Player Matchup

Nike
Nike
BlueFalke
Nike
Level 68
God Stats
2W - 2L
1,695 SR
Queue Stats
23W - 23L
1,468 Elo+
Party 2
Nemesis
Nemesis
Lil seta 615
Nemesis
Level 28
God Stats
7W - 1L
1,860 SR
Queue Stats
23W - 25L
1,479 Elo+
Party 2
Izanami
Izanami
Tuffone3511
Izanami
Level 68
God Stats
19W - 9L
1,470 SR
Queue Stats
83W - 90L
1,423 Elo+
Party 3
Ymir
Ymir
slcoolj
Ymir
Level 46
God Stats
6W - 2L
1,894 SR
Queue Stats
244W - 217L
1,492 Elo+
Party 3
Discordia
Discordia
zDreadMauXz
Discordia
Level 26
God Stats
2W - 2L
1,753 SR
Queue Stats
208W - 187L
1,266 Elo+
Party 3
Team Averages
Level 47
1,734 SR
1,426 Elo+

VS

Team Averages
Level 67
1,430 SR
1,352 Elo+
Ymir
Ymir
Blackie_the_4th
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Ullr
Ullr
Giveyouclap
Ullr
Level 59
God Stats
3W - 8L
1,275 SR
Queue Stats
55W - 62L
1,440 Elo+
Solo
Shiva
Shiva
Squyd18
Shiva
Level 85
God Stats
0W - 1L
1,286 SR
Queue Stats
14W - 18L
1,360 Elo+
Party 1
Pele
Pele
TheLordoftheEdge
Pele
Level 87
God Stats
17W - 14L
1,591 SR
Queue Stats
263W - 302L
1,302 Elo+
Party 1
He Bo
He Bo
bigdaddylmfao201
He Bo
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,157 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
0 / 6 / 3
6,804
486
2,960
11,280
6,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
Lil seta 615
Nemesis
13
2 / 0 / 1
8,006
572
3,262
9,919
3,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Tuffone3511
Izanami
15
13 / 1 / 6
9,446
675
15,238
8,019
2,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
slcoolj
Ymir
11
3 / 2 / 10
8,077
577
4,541
11,558
10,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
zDreadMauXz
Discordia
12
2 / 3 / 6
7,354
525
8,022
5,083
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 2
6,120
437
1,647
9,638
4,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 3 / 1
6,242
446
4,771
9,658
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
Squyd18
Shiva
13
7 / 1 / 0
8,463
605
11,778
10,323
10,792
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 6 / 1
6,634
474
4,504
11,139
2,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
0 / 4 / 0
6,172
441
1,570
6,699
1,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
20
Kills
11
12
Deaths
20
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Nike
0
6
3
0.25
L
1
3
1
0.5
W
Nemesis
Lil seta 615
Nemesis
2
0
1
2.5
L
Shiva
Squyd18
Shiva
7
1
0
7
L
2
6
1
0.42
W
Izanami
Tuffone3511
Izanami
13
1
6
16
L
0
4
0
0
W
Ymir
slcoolj
Ymir
3
2
10
4
W
Discordia
zDreadMauXz
Discordia
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,023
Damage
24,270
45,859
Taken
47,457
24,095
Mitigated
20,632
13,238
Healing
5,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,647
410
0
408
9,638
4,024
0
3,349
6,201
10,661
0
W
Nike
2,960
413
18
3,056
11,280
6,558
99
56
11,224
5,029
30,001
L
4,771
1,655
74
2,169
9,658
2,110
0
2,543
7,073
0
34,130
W
Nemesis
Lil seta 615
Nemesis
3,262
780
0
3,640
9,919
3,350
38
559
9,360
0
34,980
L
Shiva
Squyd18
Shiva
11,778
2,607
0
1,250
10,323
10,792
0
1,080
8,804
0
48,452
L
4,504
725
0
817
11,139
2,455
0
2,678
8,195
0
41,355
W
Izanami
Tuffone3511
Izanami
15,238
9,213
0
3,010
8,019
2,735
1,243
433
7,586
0
79,079
L
1,570
0
0
1,085
6,699
1,251
235
2,310
3,947
25,115
0
W
Ymir
slcoolj
Ymir
4,541
1,693
187
3,327
11,558
10,011
15
1,094
10,464
16,819
0
W
Discordia
zDreadMauXz
Discordia
8,022
744
0
0
5,083
1,441
170
1,075
4,008
32,442
3,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,687
Gold Earned
33,631
347
Minions Killed
294
0
Camps Cleared
0
1,430,101
Distance Traveled
1,312,266
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,120
437
15
1
0
240,148
0
W
Nike
6,804
486
69
5
0
278,862
3
L
Ullr
6,242
446
64
5
0
255,082
0
W
Nemesis
8,006
572
67
5
0
329,910
4
L
Shiva
8,463
605
94
7
0
294,722
4
L
Pele
6,634
474
61
4
0
267,429
6
W
Izanami
9,446
675
124
9
0
274,050
0
L
He Bo
6,172
441
60
4
0
254,885
8
W
Ymir
8,077
577
24
2
0
293,525
2
W
Discordia
7,354
525
63
5
0
253,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role