Player Matchup

Shiva
Shiva
El_ChoChua21
Shiva
Level 115
God Stats
7W - 6L
1,239 SR
Queue Stats
190W - 209L
1,488 Elo+
Solo
Bakasura
Bakasura
chidibere
Bakasura
Level 105
God Stats
106W - 91L
1,590 SR
Queue Stats
194W - 190L
1,566 Elo+
Solo
Danzaburou
Danzaburou
jagernauts
Danzaburou
Level 107
God Stats
39W - 36L
1,512 SR
Queue Stats
145W - 155L
1,475 Elo+
Solo
Sylvanus
Sylvanus
paraminacardinal
Sylvanus
Level 122
God Stats
12W - 9L
1,561 SR
Queue Stats
43W - 29L
1,485 Elo+
Solo
Merlin
Merlin
robmix717
Merlin
Level 100
God Stats
2W - 1L
1,079 SR
Queue Stats
55W - 62L
1,411 Elo+
Solo
Team Averages
Level 110
1,396 SR
1,485 Elo+

VS

Team Averages
Level 98
1,579 SR
1,449 Elo+
Shiva
Shiva
BEAST172285
Shiva
Level 143
God Stats
18W - 11L
1,759 SR
Queue Stats
77W - 76L
1,472 Elo+
Solo
Atlas
Atlas
Galaxy__Skittles
Atlas
Level 125
God Stats
11W - 8L
1,640 SR
Queue Stats
138W - 136L
1,497 Elo+
Solo
Mercury
Mercury
MilitantBALA
Mercury
Level 66
God Stats
7W - 5L
1,754 SR
Queue Stats
151W - 166L
1,387 Elo+
Solo
King Arthur
King Arthur
Tsar_of_spook
King Arthur
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 8L
1,387 Elo+
Solo
Olorun
Olorun
ZRaptorX99
Olorun
Level 68
God Stats
0W - 6L
1,243 SR
Queue Stats
385W - 371L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 3
13,063
622
20,596
24,245
22,825
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
chidibere
Bakasura
20
13 / 0 / 8
13,477
642
21,850
23,635
11,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
jagernauts
Danzaburou
18
8 / 1 / 5
12,754
607
15,592
12,295
5,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 0 / 14
11,274
537
9,297
17,339
20,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
robmix717
Merlin
17
2 / 2 / 11
11,477
547
15,260
11,126
4,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 2
8,391
400
11,483
21,964
15,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 6 / 3
8,213
391
8,561
26,792
20,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mercury
MilitantBALA
Mercury
15
2 / 5 / 1
9,229
439
6,225
18,148
6,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Tsar_of_spook
King Arthur
14
0 / 6 / 2
8,822
420
11,145
27,018
16,385
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
ZRaptorX99
Olorun
16
2 / 8 / 0
9,922
472
4,643
19,347
7,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
12
30
Kills
4
4
Deaths
30
41
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
5
1
3
6.5
L
0
6
3
0.25
L
Mercury
MilitantBALA
Mercury
2
5
1
0.5
L
King Arthur
Tsar_of_spook
King Arthur
0
6
2
0.17
L
Olorun
ZRaptorX99
Olorun
2
8
0
0.25
W
Bakasura
chidibere
Bakasura
13
0
8
17
W
Danzaburou
jagernauts
Danzaburou
8
1
5
10.5
W
2
0
14
9
W
Merlin
robmix717
Merlin
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,595
Damage
42,057
88,640
Taken
113,269
64,527
Mitigated
65,193
38,089
Healing
32,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,483
2,623
219
4,589
21,964
15,116
0
9,147
11,762
0
63,336
W
20,596
5,078
170
5,561
24,245
22,825
1,397
2,478
21,767
3,380
82,160
L
8,561
3,210
2,823
4,020
26,792
20,036
0
7,310
18,922
36,347
0
L
Mercury
MilitantBALA
Mercury
6,225
3,016
0
6,764
18,148
6,499
0
4,420
13,533
0
61,073
L
King Arthur
Tsar_of_spook
King Arthur
11,145
1,477
0
7,411
27,018
16,385
0
2,679
23,987
0
56,819
L
Olorun
ZRaptorX99
Olorun
4,643
2,675
353
5,883
19,347
7,157
320
947
17,840
71,808
0
W
Bakasura
chidibere
Bakasura
21,850
13,993
0
10,346
23,635
11,337
1,888
5,644
17,226
0
111,242
W
Danzaburou
jagernauts
Danzaburou
15,592
6,375
0
5,847
12,295
5,757
5,941
3,118
9,177
0
91,324
W
9,297
1,377
6,507
6,331
17,339
20,008
360
3,957
13,382
26,214
2,644
W
Merlin
robmix717
Merlin
15,260
1,458
0
3,327
11,126
4,600
1,701
2,903
8,223
70,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,045
Gold Earned
44,577
597
Minions Killed
508
0
Camps Cleared
0
1,918,733
Distance Traveled
1,856,382
28
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,391
400
98
5
0
371,218
3
W
Shiva
13,063
622
162
8
0
359,380
7
L
Atlas
8,213
391
42
2
0
348,701
6
L
Mercury
9,229
439
110
5
0
418,616
1
L
King Arthur
8,822
420
124
6
0
383,055
2
L
Olorun
9,922
472
134
6
0
334,792
4
W
Bakasura
13,477
642
168
8
0
461,185
3
W
Danzaburou
12,754
607
138
7
0
356,785
2
W
Sylvanus
11,274
537
27
1
0
381,234
14
W
Merlin
11,477
547
102
5
0
360,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role