Player Matchup

Atlas
Atlas
GarySmokesOak
Atlas
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 92L
1,550 Elo+
Party 3
Janus
Janus
GrimmJesters
Janus
Level 147
God Stats
1W - 5L
1,150 SR
Queue Stats
41W - 39L
1,563 Elo+
Solo
Shiva
Shiva
HKAZ4100
Shiva
Level 109
God Stats
10W - 8L
1,500 SR
Queue Stats
437W - 388L
1,591 Elo+
Party 3
Thanatos
Thanatos
PAPSub
Thanatos
Level 61
God Stats
2W - 0L
1,724 SR
Queue Stats
6W - 6L
1,388 Elo+
Solo
Apollo
Apollo
readthebook
Apollo
Level 89
God Stats
10W - 6L
1,529 SR
Queue Stats
16W - 28L
1,428 Elo+
Solo
Team Averages
Level 113
1,481 SR
1,504 Elo+

VS

Team Averages
Level 100
1,582 SR
1,522 Elo+
Sun Wukong
Sun Wukong
DaLordEzine
Sun Wukong
Level 69
God Stats
1W - 2L
1,556 SR
Queue Stats
114W - 113L
1,523 Elo+
Solo
Medusa
Medusa
FOBDilan
Medusa
Level 127
God Stats
2W - 5L
1,745 SR
Queue Stats
231W - 183L
1,599 Elo+
Party 2
Agni
Agni
GGNOREKTHANXBYEe
Agni
Level 160
God Stats
12W - 7L
1,555 SR
Queue Stats
261W - 191L
1,608 Elo+
Party 2
Hercules
Hercules
camsua13
Hercules
Level 63
God Stats
5W - 7L
1,498 SR
Queue Stats
265W - 298L
1,464 Elo+
Party 1
Tsukuyomi
Tsukuyomi
emcogula03
Tsukuyomi
Level 80
God Stats
13W - 19L
1,555 SR
Queue Stats
51W - 68L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 15
12,800
533
12,180
24,888
33,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
7 / 5 / 8
13,645
569
14,821
14,473
5,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Shiva
HKAZ4100
Shiva
19
3 / 0 / 9
13,505
563
16,357
21,079
24,726
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
PAPSub
Thanatos
20
9 / 1 / 9
15,034
626
16,619
19,887
10,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
18
4 / 5 / 9
12,529
522
5,510
12,274
4,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DaLordEzine
Sun Wukong
15
0 / 1 / 1
9,211
384
6,717
13,007
7,953
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
FOBDilan
Medusa
17
5 / 9 / 5
11,337
472
13,073
19,397
6,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 7 / 5
10,742
448
12,794
13,537
4,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
camsua13
Hercules
14
2 / 4 / 4
9,669
403
6,670
21,958
26,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
emcogula03
Tsukuyomi
20
4 / 5 / 3
12,402
517
9,808
18,204
6,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
29
26
Kills
11
11
Deaths
26
50
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DaLordEzine
Sun Wukong
0
1
1
0.5
L
Medusa
FOBDilan
Medusa
5
9
5
0.83
L
0
7
5
0.36
W
3
0
15
10.5
W
7
5
8
2.2
W
Shiva
HKAZ4100
Shiva
3
0
9
7.5
W
Thanatos
PAPSub
Thanatos
9
1
9
13.5
L
Hercules
camsua13
Hercules
2
4
4
1
L
Tsukuyomi
emcogula03
Tsukuyomi
4
5
3
1.1
W
Apollo
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,487
Damage
49,062
92,601
Taken
86,103
79,199
Mitigated
51,752
47,165
Healing
15,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DaLordEzine
Sun Wukong
6,717
1,668
0
3,104
13,007
7,953
0
4,336
8,671
955
47,384
L
Medusa
FOBDilan
Medusa
13,073
5,134
0
1,195
19,397
6,192
1,056
6,416
12,981
0
58,540
L
12,794
63
0
412
13,537
4,435
0
3,875
9,662
81,230
2,292
W
12,180
3,613
1,278
7,917
24,888
33,806
132
3,469
21,271
40,680
0
W
14,821
583
650
4,129
14,473
5,333
3,683
3,846
10,377
99,555
0
W
Shiva
HKAZ4100
Shiva
16,357
4,406
980
7,740
21,079
24,726
1,856
2,984
17,987
0
88,413
W
Thanatos
PAPSub
Thanatos
16,619
5,737
0
20,507
19,887
10,996
1,604
3,187
16,586
0
144,343
L
Hercules
camsua13
Hercules
6,670
1,154
0
4,770
21,958
26,868
320
7,295
14,663
0
29,266
L
Tsukuyomi
emcogula03
Tsukuyomi
9,808
1,650
0
5,707
18,204
6,304
0
5,079
13,125
0
102,661
W
Apollo
5,510
3,976
0
3,964
12,274
4,338
3,666
1,491
10,651
0
81,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,513
Gold Earned
53,361
611
Minions Killed
561
0
Camps Cleared
0
2,438,799
Distance Traveled
2,185,381
48
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,211
384
107
4
0
404,739
11
L
Medusa
11,337
472
100
4
0
396,901
4
L
Agni
10,742
448
148
6
0
381,851
8
W
Atlas
12,800
533
31
1
0
506,934
13
W
Janus
13,645
569
146
6
0
456,496
1
W
Shiva
13,505
563
145
6
0
471,043
7
W
Thanatos
15,034
626
159
7
0
547,187
12
L
Hercules
9,669
403
47
2
0
447,233
2
L
Tsukuyomi
12,402
517
159
7
0
554,657
0
W
Apollo
12,529
522
130
5
0
457,139
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role