Player Matchup

Shiva
Shiva
Aaronstone8494
Shiva
Level 138
God Stats
5W - 4L
1,221 SR
Queue Stats
245W - 264L
1,456 Elo+
Solo
Aphrodite
Aphrodite
ThislsSP4RTA
Aphrodite
Level 87
God Stats
1W - 1L
1,814 SR
Queue Stats
1W - 3L
1,343 Elo+
Party 1
Merlin
Merlin
Wast3dFlesh
Merlin
Level 17
God Stats
0W - 1L
1,511 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chernobog
Chernobog
bloodyportrait
Chernobog
Level 68
God Stats
21W - 19L
1,581 SR
Queue Stats
178W - 199L
1,539 Elo+
Solo
Fafnir
Fafnir
bubule_badass
Fafnir
Level 61
God Stats
0W - 1L
1,584 SR
Queue Stats
1W - 3L
1,343 Elo+
Party 1
Team Averages
Level 74
1,542 SR
1,436 Elo+

VS

Team Averages
Level 72
1,425 SR
1,391 Elo+
Skadi
Skadi
Fearsome_Fox00
Skadi
Level 45
God Stats
32W - 34L
1,534 SR
Queue Stats
153W - 165L
1,407 Elo+
Party 2
Nu Wa
Nu Wa
NordicBasilisk
Nu Wa
Level 141
God Stats
2W - 3L
1,175 SR
Queue Stats
219W - 219L
1,419 Elo+
Party 2
Loki
Loki
jackjoemom
Loki
Level 68
God Stats
18W - 16L
1,505 SR
Queue Stats
336W - 342L
1,409 Elo+
Solo
Bacchus
Bacchus
mayor_mccheems
Bacchus
Level 19
God Stats
10W - 13L
1,410 SR
Queue Stats
11W - 19L
1,294 Elo+
Party 2
Shiva
Shiva
yngWrld999
Shiva
Level 86
God Stats
44W - 38L
1,500 SR
Queue Stats
277W - 304L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
5,453
545
2,454
7,886
2,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
ThislsSP4RTA
Aphrodite
7
0 / 2 / 0
4,405
441
3,055
6,998
2,104
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
7
1 / 3 / 0
4,340
434
2,404
3,853
775
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
bloodyportrait
Chernobog
9
1 / 1 / 1
5,035
504
4,483
5,700
1,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 1 / 1
4,372
437
1,671
8,243
5,542
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 1
6,099
610
4,323
4,922
1,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 4
5,623
562
6,274
4,520
1,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 0 / 3
6,341
634
4,033
5,489
1,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 3
5,254
525
1,946
6,150
2,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shiva
11
3 / 0 / 2
6,343
634
5,937
6,231
2,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
4
Kills
10
10
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
3
1
1
3.5
W
0
2
4
1
L
Aphrodite
ThislsSP4RTA
Aphrodite
0
2
0
0
L
Merlin
1
3
0
0.33
L
Chernobog
bloodyportrait
Chernobog
1
1
1
1.5
L
0
1
1
0.5
W
4
0
3
5.5
W
0
1
3
1.5
W
Shiva
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,067
Damage
22,513
32,680
Taken
27,312
12,579
Mitigated
10,054
9,148
Healing
10,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,454
341
0
1,937
7,886
2,844
207
821
7,065
0
25,027
W
4,323
1,315
0
1,592
4,922
1,043
846
1,083
3,839
0
38,784
W
6,274
2,699
0
872
4,520
1,555
966
1,766
2,754
26,599
3,028
L
Aphrodite
ThislsSP4RTA
Aphrodite
3,055
381
1,987
2,854
6,998
2,104
0
1,923
5,075
23,330
0
L
Merlin
2,404
260
0
132
3,853
775
0
1,396
2,457
13,594
0
L
Chernobog
bloodyportrait
Chernobog
4,483
2,351
0
1,500
5,700
1,314
245
1,083
4,617
0
25,598
L
1,671
433
0
738
8,243
5,542
93
2,545
5,698
12,410
0
W
4,033
1,789
105
2,937
5,489
1,527
0
1,799
3,690
0
31,264
W
1,946
151
167
1,205
6,150
2,943
0
1,321
4,829
4,861
0
W
Shiva
5,937
1,103
275
3,083
6,231
2,986
0
1,161
5,070
0
31,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,605
Gold Earned
29,660
182
Minions Killed
274
0
Camps Cleared
0
945,279
Distance Traveled
963,743
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,453
545
55
6
0
186,307
1
W
Skadi
6,099
610
71
7
0
184,069
0
W
Nu Wa
5,623
562
57
6
0
161,539
1
L
Aphrodite
4,405
441
41
4
0
175,538
0
L
Merlin
4,340
434
15
2
0
201,529
0
L
Chernobog
5,035
504
50
5
0
188,198
0
L
Fafnir
4,372
437
21
2
0
193,707
0
W
Loki
6,341
634
65
7
0
204,617
0
W
Bacchus
5,254
525
7
1
0
193,535
0
W
Shiva
6,343
634
74
7
0
219,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role