Player Matchup

Shiva
Shiva
 
Shiva
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
DarkBat01
Artio
Level 109
God Stats
9W - 3L
1,463 SR
Queue Stats
88W - 80L
1,518 Elo+
Party 1
Neith
Neith
Paranoia703
Neith
Level 7
God Stats
8W - 7L
1,625 SR
Queue Stats
44W - 43L
1,502 Elo+
Party 1
Atlas
Atlas
Simple1997
Atlas
Level 115
God Stats
22W - 16L
1,504 SR
Queue Stats
56W - 46L
1,458 Elo+
Solo
Apollo
Apollo
bribrix05
Apollo
Level 89
God Stats
29W - 27L
1,545 SR
Queue Stats
82W - 76L
1,511 Elo+
Party 1
Team Averages
Level 88
1,527 SR
1,498 Elo+

VS

Team Averages
Level 49
1,548 SR
1,389 Elo+
Zeus
Zeus
ACEdvgg7
Zeus
Level 84
God Stats
3W - 4L
1,869 SR
Queue Stats
80W - 89L
1,486 Elo+
Party 3
Freya
Freya
ChaelStorm
Freya
Level 67
God Stats
3W - 5L
1,500 SR
Queue Stats
362W - 342L
1,409 Elo+
Party 2
Izanami
Izanami
CyrilHera
Izanami
Level 29
God Stats
44W - 29L
1,588 SR
Queue Stats
104W - 106L
1,474 Elo+
Party 2
Erlang Shen
Erlang Shen
EGOAlt-
Erlang Shen
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,234 Elo+
Party 3
Shiva
Shiva
KinshipMonstie1
Shiva
Level 53
God Stats
1W - 3L
1,284 SR
Queue Stats
90W - 123L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
7 / 1 / 9
6,915
692
9,957
6,609
2,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
DarkBat01
Artio
10
3 / 0 / 9
6,141
614
2,019
6,015
3,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
1 / 3 / 0
5,580
558
1,550
4,734
1,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
11
4 / 3 / 2
6,354
635
2,901
5,162
3,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
bribrix05
Apollo
11
4 / 0 / 5
6,082
608
4,258
5,181
1,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
9
1 / 5 / 4
5,587
559
5,948
5,603
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Freya
10
4 / 3 / 1
6,045
605
3,946
6,086
1,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
CyrilHera
Izanami
8
1 / 4 / 1
5,305
531
4,167
5,642
735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
EGOAlt-
Erlang Shen
8
1 / 4 / 3
5,119
512
2,263
7,886
3,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8
0 / 3 / 0
4,895
490
875
4,275
1,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
19
Kills
7
7
Deaths
19
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
7
1
9
11.5
L
Zeus
1
5
4
0.6
L
Freya
4
3
1
1.5
L
Izanami
CyrilHera
Izanami
1
4
1
0.38
W
Artio
DarkBat01
Artio
3
0
9
7.5
L
Erlang Shen
EGOAlt-
Erlang Shen
1
4
3
0.63
L
0
3
0
0
W
1
3
0
0.33
W
Atlas
4
3
2
1.67
W
Apollo
bribrix05
Apollo
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,685
Damage
17,199
27,701
Taken
29,492
12,528
Mitigated
8,133
6,068
Healing
4,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
9,957
3,089
287
1,427
6,609
2,762
0
2,421
4,188
0
35,545
L
Zeus
5,948
545
0
1,201
5,603
1,085
0
474
5,129
32,746
0
L
Freya
3,946
1,411
0
774
6,086
1,507
0
786
5,300
22,225
0
L
Izanami
CyrilHera
Izanami
4,167
3,238
0
787
5,642
735
225
270
5,372
0
25,147
W
Artio
DarkBat01
Artio
2,019
273
600
1,402
6,015
3,281
0
2,049
3,966
11,086
4,552
L
Erlang Shen
EGOAlt-
Erlang Shen
2,263
1,127
0
1,595
7,886
3,403
0
2,400
5,486
0
17,094
L
875
289
94
542
4,275
1,403
58
804
3,471
0
13,419
W
1,550
355
0
424
4,734
1,522
1,094
3,103
1,631
0
24,462
W
Atlas
2,901
929
0
228
5,162
3,557
212
1,365
3,797
25,080
0
W
Apollo
bribrix05
Apollo
4,258
2,355
0
1,700
5,181
1,406
0
956
4,225
0
33,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,072
Gold Earned
26,951
257
Minions Killed
232
0
Camps Cleared
0
976,869
Distance Traveled
935,135
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,915
692
67
7
0
216,908
2
L
Zeus
5,587
559
68
7
0
172,446
1
L
Freya
6,045
605
45
5
0
204,857
0
L
Izanami
5,305
531
47
5
0
180,444
1
W
Artio
6,141
614
34
3
0
210,598
0
L
Erlang Shen
5,119
512
37
4
0
188,053
2
L
Shiva
4,895
490
35
4
0
189,335
1
W
Neith
5,580
558
54
5
0
168,645
0
W
Atlas
6,354
635
45
5
0
187,960
0
W
Apollo
6,082
608
57
6
0
192,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role