Player Matchup

Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
 
Xbalanque
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
KravenMorehead
Athena
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 9L
1,313 Elo+
Party 2
Ao Kuang
Ao Kuang
UltraOmegaUwu
Ao Kuang
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 32L
1,527 Elo+
Party 2
Shiva
Shiva
tons420
Shiva
Level 133
God Stats
3W - 3L
1,500 SR
Queue Stats
198W - 184L
1,453 Elo+
Party 3
Team Averages
Level 106
1,500 SR
1,459 Elo+

VS

Team Averages
Level 114
1,520 SR
1,513 Elo+
Atlas
Atlas
BigGouda24
Atlas
Level 68
God Stats
2W - 1L
1,474 SR
Queue Stats
6W - 6L
1,596 Elo+
Party 1
Eset
Eset
MikDrellz
Eset
Level 128
God Stats
2W - 3L
1,364 SR
Queue Stats
11W - 13L
1,520 Elo+
Party 1
Hou Yi
Hou Yi
NorthCypress
Hou Yi
Level 126
God Stats
5W - 0L
1,851 SR
Queue Stats
41W - 50L
1,474 Elo+
Solo
Bastet
Bastet
hmmm_idk
Bastet
Level 121
God Stats
10W - 7L
1,575 SR
Queue Stats
251W - 249L
1,553 Elo+
Solo
Gilgamesh
Gilgamesh
shague5
Gilgamesh
Level 129
God Stats
1W - 0L
1,337 SR
Queue Stats
3W - 5L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
4 / 4 / 6
11,579
772
17,861
9,300
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
 
Xbalanque
17
1 / 6 / 6
10,312
687
7,717
13,813
4,775
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 6 / 6
9,846
656
8,073
25,749
25,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
UltraOmegaUwu
Ao Kuang
19
9 / 4 / 4
11,722
781
16,057
18,079
11,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
tons420
Shiva
15
1 / 4 / 6
9,418
628
12,825
15,638
19,079
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
17
2 / 0 / 12
11,127
742
8,716
17,836
20,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
19
10 / 3 / 11
12,470
831
18,796
15,300
6,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
18
2 / 3 / 10
11,112
741
13,290
12,715
4,911
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bastet
hmmm_idk
Bastet
19
4 / 7 / 11
12,114
808
18,707
20,993
8,679
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
shague5
Gilgamesh
18
6 / 3 / 13
11,682
779
11,448
18,810
11,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
81
16
Kills
24
24
Deaths
16
28
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
4
6
1.75
L
Xbalanque
 
Xbalanque
1
6
6
0.67
W
Atlas
2
0
12
8
L
1
6
6
0.67
W
Eset
10
3
11
5.17
W
Hou Yi
2
3
10
2.33
L
Ao Kuang
UltraOmegaUwu
Ao Kuang
9
4
4
2.75
W
Bastet
hmmm_idk
Bastet
4
7
11
1.36
W
Gilgamesh
shague5
Gilgamesh
6
3
13
4.17
L
Shiva
tons420
Shiva
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,533
Damage
70,957
82,579
Taken
85,654
64,123
Mitigated
52,264
13,094
Healing
25,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
17,861
701
25
1,648
9,300
3,358
1,061
1,786
7,369
46,115
0
L
Xbalanque
 
Xbalanque
7,717
4,460
78
1,446
13,813
4,775
68
3,710
10,015
0
37,451
W
Atlas
8,716
2,886
516
6,039
17,836
20,046
119
8,431
9,405
23,877
0
L
8,073
1,389
0
3,113
25,749
25,288
327
7,980
17,433
20,530
0
W
Eset
18,796
1,015
1,587
4,266
15,300
6,942
1,324
8,247
7,053
48,879
0
W
Hou Yi
13,290
7,977
0
1,637
12,715
4,911
3,453
6,032
6,683
0
49,597
L
Ao Kuang
UltraOmegaUwu
Ao Kuang
16,057
4,153
0
5,493
18,079
11,623
205
7,493
10,203
27,789
2,226
W
Bastet
hmmm_idk
Bastet
18,707
4,812
0
6,376
20,993
8,679
3,824
10,226
10,767
0
61,044
W
Gilgamesh
shague5
Gilgamesh
11,448
2,707
555
4,072
18,810
11,686
1,189
8,000
10,810
0
39,994
L
Shiva
tons420
Shiva
12,825
1,282
294
997
15,638
19,079
53
5,831
9,510
0
25,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,877
Gold Earned
58,505
206
Minions Killed
281
0
Camps Cleared
0
1,439,837
Distance Traveled
1,613,120
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,579
772
78
5
0
317,387
2
L
Xbalanque
10,312
687
51
3
0
226,044
1
W
Atlas
11,127
742
29
2
0
321,414
0
L
Athena
9,846
656
22
1
0
296,535
0
W
Eset
12,470
831
60
4
0
316,942
2
W
Hou Yi
11,112
741
59
4
0
279,676
1
L
Ao Kuang
11,722
781
35
2
0
313,819
0
W
Bastet
12,114
808
78
5
0
335,056
1
W
Gilgamesh
11,682
779
55
4
0
360,032
1
L
Shiva
9,418
628
20
1
0
286,052
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role