Player Matchup

Aphrodite
Aphrodite
AllNightRocker1
Aphrodite
Level 104
God Stats
2W - 2L
1,301 SR
Queue Stats
93W - 101L
1,511 Elo+
Party 3
Atlas
Atlas
Colton8Kuchi
Atlas
Level 46
God Stats
5W - 5L
1,588 SR
Queue Stats
40W - 46L
1,325 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Demon_Reaper_65
Ah Muzen Cab
Level 25
God Stats
6W - 6L
1,526 SR
Queue Stats
11W - 13L
1,370 Elo+
Party 2
Ares
Ares
POW THE KING 71
Ares
Level 10
God Stats
5W - 6L
1,751 SR
Queue Stats
8W - 10L
1,654 Elo+
Party 3
Nu Wa
Nu Wa
kittyykenzie
Nu Wa
Level 123
God Stats
2W - 0L
1,795 SR
Queue Stats
22W - 22L
1,443 Elo+
Party 2
Team Averages
Level 62
1,592 SR
1,461 Elo+

VS

Team Averages
Level 41
1,499 SR
1,458 Elo+
Discordia
Discordia
GigemAgs 1996
Discordia
Level 42
God Stats
58W - 60L
1,435 SR
Queue Stats
322W - 359L
1,409 Elo+
Solo
Ullr
Ullr
Kozilek_Butcher
Ullr
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
258W - 248L
1,530 Elo+
Party 1
Ares
Ares
Raleth13
Ares
Level 4
God Stats
5W - 2L
1,482 SR
Queue Stats
18W - 29L
1,618 Elo+
Party 1
Arachne
Arachne
Renseff
Arachne
Level 29
God Stats
58W - 31L
1,502 SR
Queue Stats
353W - 420L
1,355 Elo+
Party 1
Baron Samedi
Baron Samedi
darkjedikane37
Baron Samedi
Level 44
God Stats
5W - 10L
1,575 SR
Queue Stats
666W - 783L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AllNightRocker1
Aphrodite
17
3 / 0 / 22
11,819
1,313
9,015
7,414
7,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 0 / 21
12,226
1,358
16,706
15,823
22,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Demon_Reaper_65
Ah Muzen Cab
17
7 / 0 / 17
11,595
1,288
17,962
7,954
4,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

17
2 / 2 / 21
10,438
1,160
5,917
12,041
15,280
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
10 / 1 / 16
12,201
1,356
22,930
8,040
4,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

344

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GigemAgs 1996
Discordia
15
1 / 6 / 0
10,015
1,113
13,739
11,042
3,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 1 / 1
9,174
1,019
5,663
9,254
3,153
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
15
0 / 8 / 3
10,078
1,120
5,573
22,611
23,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
Renseff
Arachne
15
2 / 7 / 0
10,007
1,112
8,441
21,718
10,347
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
darkjedikane37
Baron Samedi
15
0 / 6 / 2
9,498
1,055
13,159
13,728
6,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
9
27
Kills
3
3
Deaths
28
97
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AllNightRocker1
Aphrodite
3
0
22
14
W
5
0
21
15.5
W
Ah Muzen Cab
Demon_Reaper_65
Ah Muzen Cab
7
0
17
15.5
L
Discordia
GigemAgs 1996
Discordia
1
6
0
0.17
L
0
1
1
0.5
W
2
2
21
6.25
L
Ares
0
8
3
0.19
L
Arachne
Renseff
Arachne
2
7
0
0.29
L
Baron Samedi
darkjedikane37
Baron Samedi
0
6
2
0.17
W
10
1
16
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,530
Damage
46,575
51,272
Taken
78,353
53,280
Mitigated
47,688
17,819
Healing
11,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AllNightRocker1
Aphrodite
9,015
1,343
8,682
4,556
7,414
7,187
0
4,585
2,829
20,517
0
W
16,706
7,236
490
1,530
15,823
22,254
0
9,708
6,115
28,548
0
W
Ah Muzen Cab
Demon_Reaper_65
Ah Muzen Cab
17,962
9,382
0
2,064
7,954
4,461
0
5,208
2,746
0
39,976
L
Discordia
GigemAgs 1996
Discordia
13,739
1,309
0
406
11,042
3,880
0
7,898
2,974
34,649
0
L
5,663
2,646
0
703
9,254
3,153
0
5,799
3,318
0
17,934
W
5,917
386
0
247
12,041
15,280
0
7,262
4,779
9,700
0
L
Ares
5,573
980
0
1,140
22,611
23,857
0
15,360
6,892
10,047
0
L
Arachne
Renseff
Arachne
8,441
5,165
0
4,711
21,718
10,347
0
14,368
6,944
0
16,974
L
Baron Samedi
darkjedikane37
Baron Samedi
13,159
2,031
2,451
1,781
13,728
6,451
0
9,877
3,657
33,992
0
W
22,930
5,717
0
250
8,040
4,098
0
5,708
2,332
48,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,279
Gold Earned
48,772
201
Minions Killed
151
6
Camps Cleared
5
899,146
Distance Traveled
767,500
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,819
1,313
34
4
0
193,388
0
W
Atlas
12,226
1,358
26
3
1
197,001
0
W
Ah Muzen Cab
11,595
1,288
61
7
5
175,835
0
L
Discordia
10,015
1,113
40
4
1
132,396
0
L
Ullr
9,174
1,019
31
3
0
138,300
0
W
Ares
10,438
1,160
8
1
0
170,909
0
L
Ares
10,078
1,120
2
0
0
157,892
2
L
Arachne
10,007
1,112
15
2
3
199,177
0
L
Baron Samedi
9,498
1,055
63
7
1
139,735
3
W
Nu Wa
12,201
1,356
72
8
0
162,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role