamana
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 11
11,100
793
9,289
17,762
10,797
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
LegendBukJerry
Discordia
20
12 / 2 / 20
12,924
923
23,154
8,688
3,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
2 / 6 / 20
10,201
729
8,275
22,996
17,182
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 3 / 18
9,916
708
5,309
10,788
10,347
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
11 / 3 / 20
11,835
845
21,954
13,325
5,012
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
4 / 7 / 5
9,358
668
14,221
11,695
4,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
 
Bastet
15
3 / 8 / 8
9,302
664
9,204
13,497
5,403
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
15
4 / 10 / 5
9,385
670
13,018
18,583
6,710
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
14
0 / 7 / 8
8,340
596
5,817
19,121
17,479
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
iSleepyXS
Vamana
17
5 / 6 / 9
10,093
721
15,934
16,504
11,384
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
51
38
Kills
16
17
Deaths
38
89
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
7
5
0.93
L
Bastet
 
Bastet
3
8
8
0.88
L
Anhur
4
10
5
0.65
W
10
3
11
5.17
W
Discordia
LegendBukJerry
Discordia
12
2
20
11
W
2
6
20
2
L
Guan Yu
0
7
8
0.57
W
3
3
18
4
W
11
3
20
7
L
Vamana
iSleepyXS
Vamana
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,981
Damage
58,194
73,559
Taken
79,400
46,832
Mitigated
45,291
29,925
Healing
21,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
14,221
2,905
808
599
11,695
4,315
0
5,552
6,143
29,704
0
L
Bastet
 
Bastet
9,204
2,273
1,106
1,799
13,497
5,403
0
5,603
7,894
0
19,070
L
Anhur
13,018
6,362
264
4,411
18,583
6,710
405
8,707
9,876
0
24,186
W
9,289
1,792
545
5,405
17,762
10,797
209
4,502
13,260
11
14,411
W
Discordia
LegendBukJerry
Discordia
23,154
2,351
1,078
2,169
8,688
3,494
1,040
549
8,139
54,683
0
W
8,275
1,024
734
6,279
22,996
17,182
433
4,089
18,907
16,455
0
L
Guan Yu
5,817
1,485
2,447
6,160
19,121
17,479
46
5,679
13,282
0
11,652
W
5,309
2,656
3,668
3,395
10,788
10,347
305
1,935
8,853
0
10,180
W
21,954
9,371
1,527
5,125
13,325
5,012
4,327
3,146
10,179
0
41,714
L
Vamana
iSleepyXS
Vamana
15,934
10,205
179
3,811
16,504
11,384
0
5,888
10,616
0
24,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,976
Gold Earned
46,478
144
Minions Killed
101
0
Camps Cleared
0
1,259,550
Distance Traveled
1,085,590
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,358
668
41
3
0
192,630
0
L
Bastet
9,302
664
18
1
0
234,522
1
L
Anhur
9,385
670
23
2
0
190,008
1
W
Fenrir
11,100
793
9
1
0
256,721
0
W
Discordia
12,924
923
64
5
0
273,687
0
W
Bacchus
10,201
729
18
1
0
234,487
0
L
Guan Yu
8,340
596
8
1
0
226,927
1
W
Horus
9,916
708
14
1
0
248,844
0
W
Artemis
11,835
845
39
3
0
245,811
1
L
Vamana
10,093
721
11
1
0
241,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role