Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Akerron
Shiva
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
405W - 460L
1,428 Elo+
Party 1
Charybdis
Charybdis
CNS x MIKE x
Charybdis
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 102L
1,430 Elo+
Solo
Skadi
Skadi
Ka0TiC Warrior
Skadi
Level 133
God Stats
30W - 26L
1,282 SR
Queue Stats
973W - 1,004L
1,480 Elo+
Party 1
Ganesha
Ganesha
Virtual Prodigy
Ganesha
Level 144
God Stats
15W - 9L
1,693 SR
Queue Stats
461W - 558L
1,443 Elo+
Party 1
Team Averages
Level 135
1,495 SR
1,456 Elo+

VS

Team Averages
Level 131
1,565 SR
1,520 Elo+
Nemesis
Nemesis
 
Nemesis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AbsoluteMadnesss
Chaac
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 34L
1,706 Elo+
Solo
Shiva
Shiva
BIushy_-
Shiva
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 199L
1,345 Elo+
Solo
Khepri
Khepri
Irridial
Khepri
Level 124
God Stats
1W - 3L
1,520 SR
Queue Stats
44W - 41L
1,535 Elo+
Party 2
Medusa
Medusa
perthro911
Medusa
Level 158
God Stats
3W - 5L
1,806 SR
Queue Stats
198W - 213L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
11 / 1 / 15
10,518
1,052
16,396
10,409
6,848
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
Akerron
Shiva
14
1 / 1 / 20
8,259
826
8,461
14,474
11,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
CNS x MIKE x
Charybdis
16
7 / 2 / 16
9,449
945
15,077
10,280
4,852
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
8 / 3 / 13
9,314
931
21,884
10,167
4,909
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 3 / 19
7,850
785
5,625
13,544
16,959
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
2 / 5 / 4
8,224
822
6,529
11,223
7,475
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
1 / 3 / 5
7,076
708
8,270
14,437
7,490
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shiva
BIushy_-
Shiva
14
3 / 7 / 3
7,403
740
9,542
15,383
9,050
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
Irridial
Khepri
14
2 / 5 / 6
8,215
822
4,856
18,352
15,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
perthro911
Medusa
13
1 / 7 / 4
7,014
701
14,824
12,914
3,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
31
27
Kills
9
10
Deaths
27
83
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
11
1
15
18.5
L
Nemesis
 
Nemesis
2
5
4
0.8
L
1
3
5
1.17
W
Shiva
Akerron
Shiva
1
1
20
11
L
Shiva
BIushy_-
Shiva
3
7
3
0.64
W
Charybdis
CNS x MIKE x
Charybdis
7
2
16
7.5
L
Khepri
Irridial
Khepri
2
5
6
1
W
8
3
13
4.83
W
0
3
19
3.17
L
Medusa
perthro911
Medusa
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,443
Damage
44,021
58,874
Taken
72,309
44,775
Mitigated
42,739
23,059
Healing
18,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
16,396
4,732
3,268
3,485
10,409
6,848
985
1,458
8,951
0
32,099
L
Nemesis
 
Nemesis
6,529
553
314
1,584
11,223
7,475
0
1,836
9,387
4,912
8,931
L
8,270
776
542
5,751
14,437
7,490
0
607
13,830
0
15,457
W
Shiva
Akerron
Shiva
8,461
464
2,601
6,348
14,474
11,207
308
1,697
12,777
0
13,131
L
Shiva
BIushy_-
Shiva
9,542
567
949
1,200
15,383
9,050
0
888
14,495
0
14,988
W
Charybdis
CNS x MIKE x
Charybdis
15,077
6,104
922
2,264
10,280
4,852
2,426
1,106
9,174
0
33,669
L
Khepri
Irridial
Khepri
4,856
767
624
4,753
18,352
15,066
0
1,416
16,936
7,816
0
W
21,884
11,007
681
1,266
10,167
4,909
1,375
873
9,294
0
32,855
W
5,625
462
665
1,559
13,544
16,959
115
1,912
11,632
8,208
0
L
Medusa
perthro911
Medusa
14,824
4,922
518
2,153
12,914
3,658
0
878
12,036
0
28,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,390
Gold Earned
37,932
107
Minions Killed
84
0
Camps Cleared
0
904,166
Distance Traveled
846,169
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,518
1,052
26
3
0
228,112
0
L
Nemesis
8,224
822
16
2
0
183,675
2
L
Chaac
7,076
708
12
1
0
183,795
0
W
Shiva
8,259
826
13
1
0
198,798
0
L
Shiva
7,403
740
16
2
0
159,283
3
W
Charybdis
9,449
945
39
4
0
164,671
0
L
Khepri
8,215
822
6
1
0
170,144
1
W
Skadi
9,314
931
29
3
0
163,296
0
W
Ganesha
7,850
785
0
0
0
149,289
1
L
Medusa
7,014
701
34
3
0
149,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role