Player Matchup

Gilgamesh
Gilgamesh
BillNyeDaEuroSpy
Gilgamesh
Level 67
God Stats
1W - 5L
1,485 SR
Queue Stats
43W - 38L
1,169 Elo+
Party 1
Achilles
Achilles
HeboBaggins
Achilles
Level 77
God Stats
2W - 0L
1,473 SR
Queue Stats
36W - 40L
1,380 Elo+
Party 1
Bellona
Bellona
HeftyLoads
Bellona
Level 64
God Stats
11W - 7L
1,424 SR
Queue Stats
285W - 295L
1,501 Elo+
Party 1
Nike
Nike
ImASqueakyDuck
Nike
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 30L
1,500 Elo+
Party 1
Odin
Odin
tippytortoise76
Odin
Level 85
God Stats
3W - 3L
1,364 SR
Queue Stats
31W - 25L
1,350 Elo+
Party 1
Team Averages
Level 61
1,449 SR
1,380 Elo+

VS

Team Averages
Level 44
1,560 SR
1,493 Elo+
Ao Kuang
Ao Kuang
Gandul Prime
Ao Kuang
Level 75
God Stats
1W - 6L
1,288 SR
Queue Stats
337W - 366L
1,473 Elo+
Party 2
Loki
Loki
Gilgamesh Xlll
Loki
Level 29
God Stats
2W - 4L
1,715 SR
Queue Stats
97W - 98L
1,508 Elo+
Party 2
Merlin
Merlin
Marelk
Merlin
Level 26
God Stats
31W - 21L
1,628 SR
Queue Stats
31W - 23L
1,522 Elo+
Party 3
Ares
Ares
Northman8888
Ares
Level 10
God Stats
1W - 2L
1,753 SR
Queue Stats
1W - 2L
1,617 Elo+
Party 3
Xbalanque
Xbalanque
Silly Sgt Bob
Xbalanque
Level 79
God Stats
23W - 20L
1,416 SR
Queue Stats
50W - 52L
1,347 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
20
17 / 1 / 14
15,313
1,392
29,350
16,614
15,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
HeboBaggins
Achilles
19
6 / 2 / 14
12,788
1,163
13,385
10,355
6,609
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
HeftyLoads
Bellona
19
4 / 4 / 26
12,847
1,168
17,286
14,088
16,234
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 4 / 23
13,080
1,189
14,912
14,498
13,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
8 / 2 / 23
13,516
1,229
15,973
15,059
13,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

241

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Gandul Prime
Ao Kuang
17
4 / 14 / 5
12,082
1,098
15,984
27,550
11,490
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 12 / 6
12,225
1,111
11,940
19,955
7,682
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Marelk
Merlin
17
1 / 2 / 8
11,652
1,059
14,425
9,598
4,133
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 5 / 8
11,583
1,053
6,517
19,658
23,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
Silly Sgt Bob
Xbalanque
18
4 / 8 / 6
12,438
1,131
14,182
20,225
8,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
46
41
Kills
13
13
Deaths
41
100
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
17
1
14
24
L
Ao Kuang
Gandul Prime
Ao Kuang
4
14
5
0.46
L
4
12
6
0.58
W
Achilles
HeboBaggins
Achilles
6
2
14
6.5
W
Bellona
HeftyLoads
Bellona
4
4
26
4.25
W
6
4
23
4.38
L
Merlin
Marelk
Merlin
1
2
8
2.5
L
0
5
8
0.8
L
Xbalanque
Silly Sgt Bob
Xbalanque
4
8
6
0.88
W
8
2
23
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,906
Damage
63,048
70,614
Taken
96,986
65,930
Mitigated
55,449
5,735
Healing
6,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
29,350
11,520
0
1,297
16,614
15,917
0
8,993
7,621
6,449
39,053
L
Ao Kuang
Gandul Prime
Ao Kuang
15,984
4,934
0
2,870
27,550
11,490
0
4,021
23,529
23,753
0
L
11,940
3,781
0
1,012
19,955
7,682
0
2,483
17,472
0
26,103
W
Achilles
HeboBaggins
Achilles
13,385
4,233
351
680
10,355
6,609
0
5,983
4,372
4,258
36,972
W
Bellona
HeftyLoads
Bellona
17,286
5,190
139
1,255
14,088
16,234
0
6,137
7,951
0
31,753
W
14,912
2,190
0
256
14,498
13,642
0
7,142
7,356
8,376
20,095
L
Merlin
Marelk
Merlin
14,425
757
0
0
9,598
4,133
0
799
8,799
45,049
0
L
6,517
797
0
793
19,658
23,911
0
2,356
17,302
19,904
0
L
Xbalanque
Silly Sgt Bob
Xbalanque
14,182
7,335
0
1,854
20,225
8,233
0
1,821
18,404
0
36,945
W
15,973
3,241
811
946
15,059
13,528
0
8,671
6,388
6,608
22,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,544
Gold Earned
59,980
198
Minions Killed
172
5
Camps Cleared
5
1,078,295
Distance Traveled
910,723
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,313
1,392
37
3
0
237,366
0
L
Ao Kuang
12,082
1,098
17
2
1
185,371
0
L
Loki
12,225
1,111
16
1
3
201,208
0
W
Achilles
12,788
1,163
67
6
3
213,522
0
W
Bellona
12,847
1,168
26
2
1
211,830
0
W
Nike
13,080
1,189
34
3
0
196,151
0
L
Merlin
11,652
1,059
73
7
0
183,484
1
L
Ares
11,583
1,053
14
1
0
173,272
0
L
Xbalanque
12,438
1,131
52
5
1
167,388
0
W
Odin
13,516
1,229
34
3
1
219,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role