Player Matchup

Olorun
Olorun
ArtVandelay6319
Olorun
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 59L
1,508 Elo+
Party 2
Thanatos
Thanatos
FameJaw
Thanatos
Level 99
God Stats
2W - 4L
1,786 SR
Queue Stats
101W - 86L
1,507 Elo+
Solo
Shiva
Shiva
got2b50
Shiva
Level 128
God Stats
2W - 4L
1,284 SR
Queue Stats
305W - 273L
1,515 Elo+
Party 2
Ullr
Ullr
iriezeig
Ullr
Level 105
God Stats
2W - 10L
1,303 SR
Queue Stats
122W - 137L
1,507 Elo+
Solo
King Arthur
King Arthur
slambrose
King Arthur
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
125W - 111L
1,559 Elo+
Solo
Team Averages
Level 112
1,475 SR
1,519 Elo+

VS

Team Averages
Level 84
1,585 SR
1,483 Elo+
Cernunnos
Cernunnos
Bulluga655645
Cernunnos
Level 65
God Stats
9W - 2L
2,001 SR
Queue Stats
35W - 44L
1,454 Elo+
Solo
Sol
Sol
CanTheGameStart
Sol
Level 89
God Stats
40W - 40L
1,455 SR
Queue Stats
274W - 302L
1,510 Elo+
Party 3
Gilgamesh
Gilgamesh
Melouse
Gilgamesh
Level 102
God Stats
15W - 16L
1,532 SR
Queue Stats
405W - 387L
1,506 Elo+
Party 1
Shiva
Shiva
ShadowDrack512
Shiva
Level 97
God Stats
30W - 19L
1,530 SR
Queue Stats
868W - 848L
1,461 Elo+
Party 1
Discordia
Discordia
ShinMaiphurrr
Discordia
Level 69
God Stats
3W - 2L
1,408 SR
Queue Stats
165W - 179L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
7,711
514
2,397
11,227
3,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
FameJaw
Thanatos
10
1 / 6 / 0
6,371
425
4,962
12,104
3,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
got2b50
Shiva
11
1 / 4 / 2
6,728
449
5,337
12,233
12,516
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ullr
14
0 / 1 / 1
7,720
515
3,947
10,731
3,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

King Arthur
slambrose
King Arthur
13
2 / 4 / 0
8,043
536
6,330
13,132
10,156
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bulluga655645
Cernunnos
15
3 / 0 / 3
9,074
605
6,917
7,330
2,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
9 / 2 / 3
9,214
614
10,192
13,539
5,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Melouse
Gilgamesh
16
6 / 1 / 5
9,618
641
12,060
12,496
9,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 1 / 5
7,529
502
5,074
11,488
7,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
ShinMaiphurrr
Discordia
14
0 / 2 / 4
8,425
562
6,140
6,281
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
5
Kills
19
19
Deaths
6
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Cernunnos
Bulluga655645
Cernunnos
3
0
3
4.5
W
9
2
3
5.25
L
Thanatos
FameJaw
Thanatos
1
6
0
0.17
W
Gilgamesh
Melouse
Gilgamesh
6
1
5
8.5
W
1
1
5
3.5
W
Discordia
ShinMaiphurrr
Discordia
0
2
4
1
L
Shiva
got2b50
Shiva
1
4
2
0.5
L
Ullr
0
1
1
0.5
L
King Arthur
slambrose
King Arthur
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,973
Damage
40,383
59,427
Taken
51,134
33,799
Mitigated
26,755
20,715
Healing
21,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,397
1,049
1,038
5,476
11,227
3,588
0
701
10,526
50,747
0
W
Cernunnos
Bulluga655645
Cernunnos
6,917
3,520
0
4,872
7,330
2,378
2,102
869
6,461
0
58,368
W
10,192
4,429
0
6,997
13,539
5,498
2,757
245
13,294
62,818
10,279
L
Thanatos
FameJaw
Thanatos
4,962
1,208
0
7,230
12,104
3,652
0
3,103
9,001
0
35,849
W
Gilgamesh
Melouse
Gilgamesh
12,060
4,073
0
5,508
12,496
9,524
1,679
56
12,440
0
55,482
W
5,074
675
305
2,630
11,488
7,341
0
1,227
9,809
0
23,122
W
Discordia
ShinMaiphurrr
Discordia
6,140
59
0
1,399
6,281
2,014
350
0
6,281
54,569
0
L
Shiva
got2b50
Shiva
5,337
426
81
2,310
12,233
12,516
0
3,847
8,386
0
22,401
L
Ullr
3,947
734
0
1,724
10,731
3,887
0
5,290
5,441
0
52,695
L
King Arthur
slambrose
King Arthur
6,330
1,037
0
2,856
13,132
10,156
0
2,377
10,755
0
47,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,573
Gold Earned
43,860
398
Minions Killed
470
0
Camps Cleared
0
1,320,263
Distance Traveled
1,516,902
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,711
514
90
6
0
258,924
4
W
Cernunnos
9,074
605
111
7
0
299,277
6
W
Sol
9,214
614
98
7
0
287,365
2
L
Thanatos
6,371
425
67
4
0
263,390
2
W
Gilgamesh
9,618
641
110
7
0
317,705
3
W
Shiva
7,529
502
41
3
0
328,650
0
W
Discordia
8,425
562
110
7
0
283,905
4
L
Shiva
6,728
449
34
2
0
277,685
1
L
Ullr
7,720
515
105
7
0
268,805
5
L
King Arthur
8,043
536
102
7
0
251,459
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role