Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
NATEDOG00007
Medusa
Level 68
God Stats
14W - 6L
1,616 SR
Queue Stats
47W - 28L
1,632 Elo+
Party 1
Shiva
Shiva
SuuWhooq
Shiva
Level 160
God Stats
5W - 3L
1,729 SR
Queue Stats
259W - 195L
1,743 Elo+
Party 1
Atlas
Atlas
Young Drip4311
Atlas
Level 47
God Stats
6W - 3L
1,690 SR
Queue Stats
127W - 74L
1,649 Elo+
Party 1
Persephone
Persephone
xLaPuertaNegrax
Persephone
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
451W - 360L
1,676 Elo+
Party 1
Team Averages
Level 109
1,607 SR
1,640 Elo+

VS

Team Averages
Level 95
1,648 SR
1,672 Elo+
Charybdis
Charybdis
C75auto
Charybdis
Level 95
God Stats
3W - 2L
1,761 SR
Queue Stats
84W - 37L
1,719 Elo+
Party 2
Arachne
Arachne
Cali Ace OG
Arachne
Level 137
God Stats
1W - 4L
1,334 SR
Queue Stats
404W - 380L
1,575 Elo+
Solo
Atlas
Atlas
PozzessedPotato
Atlas
Level 102
God Stats
0W - 1L
1,899 SR
Queue Stats
17W - 20L
1,551 Elo+
Party 2
Shiva
Shiva
TwitchSinister
Shiva
Level 107
God Stats
4W - 4L
1,746 SR
Queue Stats
56W - 36L
1,744 Elo+
Party 2
Eset
Eset
TwitchXeijiri
Eset
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 79L
1,770 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
7 / 0 / 8
10,124
633
8,336
10,325
3,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
15
6 / 4 / 3
9,435
590
9,052
11,129
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
SuuWhooq
Shiva
15
1 / 3 / 3
9,064
567
9,839
15,057
10,558
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 6 / 10
7,929
496
4,689
15,597
10,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
xLaPuertaNegrax
Persephone
17
6 / 2 / 2
10,839
677
11,844
9,151
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
C75auto
Charybdis
13
5 / 5 / 3
8,371
523
10,873
12,001
2,773
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Cali Ace OG
Arachne
12
2 / 2 / 4
7,423
464
5,933
11,792
3,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 2 / 3
8,205
513
8,894
12,338
12,424
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
1 / 7 / 9
7,695
481
9,152
14,657
13,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
5 / 6 / 3
8,024
502
7,532
10,959
2,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
37
22
Kills
15
15
Deaths
22
26
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
7
0
8
11
L
Charybdis
C75auto
Charybdis
5
5
3
1.3
L
Arachne
Cali Ace OG
Arachne
2
2
4
2
W
Medusa
6
4
3
1.88
L
2
2
3
1.75
W
Shiva
SuuWhooq
Shiva
1
3
3
0.83
L
1
7
9
0.79
L
5
6
3
1.08
W
2
6
10
1.17
W
Persephone
xLaPuertaNegrax
Persephone
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,760
Damage
42,384
61,259
Taken
61,747
31,488
Mitigated
35,189
12,033
Healing
15,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
8,336
4,113
0
1,268
10,325
3,745
0
2,606
7,505
0
67,787
L
Charybdis
C75auto
Charybdis
10,873
4,588
0
3,750
12,001
2,773
0
870
11,131
0
52,513
L
Arachne
Cali Ace OG
Arachne
5,933
4,965
0
2,309
11,792
3,241
0
3,132
8,660
0
48,837
W
Medusa
9,052
3,537
0
3,862
11,129
3,196
848
224
10,885
0
62,227
L
8,894
2,881
0
2,451
12,338
12,424
0
2,091
10,247
54,711
0
W
Shiva
SuuWhooq
Shiva
9,839
1,905
53
1,787
15,057
10,558
970
6,835
8,180
0
63,995
L
9,152
982
259
3,699
14,657
13,941
0
5,021
9,636
0
27,459
L
7,532
945
289
2,553
10,959
2,810
0
5,419
5,540
43,489
0
W
4,689
1,251
0
2,370
15,597
10,911
189
2,946
11,879
10,629
0
W
Persephone
xLaPuertaNegrax
Persephone
11,844
506
0
2,693
9,151
3,078
365
3,237
5,714
84,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,391
Gold Earned
39,718
521
Minions Killed
391
0
Camps Cleared
0
1,561,665
Distance Traveled
1,513,537
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,124
633
116
7
0
376,210
4
L
Charybdis
8,371
523
90
6
0
294,143
3
L
Arachne
7,423
464
82
5
0
358,754
6
W
Medusa
9,435
590
105
7
0
280,951
3
L
Atlas
8,205
513
105
7
0
278,155
3
W
Shiva
9,064
567
125
8
0
293,225
3
L
Shiva
7,695
481
34
2
0
300,492
0
L
Eset
8,024
502
80
5
0
281,993
3
W
Atlas
7,929
496
13
1
0
288,974
2
W
Persephone
10,839
677
162
10
0
322,305
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role