Player Matchup

Shiva
Shiva
JeanR
Shiva
Level 160
God Stats
0W - 2L
1,250 SR
Queue Stats
59W - 64L
1,481 Elo+
Party 2
Neith
Neith
Mothulu
Neith
Level 108
God Stats
2W - 2L
1,533 SR
Queue Stats
139W - 116L
1,554 Elo+
Party 1
Zeus
Zeus
MrSinapsiZ
Zeus
Level 107
God Stats
35W - 32L
1,511 SR
Queue Stats
52W - 50L
1,439 Elo+
Party 2
King Arthur
King Arthur
Quickgoldeneagle
King Arthur
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 42L
1,497 Elo+
Party 1
Anubis
Anubis
Wolf0Time
Anubis
Level 47
God Stats
4W - 8L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 1
Team Averages
Level 105
1,459 SR
1,494 Elo+

VS

Team Averages
Level 101
1,573 SR
1,657 Elo+
Sun Wukong
Sun Wukong
EdgimusPrime
Sun Wukong
Level 41
God Stats
2W - 0L
1,389 SR
Queue Stats
38W - 17L
1,681 Elo+
Party 3
Hercules
Hercules
FafnirDren
Hercules
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,598 Elo+
Party 3
Zeus
Zeus
MachG
Zeus
Level 153
God Stats
3W - 0L
1,754 SR
Queue Stats
52W - 38L
1,736 Elo+
Party 3
Skadi
Skadi
USProdigy
Skadi
Level 27
God Stats
5W - 1L
1,731 SR
Queue Stats
41W - 21L
1,613 Elo+
Solo
Persephone
Persephone
Zyndane
Persephone
Level 154
God Stats
10W - 5L
1,491 SR
Queue Stats
64W - 44L
1,656 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
JeanR
Shiva
17
3 / 4 / 4
10,346
690
14,389
20,497
21,968
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Mothulu
Neith
17
2 / 6 / 6
10,635
709
14,423
14,421
5,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 6 / 4
10,941
729
11,683
12,375
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Quickgoldeneagle
King Arthur
15
1 / 5 / 7
9,526
635
6,136
21,576
13,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
Wolf0Time
Anubis
18
2 / 6 / 4
10,334
689
5,148
13,339
6,036
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EdgimusPrime
Sun Wukong
19
4 / 6 / 12
12,171
811
10,256
20,153
18,934
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
FafnirDren
Hercules
18
3 / 2 / 12
12,188
813
7,234
19,584
17,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zeus
MachG
Zeus
20
9 / 1 / 9
12,706
847
26,233
8,363
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
USProdigy
Skadi
18
4 / 3 / 7
11,673
778
10,330
12,160
4,449
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Persephone
Zyndane
Persephone
20
7 / 1 / 11
13,182
879
19,543
9,119
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
78
13
Kills
27
27
Deaths
13
25
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
EdgimusPrime
Sun Wukong
4
6
12
1.67
W
Hercules
FafnirDren
Hercules
3
2
12
4.5
L
Shiva
JeanR
Shiva
3
4
4
1.25
W
Zeus
MachG
Zeus
9
1
9
13.5
L
Neith
Mothulu
Neith
2
6
6
0.83
L
5
6
4
1.17
L
King Arthur
Quickgoldeneagle
King Arthur
1
5
7
0.9
W
Skadi
USProdigy
Skadi
4
3
7
2.5
L
Anubis
Wolf0Time
Anubis
2
6
4
0.67
W
Persephone
Zyndane
Persephone
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,779
Damage
73,596
82,208
Taken
69,379
50,430
Mitigated
46,740
6,803
Healing
18,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
EdgimusPrime
Sun Wukong
10,256
1,465
0
4,640
20,153
18,934
962
5,756
14,084
0
42,277
W
Hercules
FafnirDren
Hercules
7,234
981
742
7,525
19,584
17,239
148
6,543
12,898
1,687
23,040
L
Shiva
JeanR
Shiva
14,389
902
240
1,297
20,497
21,968
0
10,377
10,120
0
26,093
W
Zeus
MachG
Zeus
26,233
1,660
0
1,545
8,363
2,893
3,205
1,787
6,535
65,820
0
L
Neith
Mothulu
Neith
14,423
5,532
0
1,533
14,421
5,367
0
7,784
6,637
0
53,714
L
11,683
1,248
0
646
12,375
3,469
0
7,703
4,672
43,651
0
L
King Arthur
Quickgoldeneagle
King Arthur
6,136
1,003
0
1,210
21,576
13,590
0
13,530
8,046
440
16,325
W
Skadi
USProdigy
Skadi
10,330
3,985
0
1,930
12,160
4,449
4,804
1,972
10,020
0
43,754
L
Anubis
Wolf0Time
Anubis
5,148
349
0
1,877
13,339
6,036
886
6,828
6,511
37,013
0
W
Persephone
Zyndane
Persephone
19,543
267
168
2,254
9,119
3,225
1,271
1,013
8,105
48,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,782
Gold Earned
61,920
238
Minions Killed
314
0
Camps Cleared
0
1,446,126
Distance Traveled
1,781,298
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,171
811
72
5
0
344,570
3
W
Hercules
12,188
813
47
3
0
374,036
3
L
Shiva
10,346
690
15
1
0
309,220
4
W
Zeus
12,706
847
86
6
0
355,572
2
L
Neith
10,635
709
91
6
0
280,325
2
L
Zeus
10,941
729
68
5
0
266,988
0
L
King Arthur
9,526
635
17
1
0
330,510
2
W
Skadi
11,673
778
53
4
0
339,491
5
L
Anubis
10,334
689
47
3
0
259,083
0
W
Persephone
13,182
879
56
4
0
367,629
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role