Player Matchup

Neith
Neith
JOSUA1984
Neith
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 30L
1,232 Elo+
Solo
Thoth
Thoth
LubeyIsHere
Thoth
Level 76
God Stats
9W - 9L
1,397 SR
Queue Stats
300W - 259L
1,443 Elo+
Party 2
Shiva
Shiva
Silken JoKe
Shiva
Level 128
God Stats
11W - 20L
1,350 SR
Queue Stats
355W - 332L
1,414 Elo+
Party 2
Cthulhu
Cthulhu
Stupefied
Cthulhu
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
66W - 61L
1,496 Elo+
Solo
Arachne
Arachne
Suena
Arachne
Level 77
God Stats
11W - 5L
1,627 SR
Queue Stats
73W - 60L
1,513 Elo+
Solo
Team Averages
Level 105
1,475 SR
1,420 Elo+

VS

Team Averages
Level 104
1,592 SR
1,561 Elo+
Anubis
Anubis
DanSchlanski
Anubis
Level 88
God Stats
3W - 1L
1,717 SR
Queue Stats
7W - 3L
1,526 Elo+
Party 3
Tsukuyomi
Tsukuyomi
GnarlyClouds
Tsukuyomi
Level 121
God Stats
6W - 8L
1,500 SR
Queue Stats
133W - 146L
1,393 Elo+
Party 1
Shiva
Shiva
I-Am-IVIclovin
Shiva
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 5L
1,837 Elo+
Party 3
Awilix
Awilix
magicmushies7
Awilix
Level 103
God Stats
3W - 6L
1,416 SR
Queue Stats
90W - 85L
1,461 Elo+
Party 1
Ganesha
Ganesha
s1mples1mon69
Ganesha
Level 87
God Stats
2W - 1L
1,830 SR
Queue Stats
8W - 7L
1,586 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JOSUA1984
Neith
11
6 / 2 / 2
6,831
569
7,536
6,478
2,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 3
6,458
538
4,420
4,624
1,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 0 / 0
7,977
665
8,624
6,869
6,961
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Stupefied
Cthulhu
11
4 / 1 / 7
6,750
563
5,269
8,909
6,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Suena
Arachne
12
3 / 2 / 6
6,714
560
5,824
9,511
3,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
2 / 4 / 2
6,006
501
3,325
8,639
3,514
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
GnarlyClouds
Tsukuyomi
10
1 / 4 / 2
5,861
488
5,320
7,330
1,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 3 / 0
6,069
506
3,821
9,011
5,935
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 2 / 0
6,269
522
4,011
9,321
2,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
8
0 / 5 / 2
5,032
419
2,428
9,025
3,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
18
Kills
8
8
Deaths
18
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
4
2
0.75
L
Tsukuyomi
GnarlyClouds
Tsukuyomi
1
4
2
0.5
L
2
3
0
0.67
W
Neith
JOSUA1984
Neith
6
2
2
3.5
W
1
3
3
0.83
W
4
0
0
4
W
Cthulhu
Stupefied
Cthulhu
4
1
7
7.5
W
Arachne
Suena
Arachne
3
2
6
3
L
3
2
0
1.5
L
Ganesha
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,673
Damage
18,905
36,391
Taken
43,326
19,904
Mitigated
17,975
7,590
Healing
10,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
3,325
395
0
2,883
8,639
3,514
0
3,296
5,343
27,269
0
L
Tsukuyomi
GnarlyClouds
Tsukuyomi
5,320
1,294
0
1,714
7,330
1,869
0
2,384
4,946
0
38,160
L
3,821
671
402
1,636
9,011
5,935
0
0
9,011
0
29,611
W
Neith
JOSUA1984
Neith
7,536
3,386
0
2,588
6,478
2,418
184
1,026
5,452
0
35,137
W
4,420
30
0
500
4,624
1,034
0
2,030
2,594
35,936
0
W
8,624
736
0
1,283
6,869
6,961
0
0
6,869
0
57,165
W
Cthulhu
Stupefied
Cthulhu
5,269
721
0
1,097
8,909
6,084
62
1,296
7,613
24,370
0
W
Arachne
Suena
Arachne
5,824
4,372
0
2,122
9,511
3,407
142
1,401
8,110
0
39,921
L
4,011
1,027
0
2,493
9,321
2,881
0
1,850
7,471
0
28,870
L
Ganesha
2,428
161
125
1,204
9,025
3,776
0
2,159
6,866
8,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,730
Gold Earned
29,237
372
Minions Killed
271
0
Camps Cleared
0
1,128,957
Distance Traveled
1,173,551
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,006
501
69
6
0
199,355
0
L
Tsukuyomi
5,861
488
81
7
0
259,336
5
L
Shiva
6,069
506
64
5
0
239,936
3
W
Neith
6,831
569
65
5
0
198,523
1
W
Thoth
6,458
538
67
6
0
223,214
2
W
Shiva
7,977
665
136
11
0
220,309
3
W
Cthulhu
6,750
563
40
3
0
224,930
2
W
Arachne
6,714
560
64
5
0
261,981
2
L
Awilix
6,269
522
54
5
0
275,209
2
L
Ganesha
5,032
419
3
0
0
199,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role