Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Koreanleaders
Poseidon
Level 29
God Stats
0W - 2L
1,201 SR
Queue Stats
21W - 11L
1,845 Elo+
Party 1
Da Ji
Da Ji
killone712
Da Ji
Level 68
God Stats
10W - 15L
1,432 SR
Queue Stats
31W - 45L
1,390 Elo+
Solo
Team Averages
Level 74
1,378 SR
1,578 Elo+

VS

Team Averages
Level 85
1,500 SR
1,677 Elo+
Cerberus
Cerberus
david0914
Cerberus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 38L
1,800 Elo+
Party 2
Agni
Agni
jona07picazo
Agni
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
87W - 44L
1,731 Elo+
Party 2
Neith
Neith
mutante51
Neith
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 8 / 4
7,673
698
9,374
15,075
6,358
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
Koreanleaders
Poseidon
11
3 / 10 / 1
8,395
763
8,338
9,750
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
11
2 / 8 / 3
7,451
677
2,310
11,422
2,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
david0914
Cerberus
14
6 / 1 / 18
9,171
834
10,440
11,401
10,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
12 / 2 / 11
10,014
910
13,044
9,078
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
mutante51
Neith
14
8 / 3 / 14
9,694
881
7,128
6,965
2,715
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
69
6
Kills
26
26
Deaths
6
8
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
8
4
0.38
L
Poseidon
Koreanleaders
Poseidon
3
10
1
0.35
W
Cerberus
david0914
Cerberus
6
1
18
15
W
12
2
11
8.75
L
Da Ji
2
8
3
0.44
W
Neith
mutante51
Neith
8
3
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,022
Damage
30,612
36,247
Taken
27,444
10,765
Mitigated
16,557
1,705
Healing
5,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
9,374
1,763
0
1,233
15,075
6,358
88
8,268
6,442
0
26,645
L
Poseidon
Koreanleaders
Poseidon
8,338
1,648
0
0
9,750
1,574
180
7,481
2,059
19,710
0
W
Cerberus
david0914
Cerberus
10,440
629
0
1,696
11,401
10,740
499
2,924
8,152
19,916
0
W
13,044
442
250
2,411
9,078
3,102
600
3,148
5,930
35,433
0
L
Da Ji
2,310
270
0
472
11,422
2,833
188
7,077
4,012
0
14,612
W
Neith
mutante51
Neith
7,128
2,109
0
1,552
6,965
2,715
1,421
2,415
4,550
0
27,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,519
Gold Earned
28,879
86
Minions Killed
126
2
Camps Cleared
6
476,545
Distance Traveled
580,331
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,673
698
27
2
1
191,591
6
L
Poseidon
8,395
763
32
3
1
132,390
0
W
Cerberus
9,171
834
30
3
0
201,850
3
W
Agni
10,014
910
44
4
3
202,661
2
L
Da Ji
7,451
677
27
2
0
152,564
1
W
Neith
9,694
881
52
5
3
175,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role