Player Matchup

Bellona
Bellona
Diamond IV
 
Bellona
Diamond IV
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Tsukuyomi
Tsukuyomi
Masters
 
Tsukuyomi
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
Justėn
Sun Wukong
Diamond IV
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
238W - 220L
2,152 MMR
Party 2
Gilgamesh
Gilgamesh
Diamond III
Marğiela
Gilgamesh
Diamond III
Level 100
God Stats
4W - 3L
1,622 SR
Queue Stats
222W - 207L
2,308 MMR
Party 2
Ares
Ares
Diamond III
f6itsrajeesh
Ares
Diamond III
Level 127
God Stats
0W - 2L
1,298 SR
Queue Stats
62W - 56L
2,228 MMR
Party 3
Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,484 SR
1,938 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 142
1,708 SR
2,034 MMR
Amaterasu
Amaterasu
Masters
 
Amaterasu
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Diamond V
 
Hachiman
Diamond V
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Nemesis
Nemesis
Masters
DameNWK
Nemesis
Masters
Level 159
God Stats
36W - 37L
1,891 SR
Queue Stats
626W - 590L
2,528 MMR
Party 1
Scylla
Scylla
Diamond III
Martev
Scylla
Diamond III
Level 142
God Stats
12W - 16L
1,744 SR
Queue Stats
261W - 230L
2,191 MMR
Party 4
Sylvanus
Sylvanus
Diamond I
ubayea00
Sylvanus
Diamond I
Level 160
God Stats
21W - 8L
1,906 SR
Queue Stats
368W - 365L
2,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
2 / 3 / 0
9,837
547
12,554
14,345
14,638
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tsukuyomi
 
Tsukuyomi
15
2 / 9 / 2
9,071
504
9,641
15,872
4,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Justėn
Sun Wukong
16
2 / 5 / 1
9,696
539
8,922
19,104
8,669
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
Marğiela
Gilgamesh
14
1 / 7 / 2
8,460
470
5,905
14,607
5,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 7 / 2
8,183
455
8,334
15,475
10,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
CamazotzCabrakanKali

VS

Bans
ArtioBastetAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
18
5 / 1 / 10
11,653
647
10,109
22,472
23,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
 
Hachiman
19
3 / 2 / 4
11,565
643
10,207
11,872
4,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
DameNWK
Nemesis
19
15 / 2 / 8
12,206
678
19,139
14,360
6,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
Martev
Scylla
19
7 / 2 / 11
11,482
638
15,120
9,084
3,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sylvanus
ubayea00
Sylvanus
14
1 / 1 / 17
9,787
544
5,194
21,994
22,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
81
8
Kills
31
31
Deaths
8
7
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
3
0
0.67
L
Tsukuyomi
 
Tsukuyomi
2
9
2
0.33
W
Amaterasu
 
Amaterasu
5
1
10
10
W
Hachiman
 
Hachiman
3
2
4
2.5
W
Nemesis
DameNWK
Nemesis
15
2
8
9.5
L
Sun Wukong
Justėn
Sun Wukong
2
5
1
0.5
W
Scylla
Martev
Scylla
7
2
11
6.25
L
Gilgamesh
Marğiela
Gilgamesh
1
7
2
0.29
L
1
7
2
0.29
W
Sylvanus
ubayea00
Sylvanus
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,356
Damage
59,769
79,403
Taken
79,782
43,768
Mitigated
60,299
15,771
Healing
38,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
12,554
3,923
0
4,343
14,345
14,638
0
1,723
12,596
0
69,857
L
Tsukuyomi
 
Tsukuyomi
9,641
2,470
0
1,329
15,872
4,967
116
4,406
11,233
0
75,167
W
Amaterasu
 
Amaterasu
10,109
5,045
0
13,016
22,472
23,735
1,663
2,437
20,035
0
86,737
W
Hachiman
 
Hachiman
10,207
6,506
0
6,777
11,872
4,310
3,129
1,449
10,423
0
96,849
W
Nemesis
DameNWK
Nemesis
19,139
11,626
0
2,186
14,360
6,615
1,396
2,914
11,446
0
95,075
L
Sun Wukong
Justėn
Sun Wukong
8,922
2,100
0
5,230
19,104
8,669
0
2,998
16,074
0
75,494
W
Scylla
Martev
Scylla
15,120
1,656
0
1,967
9,084
3,028
195
399
8,685
82,457
0
L
Gilgamesh
Marğiela
Gilgamesh
5,905
1,342
0
3,281
14,607
5,058
0
6,194
8,173
0
52,075
L
8,334
230
0
1,588
15,475
10,436
0
4,398
11,013
29,297
3,518
W
Sylvanus
ubayea00
Sylvanus
5,194
1,353
6,074
8,056
21,994
22,611
396
4,293
17,701
23,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,247
Gold Earned
56,693
576
Minions Killed
584
0
Camps Cleared
0
1,792,266
Distance Traveled
1,831,924
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,837
547
155
9
0
352,803
4
L
Tsukuyomi
9,071
504
130
7
0
334,349
0
W
Amaterasu
11,653
647
145
8
0
392,598
4
W
Hachiman
11,565
643
158
9
0
335,447
7
W
Nemesis
12,206
678
114
6
0
401,522
1
L
Sun Wukong
9,696
539
138
8
0
364,057
3
W
Scylla
11,482
638
154
9
0
359,698
6
L
Gilgamesh
8,460
470
98
5
0
395,781
8
L
Ares
8,183
455
55
3
0
345,276
4
W
Sylvanus
9,787
544
13
1
0
342,659
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role