Player Matchup

Hercules
Hercules
HapyV3rgin
Hercules
Level 66
God Stats
21W - 15L
1,654 SR
Queue Stats
246W - 197L
1,531 Elo+
Party 2
Chaac
Chaac
xJDOJon
Chaac
Level 8
God Stats
48W - 28L
1,652 SR
Queue Stats
88W - 64L
1,624 Elo+
Party 2
Hades
Hades
xJDO_Oscar
Hades
Level 87
God Stats
27W - 15L
1,725 SR
Queue Stats
383W - 319L
1,534 Elo+
Party 2
Team Averages
Level 54
1,677 SR
1,563 Elo+

VS

Team Averages
Level 57
1,506 SR
1,431 Elo+
Atlas
Atlas
DamienShot19
Atlas
Level 39
God Stats
6W - 5L
1,706 SR
Queue Stats
97W - 156L
1,372 Elo+
Solo
Heimdallr
Heimdallr
InfernoTrapz450
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,424 Elo+
Party 1
Zeus
Zeus
killershot258
Zeus
Level 124
God Stats
2W - 6L
1,313 SR
Queue Stats
42W - 43L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HapyV3rgin
Hercules
18
12 / 2 / 8
13,641
718
20,711
28,840
17,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
xJDOJon
Chaac
18
6 / 0 / 14
13,270
698
14,517
28,782
24,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hades
17
3 / 5 / 12
12,532
660
9,825
18,045
7,480
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 5
12,651
666
18,523
21,809
29,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
InfernoTrapz450
Heimdallr
16
1 / 10 / 5
11,223
591
11,391
15,846
7,195
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 9 / 2
11,370
598
27,324
14,397
5,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
21
Kills
6
7
Deaths
21
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
2
5
1.75
W
Hercules
HapyV3rgin
Hercules
12
2
8
8
L
Heimdallr
InfernoTrapz450
Heimdallr
1
10
5
0.35
L
4
9
2
0.56
W
Chaac
xJDOJon
Chaac
6
0
14
13
W
Hades
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,053
Damage
57,238
75,667
Taken
52,052
49,993
Mitigated
41,837
39,725
Healing
7,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,523
6,013
516
3,635
21,809
29,200
19
4,152
17,657
39,883
0
W
Hercules
HapyV3rgin
Hercules
20,711
6,802
634
14,516
28,840
17,549
226
17,775
11,065
0
36,846
L
Heimdallr
InfernoTrapz450
Heimdallr
11,391
4,176
0
827
15,846
7,195
0
3,497
12,349
0
32,257
L
27,324
2,218
279
1,750
14,397
5,442
0
2,451
11,946
64,390
0
W
Chaac
xJDOJon
Chaac
14,517
1,361
446
15,655
28,782
24,964
457
15,161
13,621
0
51,456
W
Hades
9,825
1,003
1,259
7,215
18,045
7,480
1,210
13,427
4,618
50,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,443
Gold Earned
35,244
198
Minions Killed
173
8
Camps Cleared
7
1,206,417
Distance Traveled
919,219
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
12,651
666
30
2
1
366,859
1
W
Hercules
13,641
718
37
2
0
390,725
0
L
Heimdallr
11,223
591
49
3
0
293,750
1
L
Zeus
11,370
598
94
5
6
258,610
3
W
Chaac
13,270
698
58
3
2
471,871
3
W
Hades
12,532
660
103
5
6
343,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role