Player Matchup

Neith
Neith
DoctorGreenAZ
Neith
Level 36
God Stats
5W - 14L
1,325 SR
Queue Stats
25W - 39L
1,431 Elo+
Solo
Ymir
Ymir
REELZEBRA
Ymir
Level 22
God Stats
1W - 1L
1,634 SR
Queue Stats
7W - 17L
1,333 Elo+
Party 1
Fenrir
Fenrir
not_Google_0_o
Fenrir
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,112 Elo+
Solo
Shiva
Shiva
purplestuff77
Shiva
Level 135
God Stats
0W - 2L
1,717 SR
Queue Stats
8W - 18L
1,298 Elo+
Party 1
Izanami
Izanami
xObviously
Izanami
Level 29
God Stats
0W - 2L
1,279 SR
Queue Stats
27W - 40L
1,280 Elo+
Solo
Team Averages
Level 47
1,491 SR
1,291 Elo+

VS

Team Averages
Level 85
1,532 SR
1,421 Elo+
Aphrodite
Aphrodite
AlmightyRame23
Aphrodite
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 44L
1,494 Elo+
Party 2
Osiris
Osiris
Huge718
Osiris
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 90L
1,494 Elo+
Party 2
Poseidon
Poseidon
Ishhgawd
Poseidon
Level 154
God Stats
6W - 3L
1,876 SR
Queue Stats
220W - 260L
1,547 Elo+
Party 2
Shiva
Shiva
XWildDragonX
Shiva
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 20L
1,095 Elo+
Solo
Serqet
Serqet
albertovila400
Serqet
Level 88
God Stats
1W - 2L
1,284 SR
Queue Stats
187W - 258L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 2
9,617
740
7,639
11,309
4,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
15
0 / 6 / 6
9,115
701
5,454
16,310
16,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 5 / 3
8,867
682
5,272
18,174
10,927
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 6 / 2
9,726
748
12,478
17,234
15,088
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
xObviously
Izanami
17
1 / 4 / 3
9,524
733
9,781
10,744
4,427
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AlmightyRame23
Aphrodite
18
6 / 1 / 14
10,453
804
11,342
11,750
9,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
Huge718
Osiris
17
3 / 3 / 17
9,705
747
8,640
16,866
21,475
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
Ishhgawd
Poseidon
20
4 / 1 / 18
11,257
866
17,039
5,445
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
8 / 3 / 15
10,665
820
16,108
13,970
15,315
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
5 / 3 / 10
9,946
765
9,209
12,492
5,629
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
100
10
Kills
26
26
Deaths
11
16
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AlmightyRame23
Aphrodite
6
1
14
13
L
4
5
2
1
W
Osiris
Huge718
Osiris
3
3
17
3.83
W
Poseidon
Ishhgawd
Poseidon
4
1
18
13
L
Ymir
0
6
6
0.5
W
8
3
15
5.17
W
5
3
10
3.33
L
2
5
3
0.7
L
3
6
2
0.67
L
Izanami
xObviously
Izanami
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,624
Damage
62,338
73,771
Taken
60,523
51,121
Mitigated
54,187
10,161
Healing
21,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AlmightyRame23
Aphrodite
11,342
1,123
6,719
5,355
11,750
9,767
405
1,860
9,890
27,702
0
L
7,639
1,219
0
2,042
11,309
4,448
0
3,418
7,498
0
31,943
W
Osiris
Huge718
Osiris
8,640
2,610
440
1,135
16,866
21,475
160
1,786
15,080
308
17,231
W
Poseidon
Ishhgawd
Poseidon
17,039
1,603
0
918
5,445
2,001
804
136
5,309
70,037
0
L
Ymir
5,454
228
0
1,688
16,310
16,231
48
5,371
10,532
11,356
0
W
16,108
3,093
825
4,604
13,970
15,315
449
2,419
11,551
166
31,911
W
9,209
2,135
0
1,445
12,492
5,629
853
1,158
11,334
0
30,275
L
5,272
1,041
0
2,759
18,174
10,927
0
7,816
9,380
0
13,079
L
12,478
815
234
783
17,234
15,088
762
6,374
10,630
7,521
39,386
L
Izanami
xObviously
Izanami
9,781
5,497
0
2,655
10,744
4,427
316
4,775
5,743
0
42,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,849
Gold Earned
52,026
243
Minions Killed
277
0
Camps Cleared
0
1,234,729
Distance Traveled
1,351,814
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,453
804
51
4
0
268,232
0
L
Neith
9,617
740
45
3
0
191,687
0
W
Osiris
9,705
747
16
1
0
289,270
1
W
Poseidon
11,257
866
129
10
0
295,086
3
L
Ymir
9,115
701
16
1
0
251,660
1
W
Shiva
10,665
820
42
3
0
209,406
0
W
Serqet
9,946
765
39
3
0
289,820
0
L
Fenrir
8,867
682
18
1
0
278,997
2
L
Shiva
9,726
748
74
6
0
276,050
4
L
Izanami
9,524
733
90
7
0
236,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role