Player Matchup

Khepri
Khepri
ACruelGodReigns
Khepri
Level 138
God Stats
2W - 8L
1,500 SR
Queue Stats
912W - 1,029L
1,496 Elo+
Party 4
Artemis
Artemis
EternalxInsanity
Artemis
Level 127
God Stats
130W - 132L
1,581 SR
Queue Stats
345W - 426L
1,497 Elo+
Party 4
Neith
Neith
Kraykor94
Neith
Level 26
God Stats
18W - 17L
1,628 SR
Queue Stats
38W - 27L
1,652 Elo+
Party 1
Kukulkan
Kukulkan
aspiegirl
Kukulkan
Level 7
God Stats
8W - 7L
1,438 SR
Queue Stats
19W - 16L
1,494 Elo+
Party 1
Chaac
Chaac
zhumar
Chaac
Level 62
God Stats
9W - 5L
1,582 SR
Queue Stats
29W - 37L
1,462 Elo+
Party 4
Team Averages
Level 72
1,546 SR
1,520 Elo+

VS

Team Averages
Level 121
1,456 SR
1,422 Elo+
Charybdis
Charybdis
Assassin9712
Charybdis
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 158L
1,508 Elo+
Party 3
Gilgamesh
Gilgamesh
Eruptivatys
Gilgamesh
Level 77
God Stats
65W - 59L
1,532 SR
Queue Stats
120W - 149L
1,518 Elo+
Party 3
Chaac
Chaac
Horr0rFr0Gzz
Chaac
Level 123
God Stats
22W - 16L
1,477 SR
Queue Stats
32W - 30L
1,300 Elo+
Party 2
Scylla
Scylla
LadyDecay
Scylla
Level 154
God Stats
7W - 6L
1,268 SR
Queue Stats
204W - 191L
1,237 Elo+
Party 2
Sylvanus
Sylvanus
ToPxTiTaN_
Sylvanus
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 139L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
8,889
684
5,928
10,412
10,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 1 / 3
8,588
661
9,149
7,316
2,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Kraykor94
Neith
16
3 / 3 / 0
9,176
706
8,839
8,628
4,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
aspiegirl
Kukulkan
15
1 / 3 / 4
8,650
665
12,005
7,577
3,242
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
zhumar
Chaac
15
1 / 3 / 1
8,606
662
10,445
13,207
13,753
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Assassin9712
Charybdis
16
0 / 1 / 5
9,348
719
7,267
10,971
4,633
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Eruptivatys
Gilgamesh
16
4 / 3 / 4
9,906
762
7,834
17,758
14,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
1 / 2 / 10
9,329
718
7,706
12,932
13,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
LadyDecay
Scylla
18
6 / 2 / 7
10,422
802
10,259
9,384
3,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
ToPxTiTaN_
Sylvanus
16
2 / 0 / 5
9,500
731
5,152
12,383
14,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
7
Kills
13
13
Deaths
8
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Charybdis
Assassin9712
Charybdis
0
1
5
2.5
W
Gilgamesh
Eruptivatys
Gilgamesh
4
3
4
2
L
1
1
3
2.5
W
1
2
10
3
L
Neith
Kraykor94
Neith
3
3
0
1
W
Scylla
LadyDecay
Scylla
6
2
7
4.75
W
Sylvanus
ToPxTiTaN_
Sylvanus
2
0
5
4.5
L
Kukulkan
aspiegirl
Kukulkan
1
3
4
1
L
Chaac
zhumar
Chaac
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,366
Damage
38,218
47,140
Taken
63,428
34,579
Mitigated
50,642
9,109
Healing
24,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,928
239
0
1,503
10,412
10,428
0
4,464
5,948
16,616
0
W
Charybdis
Assassin9712
Charybdis
7,267
3,984
0
3,446
10,971
4,633
2,490
2,495
8,476
0
38,958
W
Gilgamesh
Eruptivatys
Gilgamesh
7,834
1,891
198
4,635
17,758
14,391
1,174
6,572
11,186
0
15,608
L
9,149
3,425
725
2,193
7,316
2,886
0
1,516
5,800
0
26,668
W
7,706
549
0
3,485
12,932
13,764
205
3,685
9,247
0
28,232
L
Neith
Kraykor94
Neith
8,839
3,294
0
1,814
8,628
4,270
644
1,704
6,924
0
28,510
W
Scylla
LadyDecay
Scylla
10,259
1,423
0
1,214
9,384
3,760
726
2,093
7,291
43,919
0
W
Sylvanus
ToPxTiTaN_
Sylvanus
5,152
1,084
5,141
6,255
12,383
14,094
684
3,088
9,295
23,318
0
L
Kukulkan
aspiegirl
Kukulkan
12,005
1,645
347
504
7,577
3,242
275
3,018
4,559
36,049
0
L
Chaac
zhumar
Chaac
10,445
1,515
57
1,966
13,207
13,753
0
4,709
8,498
0
36,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,909
Gold Earned
48,505
223
Minions Killed
231
0
Camps Cleared
0
1,152,613
Distance Traveled
1,297,390
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,889
684
19
1
0
239,393
0
W
Charybdis
9,348
719
80
6
0
250,824
1
W
Gilgamesh
9,906
762
25
2
0
250,398
0
L
Artemis
8,588
661
47
4
0
231,122
1
W
Chaac
9,329
718
37
3
0
295,256
1
L
Neith
9,176
706
46
4
0
188,725
2
W
Scylla
10,422
802
63
5
0
268,704
1
W
Sylvanus
9,500
731
26
2
0
232,208
0
L
Kukulkan
8,650
665
42
3
0
238,937
1
L
Chaac
8,606
662
69
5
0
254,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role