Player Matchup

Merlin
Merlin
CrisAtl
Merlin
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,500 Elo+
Solo
Susano
Susano
OMG_DID_I_PRAY
Susano
Level 103
God Stats
7W - 2L
1,845 SR
Queue Stats
638W - 684L
1,468 Elo+
Solo
Agni
Agni
SCUBA LOS
Agni
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 34L
1,644 Elo+
Party 2
Hercules
Hercules
TyniTimm
Hercules
Level 86
God Stats
2W - 1L
1,828 SR
Queue Stats
23W - 25L
1,409 Elo+
Solo
Skadi
Skadi
pollocas
Skadi
Level 43
God Stats
1W - 0L
1,322 SR
Queue Stats
5W - 3L
1,591 Elo+
Party 2
Team Averages
Level 93
1,599 SR
1,522 Elo+

VS

Team Averages
Level 98
1,608 SR
1,535 Elo+
Set
Set
A1R_AQUAR1US
Set
Level 53
God Stats
11W - 12L
1,585 SR
Queue Stats
240W - 260L
1,590 Elo+
Party 1
Hachiman
Hachiman
Axion318
Hachiman
Level 147
God Stats
4W - 5L
1,495 SR
Queue Stats
353W - 347L
1,513 Elo+
Solo
Athena
Athena
Itz_Shuffle_Thoe
Athena
Level 80
God Stats
10W - 4L
1,715 SR
Queue Stats
292W - 310L
1,582 Elo+
Party 1
Sun Wukong
Sun Wukong
Kxtriinx07
Sun Wukong
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
239W - 260L
1,539 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheNodeSlayer
Ah Muzen Cab
Level 105
God Stats
6W - 2L
1,743 SR
Queue Stats
140W - 152L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CrisAtl
Merlin
16
1 / 1 / 14
8,861
806
11,523
8,890
4,349
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
2 / 1 / 12
9,350
850
6,844
9,872
5,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
17
10 / 2 / 7
10,417
947
16,972
10,353
4,684
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
TyniTimm
Hercules
16
1 / 0 / 15
8,749
795
7,117
12,192
11,934
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
pollocas
Skadi
14
3 / 2 / 12
8,765
797
6,779
10,415
4,849
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,057
642
7,838
9,285
4,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
Axion318
Hachiman
12
2 / 4 / 0
7,446
677
7,192
8,858
3,491
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
0 / 4 / 3
8,186
744
6,156
13,942
14,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
Kxtriinx07
Sun Wukong
13
0 / 3 / 1
7,250
659
6,530
13,586
13,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
TheNodeSlayer
Ah Muzen Cab
17
4 / 2 / 1
9,127
830
13,563
8,941
4,876
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
12
17
Kills
6
6
Deaths
17
60
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Hachiman
Axion318
Hachiman
2
4
0
0.5
W
Merlin
CrisAtl
Merlin
1
1
14
8
L
0
4
3
0.38
L
Sun Wukong
Kxtriinx07
Sun Wukong
0
3
1
0.17
W
2
1
12
8
W
Agni
10
2
7
6.75
L
Ah Muzen Cab
TheNodeSlayer
Ah Muzen Cab
4
2
1
2.25
W
Hercules
TyniTimm
Hercules
1
0
15
8.5
W
Skadi
pollocas
Skadi
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,235
Damage
41,279
51,722
Taken
54,612
31,566
Mitigated
41,428
19,210
Healing
12,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,838
2,963
917
2,198
9,285
4,408
0
5,269
4,016
0
11,925
L
Hachiman
Axion318
Hachiman
7,192
2,025
510
853
8,858
3,491
0
6,070
2,788
0
13,541
W
Merlin
CrisAtl
Merlin
11,523
1,069
1,353
2,110
8,890
4,349
664
595
8,185
22,658
0
L
6,156
775
685
1,164
13,942
14,691
0
5,892
8,050
10,680
0
L
Sun Wukong
Kxtriinx07
Sun Wukong
6,530
403
1,204
1,749
13,586
13,962
0
6,443
7,143
0
16,548
W
6,844
689
1,824
1,648
9,872
5,750
1,146
1,212
8,528
0
16,800
W
Agni
16,972
1,457
1,835
2,162
10,353
4,684
130
1,630
8,631
33,225
0
L
Ah Muzen Cab
TheNodeSlayer
Ah Muzen Cab
13,563
2,178
1,009
2,138
8,941
4,876
0
4,821
4,120
125
32,717
W
Hercules
TyniTimm
Hercules
7,117
1,776
2,154
4,097
12,192
11,934
436
1,191
10,867
0
9,620
W
Skadi
pollocas
Skadi
6,779
3,027
252
1,775
10,415
4,849
1,378
1,653
8,629
0
22,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,142
Gold Earned
39,066
162
Minions Killed
103
0
Camps Cleared
0
1,119,235
Distance Traveled
998,085
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,057
642
11
1
0
220,123
0
L
Hachiman
7,446
677
20
2
0
152,527
1
W
Merlin
8,861
806
24
2
0
195,325
0
L
Athena
8,186
744
8
1
0
194,292
2
L
Sun Wukong
7,250
659
22
2
0
205,230
1
W
Susano
9,350
850
26
2
0
260,404
1
W
Agni
10,417
947
59
5
0
226,968
1
L
Ah Muzen Cab
9,127
830
42
4
0
225,913
0
W
Hercules
8,749
795
7
1
0
237,690
0
W
Skadi
8,765
797
46
4
0
198,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role