Player Matchup

Mercury
Mercury
Platinum I
InexactComic5
Mercury
Platinum I
Level 155
God Stats
25W - 9L
1,815 SR
Queue Stats
93W - 83L
2,183 MMR
Party 2
Skadi
Skadi
Diamond V
PPV JAYN1CE 10
Skadi
Diamond V
Level 158
God Stats
47W - 42L
1,689 SR
Queue Stats
258W - 255L
2,144 MMR
Solo
Agni
Agni
Diamond IV
UnweptRelic438
Agni
Diamond IV
Level 148
God Stats
22W - 13L
1,795 SR
Queue Stats
93W - 83L
2,183 MMR
Party 2
Bacchus
Bacchus
Diamond IV
Whats Livin
Bacchus
Diamond IV
Level 160
God Stats
15W - 8L
1,867 SR
Queue Stats
307W - 288L
2,106 MMR
Solo
Gilgamesh
Gilgamesh
Diamond IV
sunnny36
Gilgamesh
Diamond IV
Level 156
God Stats
15W - 4L
1,815 SR
Queue Stats
216W - 203L
2,118 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 155
1,796 SR
2,147 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,668 SR
2,147 MMR
Morgan Le Fay
Morgan Le Fay
Diamond III
Ms Hynxs
Morgan Le Fay
Diamond III
Level 69
God Stats
3W - 2L
1,748 SR
Queue Stats
38W - 19L
2,190 MMR
Party 1
Athena
Athena
Diamond IV
PSI_3jAyS
Athena
Diamond IV
Level 160
God Stats
6W - 2L
1,488 SR
Queue Stats
218W - 211L
2,156 MMR
Solo
Ne Zha
Ne Zha
Diamond V
The_Good_Gamer1
Ne Zha
Diamond V
Level 158
God Stats
15W - 9L
1,791 SR
Queue Stats
132W - 124L
2,172 MMR
Solo
Cthulhu
Cthulhu
Diamond IV
Wolfiiee uwu
Cthulhu
Diamond IV
Level 158
God Stats
2W - 3L
1,572 SR
Queue Stats
175W - 158L
2,114 MMR
Party 1
Charybdis
Charybdis
Diamond V
notgothamrises
Charybdis
Diamond V
Level 155
God Stats
17W - 11L
1,739 SR
Queue Stats
309W - 304L
2,104 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
2 / 11 / 6
12,431
478
11,420
27,919
8,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
5 / 11 / 5
12,922
497
13,134
22,783
4,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 11 / 3
12,474
480
17,697
21,037
4,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Whats Livin
Bacchus
18
6 / 7 / 5
13,114
504
9,465
28,704
39,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
sunnny36
Gilgamesh
19
3 / 5 / 5
12,291
473
20,330
27,650
21,084
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
OdinLokiArtioAtlas

VS

Bans
KaliAchillesBellonaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ms Hynxs
Morgan Le Fay
20
14 / 4 / 11
15,763
606
35,212
15,876
6,538
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
PSI_3jAyS
Athena
19
3 / 4 / 24
13,604
523
8,149
25,087
32,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
14 / 4 / 12
15,685
603
18,175
28,443
13,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
Wolfiiee uwu
Cthulhu
20
3 / 3 / 16
14,220
547
16,654
22,019
24,704
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
notgothamrises
Charybdis
20
11 / 4 / 11
16,336
628
28,821
26,819
11,005
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
119
19
Kills
45
45
Deaths
19
24
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Mercury
2
11
6
0.45
W
Morgan Le Fay
Ms Hynxs
Morgan Le Fay
14
4
11
4.88
L
5
11
5
0.68
W
Athena
PSI_3jAyS
Athena
3
4
24
3.75
W
14
4
12
5
L
3
11
3
0.41
L
Bacchus
Whats Livin
Bacchus
6
7
5
1.21
W
Cthulhu
Wolfiiee uwu
Cthulhu
3
3
16
3.67
W
Charybdis
notgothamrises
Charybdis
11
4
11
4.13
L
Gilgamesh
sunnny36
Gilgamesh
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,046
Damage
107,011
128,093
Taken
118,244
78,683
Mitigated
88,265
18,517
Healing
37,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
11,420
4,166
0
7,519
27,919
8,753
1,726
10,150
17,534
0
85,998
W
Morgan Le Fay
Ms Hynxs
Morgan Le Fay
35,212
3,030
0
2,588
15,876
6,538
1,123
5,471
10,405
134,135
0
L
13,134
4,906
0
1,777
22,783
4,843
0
10,677
11,966
0
82,430
W
Athena
PSI_3jAyS
Athena
8,149
2,122
784
4,710
25,087
32,523
220
6,092
18,995
28,329
0
W
18,175
7,150
0
10,059
28,443
13,495
1,713
3,768
24,060
0
128,571
L
17,697
513
0
2,063
21,037
4,517
87
13,339
7,698
91,804
0
L
Bacchus
Whats Livin
Bacchus
9,465
1,140
2,365
3,318
28,704
39,486
0
10,527
17,960
27,245
0
W
Cthulhu
Wolfiiee uwu
Cthulhu
16,654
493
2,324
4,204
22,019
24,704
1,149
3,885
18,134
73,010
0
W
Charybdis
notgothamrises
Charybdis
28,821
12,102
0
12,544
26,819
11,005
7,250
8,042
18,777
0
156,958
L
Gilgamesh
sunnny36
Gilgamesh
20,330
5,042
0
1,475
27,650
21,084
329
13,976
12,829
0
85,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,232
Gold Earned
75,608
612
Minions Killed
715
0
Camps Cleared
0
2,400,773
Distance Traveled
2,578,282
29
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,431
478
138
5
0
538,380
7
W
Morgan Le Fay
15,763
606
175
7
0
475,020
4
L
Skadi
12,922
497
135
5
0
414,185
5
W
Athena
13,604
523
38
1
0
562,154
9
W
Ne Zha
15,685
603
150
6
0
554,154
6
L
Agni
12,474
480
162
6
0
436,622
5
L
Bacchus
13,114
504
29
1
0
484,503
8
W
Cthulhu
14,220
547
151
6
0
533,006
1
W
Charybdis
16,336
628
201
8
0
453,948
5
L
Gilgamesh
12,291
473
148
6
0
527,083
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role