Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
AngryMobsArmy
Jormungandr
Level 89
God Stats
0W - 1L
1,539 SR
Queue Stats
5W - 12L
1,298 Elo+
Party 1
Heimdallr
Heimdallr
Original_Pack
Heimdallr
Level 112
God Stats
5W - 9L
1,567 SR
Queue Stats
128W - 128L
1,586 Elo+
Party 2
Cerberus
Cerberus
PersephoneAngel
Cerberus
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,449 Elo+
Party 1
Izanami
Izanami
x69xMetalxHeadx
Izanami
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,399 Elo+
Party 1
Team Averages
Level 126
1,521 SR
1,446 Elo+

VS

Team Averages
Level 139
1,543 SR
1,571 Elo+
Discordia
Discordia
 
Discordia
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DoubleDice24
Cthulhu
Level 122
God Stats
7W - 8L
1,299 SR
Queue Stats
253W - 294L
1,582 Elo+
Solo
Nike
Nike
LonelyRanger66
Nike
Level 127
God Stats
2W - 1L
1,731 SR
Queue Stats
303W - 301L
1,635 Elo+
Party 3
The Morrigan
The Morrigan
Mep_Lord
The Morrigan
Level 135
God Stats
1W - 0L
1,649 SR
Queue Stats
7W - 7L
1,497 Elo+
Solo
Merlin
Merlin
honeybadger1906
Merlin
Level 154
God Stats
10W - 8L
1,537 SR
Queue Stats
308W - 307L
1,637 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
2 / 4 / 2
7,171
717
12,407
7,354
2,741
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
AngryMobsArmy
Jormungandr
15
0 / 3 / 6
8,153
815
11,521
10,590
11,786
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heimdallr
Original_Pack
Heimdallr
12
3 / 7 / 1
7,491
749
8,640
9,631
3,558
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cerberus
13
1 / 4 / 2
7,192
719
7,085
13,834
15,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
1 / 3 / 4
7,651
765
4,693
7,253
2,817
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
5 / 2 / 12
9,004
900
13,449
8,083
3,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
DoubleDice24
Cthulhu
16
5 / 0 / 11
9,039
904
9,107
19,011
12,996
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

14
3 / 1 / 11
8,236
824
5,945
13,282
10,621
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Morrigan
Mep_Lord
The Morrigan
15
5 / 3 / 8
8,695
870
8,418
9,319
3,621
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

14
3 / 1 / 8
8,556
856
7,585
8,942
3,684
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
71
7
Kills
21
21
Deaths
7
15
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
4
2
0.75
W
Discordia
 
Discordia
5
2
12
5.5
L
Jormungandr
AngryMobsArmy
Jormungandr
0
3
6
1
W
Cthulhu
DoubleDice24
Cthulhu
5
0
11
10.5
W
3
1
11
8.5
W
The Morrigan
Mep_Lord
The Morrigan
5
3
8
3
L
Heimdallr
Original_Pack
Heimdallr
3
7
1
0.5
L
Cerberus
1
4
2
0.5
W
3
1
8
7
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,346
Damage
44,504
48,662
Taken
58,637
36,108
Mitigated
34,356
12,528
Healing
25,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
12,407
2,971
0
348
7,354
2,741
0
4,076
2,978
0
24,972
W
Discordia
 
Discordia
13,449
501
1,100
1,143
8,083
3,434
611
2,578
5,505
24,057
0
L
Jormungandr
AngryMobsArmy
Jormungandr
11,521
1,251
2,056
1,907
10,590
11,786
0
8,062
2,293
27,771
0
W
Cthulhu
DoubleDice24
Cthulhu
9,107
186
3,450
9,719
19,011
12,996
394
5,102
13,909
17,778
0
W
5,945
607
2,804
3,013
13,282
10,621
439
4,863
8,419
0
7,938
W
The Morrigan
Mep_Lord
The Morrigan
8,418
622
398
1,832
9,319
3,621
1,233
3,007
6,312
17,539
4,804
L
Heimdallr
Original_Pack
Heimdallr
8,640
2,550
0
390
9,631
3,558
0
7,590
1,790
0
13,458
L
Cerberus
7,085
366
747
4,360
13,834
15,206
0
10,232
3,401
12,674
0
W
7,585
687
867
1,299
8,942
3,684
1,391
3,056
5,886
20,724
0
L
4,693
3,255
1,545
1,175
7,253
2,817
252
5,368
1,748
0
17,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,658
Gold Earned
43,530
121
Minions Killed
120
0
Camps Cleared
0
908,229
Distance Traveled
1,049,107
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,171
717
16
2
0
211,817
3
W
Discordia
9,004
900
28
3
0
185,424
0
L
Jormungandr
8,153
815
31
3
0
175,491
3
W
Cthulhu
9,039
904
13
1
0
240,463
0
W
Nike
8,236
824
8
1
0
286,779
0
W
The Morrigan
8,695
870
33
3
0
172,622
0
L
Heimdallr
7,491
749
12
1
0
174,307
2
L
Cerberus
7,192
719
24
2
0
167,159
2
W
Merlin
8,556
856
38
4
0
163,819
0
L
Izanami
7,651
765
38
4
0
179,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role