Player Matchup

Hercules
Hercules
InhumanTypeH
Hercules
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 108L
1,413 Elo+
Party 2
Sun Wukong
Sun Wukong
MATIASTRONCHA
Sun Wukong
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
379W - 402L
1,492 Elo+
Solo
Geb
Geb
MilitaryMauro19
Geb
Level 99
God Stats
7W - 4L
1,947 SR
Queue Stats
212W - 240L
1,477 Elo+
Solo
Pele
Pele
Spr1ngM41d3n
Pele
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 32L
1,176 Elo+
Party 2
Zeus
Zeus
Talun
Zeus
Level 99
God Stats
8W - 3L
1,667 SR
Queue Stats
372W - 396L
1,467 Elo+
Solo
Team Averages
Level 103
1,623 SR
1,405 Elo+

VS

Team Averages
Level 128
1,516 SR
1,384 Elo+
Ah Muzen Cab
Ah Muzen Cab
Easy American
Ah Muzen Cab
Level 158
God Stats
12W - 14L
1,615 SR
Queue Stats
732W - 843L
1,382 Elo+
Party 1
Ne Zha
Ne Zha
GodLovesManKills
Ne Zha
Level 139
God Stats
4W - 10L
1,307 SR
Queue Stats
336W - 360L
1,457 Elo+
Party 1
Nike
Nike
PandasGHOSTx
Nike
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 143L
1,524 Elo+
Party 1
Anhur
Anhur
SexualPanther
Anhur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,133 Elo+
Solo
Cthulhu
Cthulhu
Superfrky
Cthulhu
Level 152
God Stats
20W - 17L
1,658 SR
Queue Stats
678W - 771L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
InhumanTypeH
Hercules
19
5 / 2 / 16
11,413
713
8,141
18,644
25,380
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
MATIASTRONCHA
Sun Wukong
19
5 / 4 / 16
11,750
734
17,335
17,480
18,819
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
7 / 2 / 16
12,950
809
22,093
23,911
28,597
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 8 / 12
9,648
603
9,114
14,204
5,324
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
Talun
Zeus
20
10 / 2 / 14
13,089
818
40,794
12,343
5,471
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Easy American
Ah Muzen Cab
20
4 / 3 / 9
11,690
731
29,477
17,680
7,145
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
1 / 8 / 10
10,104
632
6,389
24,567
19,068
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
5 / 3 / 7
10,806
675
13,426
32,299
21,836
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
5 / 8 / 2
10,464
654
8,714
15,600
4,470
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Superfrky
Cthulhu
19
3 / 6 / 8
11,876
742
18,210
19,900
24,849
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
54
28
Kills
18
18
Deaths
28
74
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Easy American
Ah Muzen Cab
4
3
9
2.83
L
1
8
10
0.75
W
Hercules
InhumanTypeH
Hercules
5
2
16
6.5
W
Sun Wukong
MATIASTRONCHA
Sun Wukong
5
4
16
3.25
W
7
2
16
7.5
L
5
3
7
2.83
L
5
8
2
0.75
W
1
8
12
0.88
L
Cthulhu
Superfrky
Cthulhu
3
6
8
1.17
W
Zeus
Talun
Zeus
10
2
14
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,477
Damage
76,216
86,582
Taken
110,046
83,591
Mitigated
77,368
38,535
Healing
38,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Easy American
Ah Muzen Cab
29,477
6,979
1,657
7,070
17,680
7,145
2,519
10,095
7,585
0
56,692
L
6,389
1,699
2,158
6,618
24,567
19,068
201
15,723
8,844
0
9,495
W
Hercules
InhumanTypeH
Hercules
8,141
3,830
1,856
6,058
18,644
25,380
668
4,361
14,283
0
13,831
W
Sun Wukong
MATIASTRONCHA
Sun Wukong
17,335
2,414
2,312
2,845
17,480
18,819
1,171
3,298
14,182
287
35,060
W
22,093
2,029
3,835
12,531
23,911
28,597
802
4,890
19,021
43,839
0
L
13,426
1,547
1,423
10,160
32,299
21,836
250
17,051
15,248
0
29,975
L
8,714
1,798
124
1,670
15,600
4,470
115
9,007
6,593
0
11,313
W
9,114
1,128
0
2,282
14,204
5,324
593
2,068
12,136
0
17,453
L
Cthulhu
Superfrky
Cthulhu
18,210
442
3,915
3,470
19,900
24,849
13
11,254
8,646
40,263
0
W
Zeus
Talun
Zeus
40,794
5,570
1,526
5,290
12,343
5,471
1,615
3,593
8,750
64,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,850
Gold Earned
54,940
191
Minions Killed
154
0
Camps Cleared
0
1,528,628
Distance Traveled
1,333,774
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,690
731
57
4
0
305,047
1
L
Ne Zha
10,104
632
3
0
0
205,958
0
W
Hercules
11,413
713
11
1
0
305,997
2
W
Sun Wukong
11,750
734
41
3
0
298,831
5
W
Geb
12,950
809
51
3
0
338,927
0
L
Nike
10,806
675
38
2
0
306,127
3
L
Anhur
10,464
654
8
1
0
223,160
0
W
Pele
9,648
603
21
1
0
286,503
0
L
Cthulhu
11,876
742
48
3
0
293,482
1
W
Zeus
13,089
818
67
4
0
298,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role