Player Matchup

Xbalanque
Xbalanque
BarlonCurtis3
Xbalanque
Level 29
God Stats
6W - 3L
1,285 SR
Queue Stats
103W - 129L
1,428 Elo+
Solo
Vamana
Vamana
EthiaxGlacialem
Vamana
Level 26
God Stats
1W - 0L
1,186 SR
Queue Stats
2W - 4L
1,295 Elo+
Solo
Raijin
Raijin
Triibal Wave
Raijin
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 131L
1,451 Elo+
Solo
Izanami
Izanami
motherofashs
Izanami
Level 99
God Stats
8W - 9L
1,272 SR
Queue Stats
584W - 605L
1,481 Elo+
Solo
Chang'e
Chang'e
stebennnnn01
Chang'e
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Team Averages
Level 61
1,348 SR
1,431 Elo+

VS

Team Averages
Level 110
1,477 SR
1,488 Elo+
Da Ji
Da Ji
 
Da Ji
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Adyriann
Jing Wei
Level 100
God Stats
8W - 7L
1,472 SR
Queue Stats
431W - 440L
1,369 Elo+
Solo
Guan Yu
Guan Yu
Captain_Daddy18
Guan Yu
Level 132
God Stats
0W - 3L
1,623 SR
Queue Stats
83W - 62L
1,627 Elo+
Party 1
Chernobog
Chernobog
soccer77player14
Chernobog
Level 89
God Stats
0W - 2L
1,289 SR
Queue Stats
92W - 91L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BarlonCurtis3
Xbalanque
15
5 / 3 / 14
9,111
828
7,794
7,478
3,063
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 3 / 16
8,993
818
10,070
11,409
15,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
16
9 / 3 / 11
9,758
887
12,576
7,861
2,982
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
motherofashs
Izanami
18
4 / 0 / 18
9,964
906
6,115
5,621
2,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
stebennnnn01
Chang'e
16
4 / 1 / 15
9,322
847
9,761
7,014
6,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
1 / 5 / 6
8,226
748
4,566
9,313
4,065
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
 
Rama
14
3 / 7 / 2
8,119
738
5,570
11,998
4,439
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
Adyriann
Jing Wei
15
3 / 4 / 2
8,244
749
6,147
9,533
3,667
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 6 / 3
7,686
699
4,872
11,152
13,815
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
14
1 / 4 / 4
7,837
712
8,286
10,053
4,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
27
26
Kills
10
10
Deaths
26
74
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
5
6
0.8
L
Rama
 
Rama
3
7
2
0.57
L
Jing Wei
Adyriann
Jing Wei
3
4
2
1
W
Xbalanque
BarlonCurtis3
Xbalanque
5
3
14
4
L
2
6
3
0.58
W
4
3
16
4
W
Raijin
9
3
11
4.83
W
Izanami
motherofashs
Izanami
4
0
18
13
L
Chernobog
1
4
4
0.75
W
Chang'e
stebennnnn01
Chang'e
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,316
Damage
29,441
39,383
Taken
52,049
31,087
Mitigated
30,323
21,192
Healing
12,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,566
628
1,247
1,384
9,313
4,065
0
3,671
5,505
0
11,364
L
Rama
 
Rama
5,570
3,074
810
1,652
11,998
4,439
205
5,482
6,453
0
14,235
L
Jing Wei
Adyriann
Jing Wei
6,147
4,950
591
1,590
9,533
3,667
76
3,472
5,857
0
17,724
W
Xbalanque
BarlonCurtis3
Xbalanque
7,794
2,086
1,648
988
7,478
3,063
2,318
0
7,478
0
17,341
L
4,872
259
1,402
1,271
11,152
13,815
0
6,176
4,816
0
6,763
W
10,070
3,152
514
3,207
11,409
15,824
361
0
11,409
169
15,397
W
Raijin
12,576
739
2,087
810
7,861
2,982
906
0
7,861
19,407
0
W
Izanami
motherofashs
Izanami
6,115
3,255
1,246
1,707
5,621
2,428
909
0
5,621
0
25,754
L
Chernobog
8,286
4,372
763
1,847
10,053
4,337
104
3,699
6,212
0
25,995
W
Chang'e
stebennnnn01
Chang'e
9,761
429
5,650
3,335
7,014
6,790
442
0
7,014
17,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,148
Gold Earned
40,112
115
Minions Killed
100
0
Camps Cleared
0
1,055,697
Distance Traveled
926,612
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,226
748
21
2
0
200,291
1
L
Rama
8,119
738
16
1
0
158,972
1
L
Jing Wei
8,244
749
26
2
0
207,556
0
W
Xbalanque
9,111
828
26
2
0
196,198
2
L
Guan Yu
7,686
699
2
0
0
177,084
0
W
Vamana
8,993
818
5
0
0
236,927
0
W
Raijin
9,758
887
22
2
0
191,255
3
W
Izanami
9,964
906
44
4
0
205,878
0
L
Chernobog
7,837
712
35
3
0
182,709
0
W
Chang'e
9,322
847
18
2
0
225,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role